コード例 #1
0
 void OnMissionSignal(MissionController.SignalType signal, object parm)
 {
     if (signal == MissionController.SignalType.Defeat)
     {
         state = (int)EntityState.Alert;
     }
 }
コード例 #2
0
 void OnMissionControlSignal(MissionController.SignalType signal, object parm)
 {
     switch (signal)
     {
     case MissionController.SignalType.Leave:
         //make sure it's not released
         if (!mEntity.isReleased)
         {
             mEntity.Leave(parm as Transform);
         }
         break;
     }
 }