コード例 #1
0
ファイル: GameBoard.cs プロジェクト: Bilzac/457a
        public GameBoard(MinMax node_type, GameBoard parent)
        {
            //parents and children
            this.parent = parent;
            this.children = new List<GameBoard>();

            this.board = parent.CopyBoard();

            if (node_type == MinMax.Max)
            {
                this.node_type = MinMax.Max;
                this.alpha = 0;
            }
            else
            {
                this.node_type = MinMax.Min;
                this.beta = 0;
            }
        }
コード例 #2
0
ファイル: GameBoard.cs プロジェクト: Bilzac/457a
        // default constructor
        public GameBoard()
        {
            //parents and children
            this.parent = null;
            this.children = new List<GameBoard>();

            this.board = new GamePiece[4,4]; //the game board - 4x4 array

            for (int i = 0; i <= 3; i++)
            {
                for (int j = 0; j <= 3; j++)
                {
                    this.board[i, j] = new GamePiece(Colour.NONE, 0);
                }
            }

            this.board[0, 3].stones = 10; //player 1 - BLACK stones (them)
            this.board[0, 3].colour = Colour.BLACK; //MIN

            this.board[3, 0].stones = 10; //player2 - WHITE stones (us)
            this.board[3, 0].colour = Colour.WHITE; //MAX

            this.node_type = MinMax.Null;
        }
コード例 #3
0
        void RefreshPageSelector()
        {
            var paginate = (Pagination.Paginate)Pagination;
            var totalPages = TotalPages.Value;

            btPrevious.IsEnabled = 1 < paginate.CurrentPage;
            btNext.IsEnabled = paginate.CurrentPage < totalPages;

            spPages.Children.Clear();

            MinMax<int> interval = new MinMax<int>(
                Math.Max(1, paginate.CurrentPage - 2),
                Math.Min(paginate.CurrentPage + 2, totalPages));

            if (interval.Min != 1)
            {
                spPages.Children.Add(CreateButton(1));
                if (interval.Min - 1 != 1)
                    spPages.Children.Add(CreateLabel("..."));
            }

            for (int i = interval.Min; i < paginate.CurrentPage; i++)
                spPages.Children.Add(CreateButton(i));

            spPages.Children.Add(CreateLabel(paginate.CurrentPage.ToString()));

            for (int i = paginate.CurrentPage + 1; i <= interval.Max; i++)
                spPages.Children.Add(CreateButton(i));

            if (interval.Max != totalPages)
            {
                if (interval.Max + 1 != totalPages)
                    spPages.Children.Add(CreateLabel("..."));
                spPages.Children.Add(CreateButton(totalPages));
            }
        }
コード例 #4
0
 public void SetPulseFunctionTrailingEdge(int channel, MinMax transition)
 {
     if (transition == MinMax.Max)
     {
         WaveGen.SendCommand("SOUR" + channel.ToString() + ":PULSe:TRANsition:TRAILing MAX");
     }
     else
     {
         WaveGen.SendCommand("SOUR" + channel.ToString() + ":PULSe:TRANsition:TRAILing MIN");
     }
 }
コード例 #5
0
ファイル: GameBoard.cs プロジェクト: Bilzac/457a
 public bool SetNodeType(MinMax type)
 {
     this.node_type = type;
     return true;
 }
コード例 #6
0
        public async Task ProcessEventsAsync(PartitionContext context, IEnumerable <EventData> events)
        {
            try
            {
                var now = DateTime.UtcNow;

                foreach (var eventData in events)
                {
                    // We don't care about messages that are older than bufferTimeInterval
                    if ((eventData.EnqueuedTimeUtc + bufferTimeInterval) >= now)
                    {
                        // Get message from the eventData body and convert JSON string into message object
                        string eventBodyAsString = Encoding.UTF8.GetString(eventData.GetBytes());

                        // There can be several messages in one
                        IList <IDictionary <string, object> > messagePayloads;
                        try
                        {
                            // Attempt to deserialze event body as single JSON message
                            messagePayloads = new List <IDictionary <string, object> >
                            {
                                JsonConvert.DeserializeObject <IDictionary <string, object> >(eventBodyAsString)
                            };
                        }
                        catch
                        {
                            // Not a single JSON message: attempt to deserialize as array of messages

                            // Azure Stream Analytics Preview generates invalid JSON for some multi-values queries
                            // Workaround: turn concatenated json objects (ivalid JSON) into array of json objects (valid JSON)
                            if (eventBodyAsString.IndexOf("}{") >= 0)
                            {
                                eventBodyAsString = eventBodyAsString.Replace("}{", "},{");
                            }
                            if (eventBodyAsString.IndexOf("}\r\n{") >= 0)
                            {
                                eventBodyAsString = eventBodyAsString.Replace("}\r\n{", "},{");
                            }
                            if (!eventBodyAsString.EndsWith("]"))
                            {
                                eventBodyAsString = eventBodyAsString + "]";
                            }
                            if (!eventBodyAsString.StartsWith("["))
                            {
                                eventBodyAsString = "[" + eventBodyAsString.Substring(eventBodyAsString.IndexOf("{"));
                            }

                            messagePayloads = JsonConvert.DeserializeObject <IList <IDictionary <string, object> > >(eventBodyAsString);
                        }

                        var rnd = new Random();
                        foreach (var messagePayload in messagePayloads)
                        {
                            // Read time value
                            if (messagePayload.ContainsKey("timecreated"))
                            {
                                messagePayload["time"] = messagePayload["timecreated"];
                            }
                            if (messagePayload.ContainsKey("timearrived"))
                            {
                                messagePayload["time"] = messagePayload["timearrived"];
                            }

                            // Device Id for IoT Hub messages
                            if (eventData.SystemProperties.ContainsKey("iothub-connection-device-id"))
                            {
                                messagePayload["displayname"] = eventData.SystemProperties["iothub-connection-device-id"];
                            }

                            // process an alert
                            if (messagePayload.ContainsKey("alerttype") && messagePayload.ContainsKey("timecreated"))
                            {
                                Debug.Print("Alert message received!");

                                DateTime time = DateTime.Parse(messagePayload["timecreated"].ToString());
                                // find the nearest point
                                lock (sortedDataBuffer)
                                {
                                    int    idx       = SearchHelper.FindFirstIndexGreaterThanOrEqualTo(sortedDataBuffer, time);
                                    bool   found     = false;
                                    string alertType = messagePayload["alerttype"] as string;

                                    if (idx >= sortedDataBuffer.Values.Count)
                                    {
                                        idx = sortedDataBuffer.Values.Count - 1;
                                    }

