コード例 #1
0
ファイル: ResourceManager.cs プロジェクト: Bjurne/DigInc
    public void BuyMineExpansion(MiningShaft thisMiningshaft)
    {
        Button thisButton = thisMiningshaft.expandMiningShaftButton;

        if (thisMiningshaft.expansionLevel == 0)
        {
            if (CheckAffordability(mineExpansion1Cost))
            {
                thisMiningshaft.ExpandMiningShaft(2);
                thisMiningshaft.expansionLevel++;
                thisButton.GetComponentInChildren <PriceTagWidget>(true).SetNewPrice(mineExpansion2Cost);
            }
        }
        else if (thisMiningshaft.expansionLevel == 1)
        {
            if (CheckAffordability(mineExpansion2Cost))
            {
                thisMiningshaft.ExpandMiningShaft(2);
                thisMiningshaft.expansionLevel++;
                thisButton.GetComponentInChildren <PriceTagWidget>(true).SetNewPrice(mineExpansion3Cost);
            }
        }
        else if (thisMiningshaft.expansionLevel == 2)
        {
            if (CheckAffordability(mineExpansion3Cost))
            {
                thisMiningshaft.ExpandMiningShaft(2);
                thisMiningshaft.expansionLevel++;
                thisButton.GetComponentInChildren <PriceTagWidget>(true).SetNewPrice(0);
                thisButton.interactable = false;
            }
        }
    }
コード例 #2
0
ファイル: ResourceManager.cs プロジェクト: Bjurne/DigInc
 public void HireMiner(MiningShaft thisMiningShaft)
 {
     if (CheckAffordability(hireMinerCost))
     {
         thisMiningShaft.AddWorker();
         thisMiningShaft.UpdateExpectedExpenditure(CalculateAllMinersSalary());
     }
 }
コード例 #3
0
 public void Start()
 {
     resourceManager = FindObjectOfType <ResourceManager>();
     eventBar        = FindObjectOfType <EventBar>();
     minerStatus     = Status.Active;
     StudyIndicator.gameObject.SetActive(false);
     StrikeIndicator.gameObject.SetActive(false);
     miningShaft = GetComponentInParent <MiningShaft>();
     //gameSystem = FindObjectOfType<GameSystem>();
 }