public Task <IEnumerable <IMissionX> > GetWebhookMissions(bool getNewest = true) { return(Task.Run(() => { var newest = UpdateTime2; if (!getNewest) { newest = UpdateTime; } List <IMissionX> topList = new List <IMissionX>(); topList.AddRange(MissionsList.Where(p => p.HasMythicSurvivor() || p.HasMythicHero() || p.HasVBuck() || p.HasLegendarySurvivor() || p.HasLegendaryDefender() || p.HasLegendaryHero() || p.HasLegendaryShematic() || p.Has4xEyeOfStorm() || p.Has4xLightningInABottle() || p.Has4xPureDropOfRain() || p.Has4xStormShard() || // p.Has4xSchematicXP() || // p.Has4xHeroXP() || // p.Has4xSurvivorXP() || p.HasLegendaryAnyTransform())); if (topList.Count == 0) { topList.AddRange(MissionsList.Where(p => p.HasLegendaryPerkUp(WorldName.Twine_Peaks) || p.HasEpicPerkUp(WorldName.Twine_Peaks))); } else { topList.AddRange(MissionsList.Where(p => p.HasLegendaryPerkUp(WorldName.Twine_Peaks) || p.HasEpicPerkUp(WorldName.Twine_Peaks))); } topList = topList.Where(f => (f.HasAnyElementalAlert() == false || (f.HasAnyElementalAlert() == true && f.HasVBuck())) && (f.HasAnyAlert(Alert.StormCategory) == false || (f.HasAnyAlert(Alert.StormCategory) == true && f.HasVBuck() == true)) && f.availableUntil == newest) .Distinct().ToList(); return topList.AsEnumerable(); })); }
public IEnumerable <IMissionX> TopMissions() { var list = MissionsList.Where(p => p.HasMythicSurvivor() || p.HasMythicHero() || p.HasVBuck() || p.HasLegendarySurvivor() || p.HasLegendaryHero() || p.IsFourStacks("Survivor Xp") || p.IsGroupMission(WorldName.Twine_Peaks) || p.IsFourStacks("Legendary Perk-Up") || p.IsFourStacks("Pure Drop Of Rain") || p.IsFourStacks("Lightning In A Bottle") || p.IsFourStacks("Eye Of The Storm") || p.IsFourStacks("Storm Shard") || p.IsFourStacks("Epic Perk-Up") || p.HasLegendaryShematic() || p.HasLegendaryDefender() || p.HasLegendaryAnyTransform() || p.HasEpicSurvivor() || p.HasEpicHero() || p.HasEpicAnyTransform() || p.IsFourStacks("Survivor Xp", WorldName.Canny_Valley) || p.IsGroupMission(WorldName.Canny_Valley) || p.IsFourStacks("Legendary Perk-Up", WorldName.Canny_Valley) || p.IsFourStacks("Pure Drop Of Rain", WorldName.Canny_Valley) || p.IsFourStacks("Lightning In A Bottle", WorldName.Canny_Valley) || p.IsFourStacks("Eye Of The Storm", WorldName.Canny_Valley) || p.IsFourStacks("Storm Shard", WorldName.Canny_Valley) || p.IsFourStacks("Epic Perk-Up", WorldName.Canny_Valley)) .Where(f => (f.HasAnyElementalAlert() == false || (f.HasAnyElementalAlert() == true && f.HasVBuck()))) .Distinct() .OrderBy(f => f.OrderNumber); return(list.Take(24)); }
public IEnumerable <IMissionX> Get4xEyeOfStorm(WorldName world = WorldName.Twine_Peaks) { return(MissionsList.Where(p => p.Has4xEyeOfStorm(world)).Distinct()); }
public IEnumerable <IMissionX> Get4xPureDrop(WorldName world = WorldName.Twine_Peaks) { return(MissionsList.Where(p => p.Has4xPureDropOfRain(world)).Distinct()); }
public IEnumerable <IMissionX> GetEpicMaps() { return(MissionsList.Where(p => p.AnyEpic()).Distinct()); }
public IEnumerable <IMissionX> GetMythicSurvivors() { return(MissionsList.Where(p => p.HasMythicSurvivor()).Distinct()); }
public IEnumerable <IMissionX> GetVbuckMaps() { return(MissionsList.Where(p => p.HasVBuck()).Distinct()); }
public IEnumerable <IMissionX> GetLegendarySurvivors() { return(MissionsList.Where(p => p.HasLegendarySurvivor()).Distinct()); }
public IEnumerable <IMissionX> GetLegendaryPerk(WorldName world) { return(MissionsList.Where(p => p.HasLegendaryPerkUp(world)).Distinct()); }
public IEnumerable <IMissionX> GetMythicMaps(WorldName world) { return(MissionsList.Where(p => p.AnyMythic()).Distinct()); }
public IEnumerable <IMissionX> GetLegendaryMaps(WorldName world) { return(MissionsList.Where(p => p.AnyLegendary()).Distinct()); }
public IEnumerable <IMissionX> Get4xLightningInABottle(WorldName world = WorldName.Twine_Peaks) { return(MissionsList.Where(p => p.Has4xLightningInABottle(world)).Distinct()); }