private void PopulateCompletedMissionList() { IEnumerator enumerator = PersistentMissionData.missionDictionary.Values.GetEnumerator(); try { while (enumerator.MoveNext()) { object obj = enumerator.Current; JamGarrisonMobileMission jamGarrisonMobileMission = (JamGarrisonMobileMission)obj; if ((jamGarrisonMobileMission.MissionState == 2 || jamGarrisonMobileMission.MissionState == 6) && !this.MissionIsOnCompletedMissionList(jamGarrisonMobileMission.MissionRecID)) { GameObject gameObject = Object.Instantiate <GameObject>(this.missionListItemPrefab); gameObject.transform.SetParent(this.completedMissionListContents.transform, false); MissionListItem component = gameObject.GetComponent <MissionListItem>(); component.Init(jamGarrisonMobileMission.MissionRecID); component.isResultsItem = true; } } } finally { IDisposable disposable; if ((disposable = (enumerator as IDisposable)) != null) { disposable.Dispose(); } } }
#pragma warning restore 0649 // Start is called before the first frame update IEnumerator Start() { LaunchesJsonFactory launchesJsonFactory = new LaunchesJsonFactory(this); launchesJsonFactory.FetchJson("https://api.spacexdata.com/v3/launches"); yield return(new WaitUntil(() => launchesJsonFactory.IsDone)); if (!launchesJsonFactory.IsError) { Root r = launchesJsonFactory.GetRootObject(); missionList.listItems = new List <MissionListItem>(); for (int i = 0; i < r.launches.Length; i++) { MissionListItem listItem = new MissionListItem(); listItem.missionName = r.launches[i].mission_name; listItem.numPayloads = r.launches[i].rocket.second_stage.payloads.Length; listItem.rocketName = r.launches[i].rocket.rocket_name; listItem.originCountry = r.launches[i].rocket.second_stage.payloads[0].nationality; listItem.ships = r.launches[i].ships; DateTime date = GetDateTimeFrom(double.Parse(r.launches[i].launch_date_unix)); listItem.icon = launched; if (date > DateTime.Now) { listItem.icon = futureLaunch; } missionList.listItems.Add(listItem); } missionList.SpawnList(); } }
private void InitMissionList() { RectTransform[] componentsInChildren = this.missionListViewContents.GetComponentsInChildren <RectTransform>(true); for (int i = 0; i < componentsInChildren.Length; i++) { if (componentsInChildren[i] != null && componentsInChildren[i] != this.missionListViewContents.get_transform()) { Object.DestroyImmediate(componentsInChildren[i].get_gameObject()); } } List <JamGarrisonMobileMission> list = Enumerable.ToList <JamGarrisonMobileMission>(Enumerable.OfType <JamGarrisonMobileMission>(PersistentMissionData.missionDictionary.get_Values())); if (this.isInProgressMissionList) { list.Sort(new MissionListView.MissionTimeComparer()); } else { list.Sort(new MissionListView.MissionLevelComparer()); } using (List <JamGarrisonMobileMission> .Enumerator enumerator = list.GetEnumerator()) { while (enumerator.MoveNext()) { JamGarrisonMobileMission current = enumerator.get_Current(); GarrMissionRec record = StaticDB.garrMissionDB.GetRecord(current.MissionRecID); if (record != null) { if (record.GarrFollowerTypeID == 4u) { if (this.isInProgressMissionList) { if (current.MissionState == 0) { continue; } if (current.MissionState == 1) { long num = GarrisonStatus.CurrentTime() - current.StartTime; long num2 = current.MissionDuration - num; if (num2 <= 0L) { continue; } } } if (this.isInProgressMissionList || current.MissionState == 0) { GameObject gameObject = Object.Instantiate <GameObject>(this.missionListItemPrefab); gameObject.get_transform().SetParent(this.missionListViewContents.get_transform(), false); MissionListItem component = gameObject.GetComponent <MissionListItem>(); component.Init(record.ID); } } } } } }
/// <summary> /// Action to be performed when a new list item has been selected /// </summary> /// <param name="sender"></param> /// <param name="args"></param> public void OnListSelectionChange(object sender, EventArgs args) { if (sender is MissionListItem) { MissionListItem mission = (MissionListItem)sender; //TODO: pricrapintas title atitraukimas nuo krasto textArea.Text = " " + mission.Mission.CurrentMission.Title + "\n" + mission.Mission.CurrentMission.Description; } }
private void UpdateMissions() { itemList.Clear(); foreach (MissionInstance missionInstance in MissionManager.GetInstance().CurrentMissions) { MissionListItem item = new MissionListItem(missionInstance); itemList.AddItem(item); } MissionManager.GetInstance().HasChanged = false; }
private void InitMissionList() { RectTransform[] componentsInChildren = this.missionListViewContents.GetComponentsInChildren <RectTransform>(true); for (int i = 0; i < componentsInChildren.Length; i++) { if (componentsInChildren[i] != null && componentsInChildren[i] != this.missionListViewContents.transform) { Object.DestroyImmediate(componentsInChildren[i].gameObject); } } List <JamGarrisonMobileMission> list = PersistentMissionData.missionDictionary.Values.OfType <JamGarrisonMobileMission>().ToList <JamGarrisonMobileMission>(); if (this.isInProgressMissionList) { list.Sort(new MissionListView.MissionTimeComparer()); } else { list.Sort(new MissionListView.MissionLevelComparer()); } foreach (JamGarrisonMobileMission jamGarrisonMobileMission in list) { GarrMissionRec record = StaticDB.garrMissionDB.GetRecord(jamGarrisonMobileMission.MissionRecID); if (record != null) { if (record.GarrFollowerTypeID == 4u) { if (this.isInProgressMissionList) { if (jamGarrisonMobileMission.MissionState == 0) { continue; } if (jamGarrisonMobileMission.MissionState == 1) { long num = GarrisonStatus.CurrentTime() - jamGarrisonMobileMission.StartTime; long num2 = jamGarrisonMobileMission.MissionDuration - num; if (num2 <= 0L) { continue; } } } if (this.isInProgressMissionList || jamGarrisonMobileMission.MissionState == 0) { GameObject gameObject = Object.Instantiate <GameObject>(this.missionListItemPrefab); gameObject.transform.SetParent(this.missionListViewContents.transform, false); MissionListItem component = gameObject.GetComponent <MissionListItem>(); component.Init(record.ID); } } } } }
public ShipsPopup shipsPopup; // Hold Reference for children. public override void SpawnList() { loadingText.SetActive(false); foreach (MissionListItem listItem in listItems) { MissionListItem item = listItem; GameObject button = pool.RequestAnObject(); button.transform.SetParent(contentPanel); MissionItem missionItem = button.GetComponent <MissionItem>(); missionItem.Init(item); } }
public void AddMission(MissionListItem mission) { itemList.AddItem(mission); }