                                    while (idx >= 0)
                                    {
                                        List <IDictionary <string, object> > dictList = sortedDataBuffer.Values[idx];
                                        foreach (IDictionary <string, object> dict in dictList)
                                        {
                                            if (
                                                (dict.ContainsKey("guid") && messagePayload.ContainsKey("guid") && messagePayload["guid"].ToString() == dict["guid"].ToString())
                                                &&
                                                (dict.ContainsKey("measurename") && messagePayload.ContainsKey("measurename") && messagePayload["measurename"].ToString() == dict["measurename"].ToString())
                                                &&
                                                (!messagePayload.ContainsKey("displayname") || dict.ContainsKey("displayname") && messagePayload["measurename"].ToString() == dict["measurename"].ToString())
                                                )
                                            {
                                                // fill anomaly message
                                                if (!messagePayload.ContainsKey("value"))
                                                {
                                                    messagePayload["value"] = dict["value"];
                                                }
                                                if (!messagePayload.ContainsKey("displayname") && dict.ContainsKey("displayname"))
                                                {
                                                    messagePayload["displayname"] = dict["displayname"];
                                                }
                                                if (!messagePayload.ContainsKey("time"))
                                                {
                                                    messagePayload["time"] = messagePayload["timecreated"];
                                                }
                                                found = true;
                                                break;
                                            }
                                        }
                                        if (found)
                                        {
                                            break;
                                        }
                                        idx--;
                                    }
                                }
                            }

                            if (messagePayload.ContainsKey("guid"))
                            {
                                var    guid = messagePayload["guid"].ToString();
                                double val  = Convert.ToDouble(messagePayload["value"]);

                                if (!MinMaxValue.ContainsKey(guid))
                                {
                                    MinMaxValue.Add(guid, new MinMax {
                                        min = val, max = val
                                    });
                                }

                                MinMax tmp = MinMaxValue[messagePayload["guid"].ToString()];
                                if (tmp.min > val)
                                {
                                    tmp.min = val;
                                }
                                if (tmp.max < val)
                                {
                                    tmp.max = val;
                                }
                            }
                            // We want to read the time value from the message itself.
                            // If none is found we will use the enqueued time
                            DateTime messageTimeStamp = new DateTime();
                            if (messagePayload.ContainsKey("time"))
                            {
                                messageTimeStamp = DateTime.Parse(messagePayload["time"].ToString());

                                //if (GenerateAnomalies && rnd.Next(100) >= 95)
                                //{
                                //    messagePayload.Add("alerttype", "testType");
                                //    messagePayload.Add("dsplalert", "testAlert");
                                //    messagePayload.Add("message", "Anomaly detected by Azure ML model.");
                                //    messagePayload.Add("timestart", messagePayload["time"]);

                                //    // correct value
                                //    if (rnd.Next(2) == 1)
                                //        messagePayload["value"] = MinMaxValue[messagePayload["guid"].ToString()].max * (1.01 + 0.05 * rnd.Next(100) / 100);
                                //    else
                                //        messagePayload["value"] = MinMaxValue[messagePayload["guid"].ToString()].min * (0.99 - 0.05 * rnd.Next(100) / 100);
                                //}
                            }
                            else if (messagePayload.ContainsKey("timestart"))
                            {
                                messageTimeStamp = DateTime.Parse(messagePayload["timestart"].ToString());
                            }
                            else
                            {
                                messageTimeStamp = eventData.EnqueuedTimeUtc;
                            }

                            // Build up the list of devices seen so far (in lieu of a formal device repository)
                            // Also keep the last message received per device (not currently used in the sample)
                            if (messagePayload.ContainsKey("guid") && !messagePayload.ContainsKey("valueAvg"))
                            {
                                string guid = messagePayload["guid"].ToString();
                                if (guid != null)
                                {
                                    WebSocketEventProcessor.g_devices.TryAdd(guid, messagePayload);
                                }
                            }

                            // Notify clients
                            MyWebSocketHandler.SendToClients(messagePayload);

                            // Buffer messages so we can resend them to clients that connect later
                            // or when a client requests data for a different device

                            // Lock to guard against concurrent reads from client resend
                            lock (sortedDataBuffer)
                            {
                                if (!sortedDataBuffer.ContainsKey(messageTimeStamp))
                                {
                                    sortedDataBuffer.Add(messageTimeStamp, new List <IDictionary <string, object> >());
                                }

                                sortedDataBuffer[messageTimeStamp].Add(messagePayload);
                            }
                        }
                    }
                    else
                    {
                        Debug.Print("Received old message timestamped:" + eventData.EnqueuedTimeUtc.ToString());
                    }
                }

                //Call checkpoint every minute
                if (this.checkpointStopWatch.Elapsed > TimeSpan.FromMinutes(1))
                {
                    await context.CheckpointAsync();

                    lock (this)
                    {
                        this.checkpointStopWatch.Restart();
                    }

                    // trim data buffer to keep only last 10 minutes of data
                    lock (sortedDataBuffer)
                    {
                        DateTime oldDataPoint = now - bufferTimeInterval;
                        // find the closest point
                        int idx = SearchHelper.FindFirstIndexGreaterThanOrEqualTo(sortedDataBuffer, oldDataPoint);
                        // trim
                        while (idx > 0 && sortedDataBuffer.Count > 0 && sortedDataBuffer.Keys[0] <= oldDataPoint)
                        {
                            sortedDataBuffer.RemoveAt(0);
                        }
                    }
                }
            }
            catch (Exception e)
            {
                Trace.TraceError("Error processing events in EH {0}, partition {1}: {0}",
                                 context.EventHubPath, context.Lease.PartitionId, e.Message);
            }
        }
コード例 #7
0
ファイル: Program.cs プロジェクト: RBSystems/LinckCSharpCode
        static MinMax MultipleReturns(int[] myArray)
        {
            MinMax values = new MinMax();
            values.min = myArray.Min();
            values.max = myArray.Max();

            return values;
        }
コード例 #8
0
        /// <summary>
        /// Override for <seealso cref="UIElement.ArrangeCore" />. 
        /// </summary>
        protected sealed override void ArrangeCore(Rect finalRect)
        {
            // If using layout rounding, check whether rounding needs to compensate for high DPI 
            bool useLayoutRounding = this.UseLayoutRounding;
            LayoutTransformData ltd = LayoutTransformDataField.GetValue(this); 
            Size transformedUnroundedDS = Size.Empty; 

            if (useLayoutRounding) 
            {
                if (!CheckFlagsAnd(VisualFlags.UseLayoutRounding))
                {
                    SetFlags(true, VisualFlags.UseLayoutRounding); 
                }
            } 
 
            if (BypassLayoutPolicies)
            { 
                Size oldRenderSize = RenderSize;
                Size inkSize = ArrangeOverride(finalRect.Size);
                RenderSize = inkSize;
                SetLayoutOffset(new Vector(finalRect.X, finalRect.Y), oldRenderSize); 
            }
            else 
            { 
                // If LayoutConstrained==true (parent wins in layout),
                // we might get finalRect.Size smaller then UnclippedDesiredSize. 
                // Stricltly speaking, this may be the case even if LayoutConstrained==false (child wins),
                // since who knows what a particualr parent panel will try to do in error.
                // In this case we will not actually arrange a child at a smaller size,
                // since the logic of the child does not expect to receive smaller size 
                // (if it coudl deal with smaller size, it probably would accept it in MeasureOverride)
                // so lets replace the smaller arreange size with UnclippedDesiredSize 
                // and then clip the guy later. 
                // We will use at least UnclippedDesiredSize to compute arrangeSize of the child, and
                // we will use layoutSlotSize to compute alignments - so the bigger child can be aligned within 
                // smaller slot.

