public override void Draw() { if (Blended) { BodyLibrary.DrawBlend(DrawFrame, DrawX, DrawY, DrawColour, true, BlendRate, ImageType.Image); } else { BodyLibrary.Draw(DrawFrame, DrawX, DrawY, DrawColour, true, 1F, ImageType.Image); } }
public void Draw() { if (CEnvir.Now < StartTime || Library == null) { return; } if (Blend) { Library.DrawBlend(DrawFrame, DrawX, DrawY, DrawColour, UseOffSet, BlendRate, ImageType.Image); } else { Library.Draw(DrawFrame, DrawX, DrawY, DrawColour, UseOffSet, Opacity, ImageType.Image); } }