private void Awake() { trans = GetComponent <Transform>(); miniG_Canvas = GameObject.Find("MiniG_Canvas").GetComponent <MiniG_UIController>(); minigController_Script = GameObject.Find("MiniG_Controller").GetComponent <MiniG_Controller>(); }
private void Awake() { rb = GetComponent <Rigidbody2D>(); miniG_Canvas = GameObject.Find("MiniG_Canvas").GetComponent <MiniG_UIController>(); minigController_Script = GameObject.Find("MiniG_Controller").GetComponent <MiniG_Controller>(); }
private void Awake() { EnemySpawnPoints = EnemySpawnPoints_Parent.GetComponentsInChildren <Transform>(); miniG_Canvas = GameObject.Find("MiniG_Canvas").GetComponent <MiniG_UIController>(); }