                // This is computed on every ArrangeCore. Depending on LayoutConstrained, actual clip may apply or not
                NeedsClipBounds = false; 

                // Start to compute arrange size for the child. 
                // It starts from layout slot or deisred size if layout slot is smaller then desired, 
                // and then we reduce it by margins, apply Width/Height etc, to arrive at the size
                // that child will get in its ArrangeOverride. 
                Size arrangeSize = finalRect.Size;

                Thickness margin = Margin;
                double marginWidth = margin.Left + margin.Right; 
                double marginHeight = margin.Top + margin.Bottom;
 
                arrangeSize.Width = Math.Max(0, arrangeSize.Width - marginWidth); 
                arrangeSize.Height = Math.Max(0, arrangeSize.Height - marginHeight);
 
                // First, get clipped, transformed, unrounded size.
                if (useLayoutRounding)
                {
                    if (ltd != null && ltd.TransformedUnroundedDS != null) 
                    {
                        transformedUnroundedDS = ltd.TransformedUnroundedDS; 
                        transformedUnroundedDS.Width = Math.Max(0, transformedUnroundedDS.Width - marginWidth); 
                        transformedUnroundedDS.Height = Math.Max(0, transformedUnroundedDS.Height- marginHeight);
                    } 
                }

                // Next, compare against unclipped, transformed size.
                SizeBox sb = UnclippedDesiredSizeField.GetValue(this); 
                Size unclippedDesiredSize;
                if (sb == null) 
                { 
                    unclippedDesiredSize = new Size(Math.Max(0, this.DesiredSize.Width - marginWidth),
                                                    Math.Max(0, this.DesiredSize.Height - marginHeight)); 

                    // There is no unclipped desired size, so check against clipped, but unrounded DS.
                    if (transformedUnroundedDS != Size.Empty)
                    { 
                        unclippedDesiredSize.Width = Math.Max(transformedUnroundedDS.Width, unclippedDesiredSize.Width);
                        unclippedDesiredSize.Height = Math.Max(transformedUnroundedDS.Height, unclippedDesiredSize.Height); 
                    } 
                }
                else 
                {
                    unclippedDesiredSize = new Size(sb.Width, sb.Height);
                }
 
                if (DoubleUtil.LessThan(arrangeSize.Width, unclippedDesiredSize.Width))
                { 
                    NeedsClipBounds = true; 
                    arrangeSize.Width = unclippedDesiredSize.Width;
                } 

                if (DoubleUtil.LessThan(arrangeSize.Height, unclippedDesiredSize.Height))
                {
                    NeedsClipBounds = true; 
                    arrangeSize.Height = unclippedDesiredSize.Height;
                } 
 
                // Alignment==Stretch --> arrange at the slot size minus margins
                // Alignment!=Stretch --> arrange at the unclippedDesiredSize 
                if (HorizontalAlignment != HorizontalAlignment.Stretch)
                {
                    arrangeSize.Width = unclippedDesiredSize.Width;
                } 

                if (VerticalAlignment != VerticalAlignment.Stretch) 
                { 
                    arrangeSize.Height = unclippedDesiredSize.Height;
                } 

                //if LayoutTransform is set, arrange at untransformed DS always
                //alignments apply to the BoundingBox after transform
                if (ltd != null) 
                {
                    // Repeat the measure-time algorithm for finding a best fit local rect. 
                    // This essentially implements Stretch in case of LayoutTransform 
                    Size potentialArrangeSize = FindMaximalAreaLocalSpaceRect(ltd.Transform, arrangeSize);
                    arrangeSize = potentialArrangeSize; 

                    // If using layout rounding, round untransformed desired size - in MeasureCore, this value is first transformed and clipped
                    // before rounding, and hence saved unrounded.
                    unclippedDesiredSize = ltd.UntransformedDS; 

                    //only use max area rect if both dimensions of it are larger then 
                    //desired size - replace with desired size otherwise 
                    if (!DoubleUtil.IsZero(potentialArrangeSize.Width)
                        && !DoubleUtil.IsZero(potentialArrangeSize.Height)) 
                    {
                        //Use less precise comparision - otherwise FP jitter may cause drastic jumps here
                        if (LayoutDoubleUtil.LessThan(potentialArrangeSize.Width, unclippedDesiredSize.Width)
                           || LayoutDoubleUtil.LessThan(potentialArrangeSize.Height, unclippedDesiredSize.Height)) 
                        {
                            arrangeSize = unclippedDesiredSize; 
                        } 
                    }
 
                    //if pre-transformed into local space arrangeSize is smaller in any dimension then
                    //unclipped local DesiredSize of the element, extend the arrangeSize but
                    //remember that we potentially need to clip the result of such arrange.
                    if (DoubleUtil.LessThan(arrangeSize.Width, unclippedDesiredSize.Width)) 
                    {
                        NeedsClipBounds = true; 
                        arrangeSize.Width = unclippedDesiredSize.Width; 
                    }
 
                    if (DoubleUtil.LessThan(arrangeSize.Height, unclippedDesiredSize.Height))
                    {
                        NeedsClipBounds = true;
                        arrangeSize.Height = unclippedDesiredSize.Height; 
                    }
 
                } 

                MinMax mm = new MinMax(this); 

                //we have to choose max between UnclippedDesiredSize and Max here, because
                //otherwise setting of max property could cause arrange at less then unclippedDS.
                //Clipping by Max is needed to limit stretch here 
                double effectiveMaxWidth = Math.Max(unclippedDesiredSize.Width, mm.maxWidth);
                if (DoubleUtil.LessThan(effectiveMaxWidth, arrangeSize.Width)) 
                { 
                    NeedsClipBounds = true;
                    arrangeSize.Width = effectiveMaxWidth; 
                }

                double effectiveMaxHeight = Math.Max(unclippedDesiredSize.Height, mm.maxHeight);
                if (DoubleUtil.LessThan(effectiveMaxHeight, arrangeSize.Height)) 
                {
                    NeedsClipBounds = true; 
                    arrangeSize.Height = effectiveMaxHeight; 
                }
 
                // If using layout rounding, round size passed to children.
                if (useLayoutRounding)
                {
                    arrangeSize = UIElement.RoundLayoutSize(arrangeSize, DpiScaleX, DpiScaleY); 
                }
 
 
                Size oldRenderSize = RenderSize;
                Size innerInkSize = ArrangeOverride(arrangeSize); 

