コード例 #1
0
 public void DMActivation(NodeAddedEvent e, SelfTankNode tank, [Context, JoinByTank, Combine] MineSlotNode slot, [Context, JoinByModule] MineModuleNode module)
 {
     this.EnableActivation(slot.Entity);
 }
コード例 #2
0
        public void CTFActivation(UpdateEvent e, SelfTankNode tank, [JoinByTank, Combine] MineSlotNode slot, [JoinByModule] MineModuleNode module, [JoinAll] ICollection <SingleNode <FlagPedestalComponent> > flagPedestals, [JoinAll] CTFBattleNode battle)
        {
            Vector3 position = tank.hullInstance.HullInstance.transform.position;

            if (this.HasActivationMine(position, flagPedestals, battle))
            {
                this.EnableActivation(slot.Entity);
            }
            else
            {
                this.DisableActivation(slot.Entity);
            }
        }