public void OnEnable() { OnStartMiniGame?.Invoke(); MiniGameResult = new MiniGameResult(); StartMiniGame(); GameManager.Instance?.DisablePlayerControl(); }
private void FinalTimerBeforeResult(MiniGameResult result) { if (!enterOnce) { //deactivate things enterOnce = true; startofGame = false; Canvas.transform.GetChild(0).gameObject.SetActive(false); if (result == MiniGameResult.WIN) { timer = 10; CenterPointRotator.transform.rotation = Quaternion.Euler(CenterPointRotator.GetComponent <CameraOrbitation>().EulerInitRotation); } else if (result == MiniGameResult.LOSE) { timer = 2; } } if (result == MiniGameResult.WIN) { CenterPointRotator.transform.Rotate(0, 20 * Time.deltaTime, 0); } timer -= Time.deltaTime; if (timer <= 0) { gameManagerInstance.EndGame(result); } }
/// <summary> /// Отображает окно с результатами игры /// </summary> public void ShowResults(MiniGameResult result, MonoBehaviour manager, float TimeGame, string GameName, string Description) { _currentManager = manager; _time = TimeGame; if (spriteResults != null) spriteResults.gameObject.SetActive(true); if (spriteGoldMedal != null) spriteGoldMedal.gameObject.SetActive(result == MiniGameResult.Gold); if (spriteSilverMedal != null) spriteSilverMedal.gameObject.SetActive(result == MiniGameResult.Silver); if (spriteBronzeMedal != null) spriteBronzeMedal.gameObject.SetActive(result == MiniGameResult.Bronze); if (labelMimiGameName != null) labelMimiGameName.text = GameName; if (labelDescription != null) labelDescription.text = Description; if (labelMedalName != null) switch (result) { case MiniGameResult.Gold: labelMedalName.text = "Золото"; break; case MiniGameResult.Silver: labelMedalName.text = "Серебро"; break; case MiniGameResult.Bronze: labelMedalName.text = "Бронза"; break; } }
private async Task <MiniGameResult> StopAtLocation(int location) { if (!AgentOutOnLimb.Instance.IsReadyBotanist) { await Coroutine.Wait(5000, () => AgentOutOnLimb.Instance.IsReadyBotanist); } if (!MiniGameBotanist.Instance.IsOpen || !AgentOutOnLimb.Instance.IsReadyBotanist || MiniGameBotanist.Instance.GetNumberOfTriesLeft < 1) { return(MiniGameResult.Error); } if (!AgentOutOnLimb.Instance.CursorLocked) { Logger.Info("Lock Cursor"); MiniGameBotanist.Instance.PauseCursor(); await Coroutine.Sleep(200); } AgentOutOnLimb.Instance.CursorLocation = location; GamelogManager.MessageRecevied += GamelogManagerOnMessageRecevied; HitResult = MiniGameResult.None; await Coroutine.Sleep(250); MiniGameBotanist.Instance.PressButton(); var timeleft = MiniGameBotanist.Instance.GetTimeLeft * 1000; await Coroutine.Wait(timeleft, () => HitResult != MiniGameResult.None || SelectYesno.IsOpen); return(SelectYesno.IsOpen ? MiniGameResult.DoubleDown : HitResult); }
public void OnCompleteMission(MiniGameResult miniGameResult) { if (miniGameResult.Passed) { MissionsLeft -= 1; UpdatePlayerMissionProgress(); CmdReportMissionComplete(MissionsLeft); } }
/// <summary> /// Отображает окно с результатами игры /// </summary> public void ShowResults(MiniGameResult result) { if (spriteResults != null) spriteResults.gameObject.SetActive(true); if (spriteGoldMedal != null) spriteGoldMedal.gameObject.SetActive(result == MiniGameResult.Gold); if (spriteSilverMedal != null) spriteSilverMedal.gameObject.SetActive(result == MiniGameResult.Silver); if (spriteBronzeMedal != null) spriteBronzeMedal.gameObject.SetActive(result == MiniGameResult.Bronze); if (labelTimeIsOut != null) labelTimeIsOut.gameObject.SetActive(result == MiniGameResult.TimeOut); }
public void CompleteMiniGame(MiniGameResult miniGameResult) { MiniGameResult = miniGameResult; TurnOffGame(); if (MiniGameResult.Passed) { AssignedPlayer.OnCompleteMission(miniGameResult); IsCompleted = true; if (_outline != null) { _outline.enabled = false; } } }
private void GamelogManagerOnMessageRecevied(object sender, ChatEventArgs e) { if (e.ChatLogEntry.MessageType == MessageType.SystemMessages) { if (e.ChatLogEntry.FullLine.IndexOf("hatchet", StringComparison.OrdinalIgnoreCase) >= 0) { Logger.Info("Ready"); Logger.Info(e.ChatLogEntry.FullLine); } } //Hatchet Ready if (e.ChatLogEntry.MessageType == (MessageType)2105) { if (e.ChatLogEntry.FullLine.IndexOf("nothing", StringComparison.OrdinalIgnoreCase) >= 0) { //Logger.Info("Not Close"); HitResult = MiniGameResult.NotClose; GamelogManager.MessageRecevied -= GamelogManagerOnMessageRecevied; } else if (e.ChatLogEntry.FullLine.IndexOf("something close", StringComparison.OrdinalIgnoreCase) >= 0) { //Logger.Info("Close"); HitResult = MiniGameResult.Close; GamelogManager.MessageRecevied -= GamelogManagerOnMessageRecevied; } else if (e.ChatLogEntry.FullLine.IndexOf("very", StringComparison.OrdinalIgnoreCase) >= 0) { //Logger.Info("Very Close"); HitResult = MiniGameResult.VeryClose; GamelogManager.MessageRecevied -= GamelogManagerOnMessageRecevied; } else if (e.ChatLogEntry.FullLine.IndexOf("right on", StringComparison.OrdinalIgnoreCase) >= 0) { //Logger.Info("On Top"); HitResult = MiniGameResult.OnTop; GamelogManager.MessageRecevied -= GamelogManagerOnMessageRecevied; } } }