                //Here we use un-clipped InkSize because element does not know that it is
                //clipped by layout system and it shoudl have as much space to render as
                //it returned from its own ArrangeOverride 
                RenderSize = innerInkSize;
                if (useLayoutRounding) 
                { 
                    RenderSize = UIElement.RoundLayoutSize(RenderSize, DpiScaleX, DpiScaleY);
                } 

                //clippedInkSize differs from InkSize only what MaxWidth/Height explicitly clip the
                //otherwise good arrangement. For ex, DS<clientSize but DS>MaxWidth - in this
                //case we should initiate clip at MaxWidth and only show Top-Left portion 
                //of the element limited by Max properties. It is Top-left because in case when we
                //are clipped by container we also degrade to Top-Left, so we are consistent. 
                Size clippedInkSize = new Size(Math.Min(innerInkSize.Width, mm.maxWidth), 
                                               Math.Min(innerInkSize.Height, mm.maxHeight));
 
                if (useLayoutRounding)
                {
                    clippedInkSize = UIElement.RoundLayoutSize(clippedInkSize, DpiScaleX, DpiScaleY);
                } 

                //remember we have to clip if Max properties limit the inkSize 
                NeedsClipBounds |= 
                        DoubleUtil.LessThan(clippedInkSize.Width, innerInkSize.Width)
                    || DoubleUtil.LessThan(clippedInkSize.Height, innerInkSize.Height); 

                //if LayoutTransform is set, get the "outer bounds" - the alignments etc work on them
                if (ltd != null)
                { 
                    Rect inkRectTransformed = Rect.Transform(new Rect(0, 0, clippedInkSize.Width, clippedInkSize.Height), ltd.Transform.Value);
                    clippedInkSize.Width = inkRectTransformed.Width; 
                    clippedInkSize.Height = inkRectTransformed.Height; 

                    if (useLayoutRounding) 
                    {
                        clippedInkSize = UIElement.RoundLayoutSize(clippedInkSize, DpiScaleX, DpiScaleY);
                    }
                } 

                //Note that inkSize now can be bigger then layoutSlotSize-margin (because of layout 
                //squeeze by the parent or LayoutConstrained=true, which clips desired size in Measure). 

                // The client size is the size of layout slot decreased by margins. 
                // This is the "window" through which we see the content of the child.
                // Alignments position ink of the child in this "window".
                // Max with 0 is neccessary because layout slot may be smaller then unclipped desired size.
                Size clientSize = new Size(Math.Max(0, finalRect.Width - marginWidth), 
                                        Math.Max(0, finalRect.Height - marginHeight));
 
                if (useLayoutRounding) 
                {
                    clientSize = UIElement.RoundLayoutSize(clientSize, DpiScaleX, DpiScaleY); 
                }

                //remember we have to clip if clientSize limits the inkSize
                NeedsClipBounds |= 
                        DoubleUtil.LessThan(clientSize.Width, clippedInkSize.Width)
                    || DoubleUtil.LessThan(clientSize.Height, clippedInkSize.Height); 
 
                Vector offset = ComputeAlignmentOffset(clientSize, clippedInkSize);
 
                offset.X += finalRect.X + margin.Left;
                offset.Y += finalRect.Y + margin.Top;

                // If using layout rounding, round offset. 
                if (useLayoutRounding)
                { 
                    offset.X = UIElement.RoundLayoutValue(offset.X, DpiScaleX); 
                    offset.Y = UIElement.RoundLayoutValue(offset.Y, DpiScaleY);
                } 

                SetLayoutOffset(offset, oldRenderSize);
            }
        } 
コード例 #9
0
        public List <string> DanhSachHangMinMaxThuocTinh <T>(DanhSachMayTinh danhSachMayTinh, MayTinh.Tinh tinh, MinMax minMax)
        {
            List <string> result = new List <string>();

            foreach (var item in danhSachMayTinh.listMayTinh)
            {
                if (item.TruyXuatThuocTinhThietBi(tinh) == MinMaxThuocTinhThietBi <T>(danhSachMayTinh, tinh, minMax))
                {
                    if (!result.Contains(item.TruyXuatHangCuaThietBi <T>()))
                    {
                        result.Add(item.TruyXuatHangCuaThietBi <T>());
                    }
                }
            }
            return(result);
        }
コード例 #10
0
        public float MinMaxThuocTinhThietBi <T>(DanhSachMayTinh danhSachMayTinh, MayTinh.Tinh tinh, MinMax minMax)
        {
            switch (minMax)
            {
            case MinMax.Min:
                return(danhSachMayTinh.listMayTinh.Min(x => x.TruyXuatThuocTinhThietBi(tinh)));

            case MinMax.Max:
                return(danhSachMayTinh.listMayTinh.Max(x => x.TruyXuatThuocTinhThietBi(tinh)));
            }
            return(0);
        }
コード例 #11
0
        public override void Execute()
        {
            #line 6 "..\..\Signum\Views\PaginationSelector.cshtml"

            Pagination       pagination       = (Pagination)ViewData[ViewDataKeys.Pagination];
            QueryDescription queryDescription = (QueryDescription)ViewData[ViewDataKeys.QueryDescription];

            pagination = FindOptions.ReplacePagination(queryDescription.QueryName, pagination);

            var paginate = pagination as Pagination.Paginate;

            ResultTable resultTable = (ResultTable)ViewData[ViewDataKeys.Results];


            Func <PaginationMode, int?, int?, Pagination> getPagination = (mode, elementsPerPage, pageNumber) =>
            {
                switch (mode)
                {
                case PaginationMode.All: return(new Pagination.All());

                case PaginationMode.Firsts: return(new Pagination.Firsts(elementsPerPage ?? 1));

                case PaginationMode.Paginate: return(new Pagination.Paginate(elementsPerPage ?? 1));

                default: throw new InvalidOperationException();
                }
            };


            Func <Pagination, bool> isAllowed = pag => pag == FindOptions.ReplacePagination(queryDescription.QueryName, pag);


            #line default
            #line hidden
            WriteLiteral("\r\n\r\n<div");

            WriteLiteral(" class=\"sf-search-footer\"");

            WriteAttribute("style", Tuple.Create(" style=\"", 1201), Tuple.Create("\"", 1278)
                           , Tuple.Create(Tuple.Create("", 1209), Tuple.Create("display:", 1209), true)

            #line 32 "..\..\Signum\Views\PaginationSelector.cshtml"
                           , Tuple.Create(Tuple.Create("", 1217), Tuple.Create <System.Object, System.Int32>(((bool)ViewData[ViewDataKeys.ShowFooter])? "block": "none"

            #line default
            #line hidden
                                                                                                             , 1217), false)
                           );

            WriteLiteral(">\r\n    <div");

            WriteLiteral(" class=\"sf-pagination-left\"");

            WriteLiteral(">\r\n");


            #line 34 "..\..\Signum\Views\PaginationSelector.cshtml"


