public void GameDraw(List <GameObject> winners) { Debug.Log("Its a Draw!"); int[] placeholder = new int[4] { 0, 1, 2, 3 }; _minigame.MiniGameFinished(placeholder, new int[0], new int[0], new int[0]); }
IEnumerator DeclareWinner(int[] p1, int[] p2, int[] p3, int[] p4) { yield return(new WaitForSeconds(0.5f)); _minigame.MiniGameFinished(p1, p2, p3, p4); }