/// <summary> /// 设置按钮类型 /// </summary> /// <param name="type"></param> public void SetButtonType(MiniGameCookingButtonTypeEnum buttonType) { this.buttonType = buttonType; Sprite spButton = null; switch (buttonType) { case MiniGameCookingButtonTypeEnum.Up: spButton = spUp; break; case MiniGameCookingButtonTypeEnum.Down: spButton = spDown; break; case MiniGameCookingButtonTypeEnum.Left: spButton = spLeft; break; case MiniGameCookingButtonTypeEnum.Right: spButton = spRight; break; case MiniGameCookingButtonTypeEnum.One: spButton = spOne; break; case MiniGameCookingButtonTypeEnum.Two: spButton = spTwo; break; case MiniGameCookingButtonTypeEnum.Three: spButton = spThree; break; case MiniGameCookingButtonTypeEnum.Four: spButton = spFour; break; } if (ivButton != null) { ivButton.sprite = spButton; } SetButtonUnClick(); }
/// <summary> /// 设置数据 /// </summary> /// <param name="type"></param> public void SetData(MiniGameCookingButtonTypeEnum type) { SetButtonType(type); }