            #line default
            #line hidden

            #line 34 "..\..\Signum\Views\PaginationSelector.cshtml"
            if (resultTable != null)
            {
                if (pagination is Pagination.All)
                {
            #line default
            #line hidden
                    WriteLiteral("            <span>");


            #line 38 "..\..\Signum\Views\PaginationSelector.cshtml"
                    Write(SearchMessage._0Results_N.NiceToString().ForGenderAndNumber(number: resultTable.TotalElements).FormatHtml(
                              new HtmlTag("span").Class("sf-pagination-strong").SetInnerText(resultTable.TotalElements.ToString())));


            #line default
            #line hidden
                    WriteLiteral("\r\n            </span>\r\n");


            #line 41 "..\..\Signum\Views\PaginationSelector.cshtml"
                }
                else if (pagination is Pagination.Firsts)
                {
                    var first = (Pagination.Firsts)pagination;



            #line default
            #line hidden
                    WriteLiteral("            <span>");


            #line 47 "..\..\Signum\Views\PaginationSelector.cshtml"
                    Write(SearchMessage.First0Results_N.NiceToString().ForGenderAndNumber(number: resultTable.Rows.Length).FormatHtml(
                              new HtmlTag("span").Class("sf-pagination-strong").Class(resultTable.Rows.Length == first.TopElements ? "sf-pagination-overflow" : null).SetInnerText(resultTable.Rows.Length.ToString())));


            #line default
            #line hidden
                    WriteLiteral("\r\n            </span>\r\n");


            #line 50 "..\..\Signum\Views\PaginationSelector.cshtml"
                }
                else if (pagination is Pagination.Paginate)
                {
            #line default
            #line hidden
                    WriteLiteral("            <span>\r\n");

                    WriteLiteral("                ");


            #line 54 "..\..\Signum\Views\PaginationSelector.cshtml"
                    Write(SearchMessage._01of2Results_N.NiceToString().ForGenderAndNumber(number: resultTable.TotalElements).FormatHtml(
                              new HtmlTag("span").Class("sf-pagination-strong").SetInnerText(resultTable.StartElementIndex.ToString()),
                              new HtmlTag("span").Class("sf-pagination-strong").SetInnerText(resultTable.EndElementIndex.ToString()),
                              new HtmlTag("span").Class("sf-pagination-strong").SetInnerText(resultTable.TotalElements.ToString())
                              ));


            #line default
            #line hidden
                    WriteLiteral("\r\n            </span>\r\n");


            #line 60 "..\..\Signum\Views\PaginationSelector.cshtml"
                }
            }


            #line default
            #line hidden
            WriteLiteral("    </div>\r\n\r\n    <div");

            WriteLiteral(" class=\"sf-pagination-center form-inline form-xs\"");

            WriteLiteral(">\r\n");


            #line 65 "..\..\Signum\Views\PaginationSelector.cshtml"


            #line default
            #line hidden

            #line 65 "..\..\Signum\Views\PaginationSelector.cshtml"

            var currentMode = pagination.GetMode();
            var modes       = EnumExtensions.GetValues <PaginationMode>().Where(a => isAllowed(getPagination(a, null, null))).Select(pm => new SelectListItem
            {
                Text     = pm.NiceToString(),
                Value    = pm.ToString(),
                Selected = currentMode == pm
            }).ToList();


            #line default
            #line hidden
            WriteLiteral("\r\n");

            WriteLiteral("        ");


            #line 74 "..\..\Signum\Views\PaginationSelector.cshtml"
            Write(Html.SafeDropDownList(Model.Compose("sfPaginationMode"), modes, new { @class = "sf-pagination-size form-control" }));


            #line default
            #line hidden
            WriteLiteral("\r\n\r\n");


            #line 76 "..\..\Signum\Views\PaginationSelector.cshtml"


            #line default
            #line hidden

            #line 76 "..\..\Signum\Views\PaginationSelector.cshtml"
            if (!(pagination is Pagination.All))
            {
                var currentElements = pagination.GetElementsPerPage();
                var elements        = new List <int> {
                    5, 10, 20, 50, 100, 200
                }.Where(a => isAllowed(getPagination(pagination.GetMode(), a, null))).Select(i => new SelectListItem {
                    Text = i.ToString(), Value = i.ToString(), Selected = i == currentElements
                }).ToList();



            #line default
            #line hidden

            #line 81 "..\..\Signum\Views\PaginationSelector.cshtml"
                Write(Html.SafeDropDownList(Model.Compose("sfElems"), elements, new { @class = "sf-pagination-size form-control" }));


            #line default
            #line hidden

            #line 81 "..\..\Signum\Views\PaginationSelector.cshtml"
            }


            #line default
            #line hidden
            WriteLiteral("    </div>\r\n\r\n    <div");

            WriteLiteral(" class=\"sf-pagination-right\"");

            WriteLiteral(">\r\n\r\n");


            #line 87 "..\..\Signum\Views\PaginationSelector.cshtml"


            #line default
            #line hidden

            #line 87 "..\..\Signum\Views\PaginationSelector.cshtml"
            if (resultTable != null && paginate != null)
            {
                MinMax <int> interval = new MinMax <int>(
                    Math.Max(1, paginate.CurrentPage - 2),
                    Math.Min(paginate.CurrentPage + 2, resultTable.TotalPages.Value));



            #line default
            #line hidden
                WriteLiteral("            <input");

                WriteLiteral(" type=\"hidden\"");

                WriteAttribute("id", Tuple.Create(" id=\"", 4424), Tuple.Create("\"", 4455)

            #line 93 "..\..\Signum\Views\PaginationSelector.cshtml"
                               , Tuple.Create(Tuple.Create("", 4429), Tuple.Create <System.Object, System.Int32>(Model.Compose("sfPage")

            #line default
            #line hidden
                                                                                                                 , 4429), false)
                               );

                WriteAttribute("value", Tuple.Create(" value=\"", 4456), Tuple.Create("\"", 4485)

            #line 93 "..\..\Signum\Views\PaginationSelector.cshtml"
                               , Tuple.Create(Tuple.Create("", 4464), Tuple.Create <System.Object, System.Int32>(paginate.CurrentPage

            #line default
            #line hidden
                                                                                                                 , 4464), false)
                               );

                WriteLiteral(" />\r\n");

                WriteLiteral("            <ul");

                WriteLiteral(" class=\"pagination\"");

                WriteLiteral(">\r\n                <li");

                WriteAttribute("class", Tuple.Create(" class=\"", 4547), Tuple.Create("\"", 4605)

            #line 95 "..\..\Signum\Views\PaginationSelector.cshtml"
                               , Tuple.Create(Tuple.Create("", 4555), Tuple.Create <System.Object, System.Int32>((paginate.CurrentPage <= 1) ? "disabled" : null

            #line default
            #line hidden
                                                                                                                 , 4555), false)
                               );

                WriteLiteral(" ><a");

                WriteLiteral(" data-page=\"");


            #line 95 "..\..\Signum\Views\PaginationSelector.cshtml"
                Write(paginate.CurrentPage - 1);


            #line default
            #line hidden
                WriteLiteral("\"");

                WriteLiteral(" href=\"#\"");

                WriteLiteral(">&laquo;</a></li>\r\n\r\n\r\n\r\n");


            #line 99 "..\..\Signum\Views\PaginationSelector.cshtml"


            #line default
            #line hidden

            #line 99 "..\..\Signum\Views\PaginationSelector.cshtml"
                if (interval.Min != 1)
                {
            #line default
            #line hidden
                    WriteLiteral("                    <li><a");

                    WriteLiteral(" data-page=\"1\"");

                    WriteLiteral(" href=\"#\"");

                    WriteLiteral(">1</a></li>\r\n");


            #line 102 "..\..\Signum\Views\PaginationSelector.cshtml"
                    if (interval.Min - 1 != 1)
                    {
            #line default
            #line hidden
                        WriteLiteral("                    <li");

                        WriteLiteral(" class=\"disabled\"");

                        WriteLiteral("><span>...</span></li>\r\n");


            #line 105 "..\..\Signum\Views\PaginationSelector.cshtml"
                    }
                }


            #line default
            #line hidden
                WriteLiteral("\r\n");


            #line 108 "..\..\Signum\Views\PaginationSelector.cshtml"


            #line default
            #line hidden

            #line 108 "..\..\Signum\Views\PaginationSelector.cshtml"
                for (int i = interval.Min; i < paginate.CurrentPage; i++)
                {
            #line default
            #line hidden
                    WriteLiteral("                    <li><a");

                    WriteLiteral(" data-page=\"");


            #line 110 "..\..\Signum\Views\PaginationSelector.cshtml"
                    Write(i);


            #line default
            #line hidden
                    WriteLiteral("\"");

                    WriteLiteral(" href=\"#\"");

                    WriteLiteral(">");


            #line 110 "..\..\Signum\Views\PaginationSelector.cshtml"
                    Write(i);


            #line default
            #line hidden
                    WriteLiteral("</a></li>  \r\n");


            #line 111 "..\..\Signum\Views\PaginationSelector.cshtml"
                }


            #line default
            #line hidden
                WriteLiteral("\r\n                <li");

                WriteLiteral(" class=\"active\"");

                WriteLiteral("><span>");


            #line 113 "..\..\Signum\Views\PaginationSelector.cshtml"
                Write(paginate.CurrentPage.ToString());


            #line default
            #line hidden
                WriteLiteral("</span></li>\r\n\r\n");


            #line 115 "..\..\Signum\Views\PaginationSelector.cshtml"


            #line default
            #line hidden

            #line 115 "..\..\Signum\Views\PaginationSelector.cshtml"
                for (int i = paginate.CurrentPage + 1; i <= interval.Max; i++)
                {
            #line default
            #line hidden
                    WriteLiteral("                    <li><a");

                    WriteLiteral(" data-page=\"");


            #line 117 "..\..\Signum\Views\PaginationSelector.cshtml"
                    Write(i);


            #line default
            #line hidden
                    WriteLiteral("\"");

                    WriteLiteral(" href=\"#\"");

                    WriteLiteral(">");


            #line 117 "..\..\Signum\Views\PaginationSelector.cshtml"
                    Write(i);


            #line default
            #line hidden
                    WriteLiteral("</a></li> \r\n");


            #line 118 "..\..\Signum\Views\PaginationSelector.cshtml"
                }


            #line default
            #line hidden
                WriteLiteral("\r\n");


            #line 120 "..\..\Signum\Views\PaginationSelector.cshtml"


            #line default
            #line hidden

            #line 120 "..\..\Signum\Views\PaginationSelector.cshtml"
                if (interval.Max != resultTable.TotalPages)
                {
                    if (interval.Max + 1 != resultTable.TotalPages)
                    {
            #line default
            #line hidden
                        WriteLiteral("                    <li");

                        WriteLiteral(" class=\"disabled\"");

                        WriteLiteral("><span>...</span></li> \r\n");


            #line 125 "..\..\Signum\Views\PaginationSelector.cshtml"
                    }


            #line default
            #line hidden
                    WriteLiteral("                    <li><a");

                    WriteLiteral(" data-page=\"");


            #line 126 "..\..\Signum\Views\PaginationSelector.cshtml"
                    Write(resultTable.TotalPages);


            #line default
            #line hidden
                    WriteLiteral("\"");

                    WriteLiteral(" href=\"#\"");

                    WriteLiteral(">");


            #line 126 "..\..\Signum\Views\PaginationSelector.cshtml"
                    Write(resultTable.TotalPages);


            #line default
            #line hidden
                    WriteLiteral("</a></li> \r\n");


            #line 127 "..\..\Signum\Views\PaginationSelector.cshtml"
                }


            #line default
            #line hidden
                WriteLiteral("\r\n                <li");

                WriteAttribute("class", Tuple.Create(" class=\"", 5850), Tuple.Create("\"", 5927)

            #line 129 "..\..\Signum\Views\PaginationSelector.cshtml"
                               , Tuple.Create(Tuple.Create("", 5858), Tuple.Create <System.Object, System.Int32>(resultTable.TotalPages <= paginate.CurrentPage ? "disabled" : null

            #line default
            #line hidden
                                                                                                                 , 5858), false)
                               );

                WriteLiteral("><a");

                WriteLiteral(" class=\"sf-pagination-button\"");

                WriteLiteral(" data-page=\"");


            #line 129 "..\..\Signum\Views\PaginationSelector.cshtml"
                Write(paginate.CurrentPage + 1);


            #line default
            #line hidden
                WriteLiteral("\"");

                WriteLiteral(" href=\"#\"");

                WriteLiteral(">&raquo;</a></li>\r\n            </ul>\r\n");


            #line 131 "..\..\Signum\Views\PaginationSelector.cshtml"
            }


            #line default
            #line hidden
            WriteLiteral("    </div>\r\n</div>\r\n");
        }
コード例 #12
0
 public void UpdateElevation(MinMax elevationMinMax)
 {
     // Send information to the shader, under name "_elevationMinMax"
     settings.planetMaterial.SetVector("_elevationMinMax", new Vector4(elevationMinMax.Min, elevationMinMax.Max));
 }
コード例 #13
0
        public static AudioSource PlayOneShot(AudioClip audioClip, Vector3 position, float volume, MinMax pitchvariationInterval, float spatialBlend = 0f)
        {
            Vector3 spawnPosition = Instance.is2DAudio ? ListenerRelativePosition(position) : position;

            AudioSource audioSource = SpawnAudioSource(spawnPosition, GetClipLength(audioClip));

            audioSource.gameObject.name = "AudioSource(" + audioClip.name + ")";
            audioSource.volume          = volume * Instance.volumeMultiplier;
            audioSource.spatialBlend    = spatialBlend;

            float pitchVariation = Random.Range(pitchvariationInterval.min, pitchvariationInterval.max);

            audioSource.pitch = pitchVariation;
            audioSource.PlayOneShot(audioClip);

            return(audioSource);
        }
コード例 #14
0
ファイル: StatsHelperClass.cs プロジェクト: beomyeol/reef
 /// <summary>
 /// Resets min max values from some other instance.
 /// </summary>
 /// <param name="other">Instance from which to reset.</param>
 public void Reset(MinMax other)
 {
     _min = other.Min;
     _max = other.Max;
 }
コード例 #15
0
ファイル: ScaleEvent.cs プロジェクト: Jiwan/Revise
        /// <summary>
        /// Reads the event data from the underlying stream.
        /// </summary>
        /// <param name="reader">The reader.</param>
        public override void Read(BinaryReader reader)
        {
            base.Read(reader);

            Scale = new MinMax<Vector2>(reader.ReadVector2(), reader.ReadVector2());
        }
コード例 #16
0
        ChangedTile Change(int x, int y)
        {
            ChangedTile tile;
            if (! changedTiles.TryGetValue ((x << 16) | y, out tile))
            {
                tile = new ChangedTile (x, y);
                changedTiles[(x << 16) | y] = tile;
            }

            if (x < left) left = x;
            if (x > right) right = x;
            if (y < top) top = y;
            if (y > bottom) bottom = y;

            MinMax row;
            if (! changedRows.TryGetValue (y, out row))
            {
                changedRows[y] = new MinMax { Min = x, Max = x };
            }
            else
            {
                changedRows[y] = new MinMax { Min = Math.Min(x, row.Min), Max = Math.Max (x, row.Max) };
            }

            if (lastX != x || lastY != y)
            {
                Logging.ProgramLog.Debug.Log ("changed");
                lastX = x;
                lastY = y;
            }

            return tile;
        }
コード例 #17
0
        private float MinMaxTongThuocTinhThietBi <T>(DanhSachMayTinh danhSachMayTinh, MayTinh.Tinh tinh, MinMax minMax)
        {
            switch (minMax)
            {
            case MinMax.Min:
                return(danhSachMayTinh.listMayTinh.Min(x => x.TinhTongThuocTinh <T>(tinh)));

            case MinMax.Max:
                return(danhSachMayTinh.listMayTinh.Max(x => x.TinhTongThuocTinh <T>(tinh)));
            }
            return(0);
        }
コード例 #18
0
        /// <summary>
        /// This is the method layout parent uses to set a location of the child 
        /// relative to parent's visual as a result of layout. Typically, this is called
        /// by the parent inside of its ArrangeOverride implementation after calling Arrange on a child. 
        /// Note that this method resets layout tarnsform set by <see cref="InternalSetLayoutTransform"/> method, 
        /// so only one of these two should be used by the parent.
        /// </summary> 
        private void SetLayoutOffset(Vector offset, Size oldRenderSize)
        {
            //
            // Attempt to avoid changing the transform more often than needed, 
            // such as when a parent is arrange dirty but its children aren't.
            // 
            // The dependencies for VisualTransform are as follows: 
            //     Mirror
            //         RenderSize.Width 
            //         FlowDirection
            //         parent.FlowDirection
            //     RenderTransform
            //         RenderTransformOrigin 
            //     LayoutTransform
            //         RenderSize 
            //         Width, MinWidth, MaxWidth 
            //         Height, MinHeight, MaxHeight
            // 
            // The AreTransformsClean flag will be false (dirty) when FlowDirection,
            // RenderTransform, LayoutTransform, Min/Max/Width/Height, or
            // RenderTransformOrigin changes.
            // 
            // RenderSize is compared here with the previous size to see if it changed.
            // 
            if (!AreTransformsClean || !DoubleUtil.AreClose(RenderSize, oldRenderSize)) 
            {
                Transform additionalTransform = GetFlowDirectionTransform(); //rtl 

                Transform renderTransform = this.RenderTransform;
                if(renderTransform == Transform.Identity) renderTransform = null;
 
                LayoutTransformData ltd = LayoutTransformDataField.GetValue(this);
 
                TransformGroup t = null; 

                //arbitrary transform, create a collection 
                if (additionalTransform != null
                    || renderTransform != null
                    || ltd != null)
                { 
                    // Create a TransformGroup and make sure it does not participate
                    // in the InheritanceContext treeness because it is internal operation only. 
                    t = new TransformGroup(); 
                    t.CanBeInheritanceContext = false;
                    t.Children.CanBeInheritanceContext = false; 

                    if (additionalTransform != null)
                        t.Children.Add(additionalTransform);
 
                    if(ltd != null)
                    { 
                        t.Children.Add(ltd.Transform); 

                        // see if  MaxWidth/MaxHeight limit the element 
                        MinMax mm = new MinMax(this);

                        //this is in element's local rendering coord system
                        Size inkSize = this.RenderSize; 

                        double maxWidthClip = (Double.IsPositiveInfinity(mm.maxWidth) ? inkSize.Width : mm.maxWidth); 
                        double maxHeightClip = (Double.IsPositiveInfinity(mm.maxHeight) ? inkSize.Height : mm.maxHeight); 

                        //get the size clipped by the MaxWidth/MaxHeight/Width/Height 
                        inkSize.Width = Math.Min(inkSize.Width, mm.maxWidth);
                        inkSize.Height = Math.Min(inkSize.Height, mm.maxHeight);

                        Rect inkRectTransformed = Rect.Transform(new Rect(inkSize), ltd.Transform.Value); 

                        t.Children.Add(new TranslateTransform(-inkRectTransformed.X, -inkRectTransformed.Y)); 
                    } 

                    if (renderTransform != null) 
                    {
                        Point origin = GetRenderTransformOrigin();
                        bool hasOrigin = (origin.X != 0d || origin.Y != 0d);
                        if (hasOrigin) 
                        {
                            TranslateTransform backOrigin = new TranslateTransform(-origin.X, -origin.Y); 
                            backOrigin.Freeze(); 
                            t.Children.Add(backOrigin);
                        } 

                        //can not freeze render transform - it can be animated
                        t.Children.Add(renderTransform);
 
                        if (hasOrigin)
                        { 
                            TranslateTransform forwardOrigin = new TranslateTransform(origin.X, origin.Y); 
                            forwardOrigin.Freeze();
                            t.Children.Add(forwardOrigin); 
                        }

                    }
                } 

                this.VisualTransform = t; 
                AreTransformsClean = true; 
            }
 
            Vector oldOffset = this.VisualOffset;
            if(!DoubleUtil.AreClose(oldOffset.X, offset.X) ||
               !DoubleUtil.AreClose(oldOffset.Y, offset.Y))
            { 
                this.VisualOffset = offset;
            } 
        } 
コード例 #19
0
 public List <MayTinh> DanhSachMayTinhMinMaxTheoThuocTinh <T>(DanhSachMayTinh danhSachMayTinh, MayTinh.Tinh tinh, MinMax minMax)
 => danhSachMayTinh.listMayTinh.Where(x => x.TinhTongThuocTinh <T>(tinh) == MinMaxTongThuocTinhThietBi <T>(danhSachMayTinh, tinh, minMax)).ToList();
コード例 #20
0
    public void GenerateNewMesh()
    {
        if (Density == 0.0f)
        {
            throw new System.Exception("Density is " + Density + " cannot create mesh");
        }
        //	create mesh
        PointMesh      = new Mesh();
        PointMesh.name = this.name;

        Debug.Log("parsing " + Filename);
        var    Lines             = System.IO.File.ReadAllLines(Filename);
        var    Positions         = new List <Vector3> ();
        var    Normals           = new List <Vector3> ();
        var    Colours           = new List <Color> ();
        bool   BoundsInitialised = false;
        Bounds MinMax            = new Bounds();

        //	generate indicies
        int VertexesPerTriangle = (GenerateAsPoints ? 1 : 3);


        //	decode points
        {
            var Pos3    = new Vector3();
            var Colour3 = new Color();
            var Space   = new char[] { ' ' };

            foreach (string Line in Lines)
            {
                try {
                    var Floats = Line.Split(Space);
                    Pos3.x    = FastParse.Float(Floats [0]);
                    Pos3.y    = FastParse.Float(Floats [1]);
                    Pos3.z    = FastParse.Float(Floats [2]);
                    Colour3.r = FastParse.Float(Floats [3]) / 256.0f;
                    Colour3.g = FastParse.Float(Floats [4]) / 256.0f;
                    Colour3.b = FastParse.Float(Floats [5]) / 256.0f;

                    if (!BoundsInitialised)
                    {
                        MinMax            = new Bounds(Pos3, Vector3.zero);
                        BoundsInitialised = true;
                    }

                    MinMax.Encapsulate(Pos3);

                    if (GenerateAsPoints)
                    {
                        Positions.Add(Pos3);
                        Colours.Add(Colour3);
                        Normals.Add(new Vector3(1, 0, 0));
                    }
                    else
                    {
                        Positions.Add(Pos3);
                        Colours.Add(Colour3);
                        Normals.Add(new Vector3(1, 0, 0));

                        Positions.Add(Pos3);
                        Colours.Add(Colour3);
                        Normals.Add(new Vector3(0, 1, 0));

                        Positions.Add(Pos3);
                        Colours.Add(Colour3);
                        Normals.Add(new Vector3(0, 0, 1));
                    }
                }
                catch (System.Exception e)
                {
                    Debug.LogWarning("Exception with line: " + Line + ": " + e.Message);
                }
            }
        }

        //	never added any verts
        if (!BoundsInitialised)
        {
            throw new System.Exception("Failed to parse any points");
        }


        //	center verts
        if (CenterMesh)
        {
            var BoundsCenter = MinMax.center;
            for (int i = 0; i < Positions.Count; i++)
            {
                Positions [i] -= BoundsCenter;
            }
            MinMax.min -= BoundsCenter;
            MinMax.max -= BoundsCenter;

            if (MoveSelf)
            {
                this.transform.localPosition = BoundsCenter;
            }
        }


        //	crop for density
        if (Density < 1)
        {
            var OldCount = Positions.Count;
            var Step     = 1.0f / (1.0f - Density);
            if (Step <= 1.0f)
            {
                throw new System.Exception("Step is too low " + Step);
            }

            if (GenerateAsPoints)
            {
                for (float i = Positions.Count - 1; i >= 0; i -= Step)
                {
                    Positions.RemoveAt((int)i);
                    Normals.RemoveAt((int)i);
                    Colours.RemoveAt((int)i);
                }
            }
            else
            {
                int TriangleCount = Positions.Count / 3;
                for (float i = TriangleCount - 1; i >= 0; i -= Step)
                {
                    var ti = (int)i * 3;
                    Positions.RemoveRange(ti, 3);
                    Normals.RemoveRange(ti, 3);
                    Colours.RemoveRange(ti, 3);
                }
            }

            var NewDensity = Positions.Count / (float)OldCount;
            Debug.Log("Reduced points from " + OldCount + " to " + Positions.Count + "(" + (Density * 100) + "% requested, produced " + (NewDensity * 100) + "%)");
        }

        //	cap to the unity limit
        var VertexLimit = 65535 - (GenerateAsPoints ? 1 : 3);

        if (Positions.Count >= VertexLimit)
        {
            var Dropped = Positions.Count - VertexLimit;
            Debug.LogWarning("capped point cloud to vertex limit of " + VertexLimit + " from " + Positions.Count + ". " + Dropped + " dropped");
            Positions.RemoveRange(VertexLimit, Dropped);
            Normals.RemoveRange(VertexLimit, Dropped);
            Colours.RemoveRange(VertexLimit, Dropped);
        }


        //  generate indicies
        var Indexes = new int[Positions.Count];

        for (int i = 0; i < Indexes.Length; i++)
        {
            Indexes [i] = i;
        }

        PointMesh.SetVertices(Positions);
        PointMesh.SetNormals(Normals);
        PointMesh.SetColors(Colours);
        PointMesh.SetIndices(Indexes, GenerateAsPoints ? MeshTopology.Points : MeshTopology.Triangles, 0);
        PointMesh.bounds = MinMax;


        var mf = this.GetComponent <MeshFilter> ();

        mf.mesh = PointMesh;

        var mr  = this.GetComponent <MeshRenderer> ();
        var mat = ModifySharedMaterial ? mr.sharedMaterial : mr.material;

        if (GenerateAsPoints)
        {
            mat.EnableKeyword(PointGeometryShaderFeature);
        }
        else
        {
            mat.DisableKeyword(PointGeometryShaderFeature);
        }

        if (UseVertexTriangulation)
        {
            mat.EnableKeyword(VertexTriangulationShaderFeature);
        }
        else
        {
            mat.DisableKeyword(VertexTriangulationShaderFeature);
        }


        var bc = this.GetComponent <BoxCollider> ();

        if (bc != null)
        {
            bc.enabled = false;
            bc.enabled = true;
        }
    }
コード例 #21
0
        public void FitBoundsToView(ref double MinX, ref double MinY, ref double MaxX, ref double MaxY)
        {
            double Aspect = (double)BitmapCanvas.Height / (double)BitmapCanvas.Width;

            MinMax.SetMinMax(ref MinX, ref MaxX);
            MinMax.SetMinMax(ref MinY, ref MaxY);

            // We restrict the maximum zoom extent (ie width/height across view) to +-20,000,000 Meters
            if ((MaxX - MinX) > MaxViewDimensionMeters)
            {
                MinX = ((MaxX + MinX) / 2) - (MaxViewDimensionMeters / 2);
                MaxX = MinX + MaxViewDimensionMeters;
            }
            if ((MaxY - MinY) > MaxViewDimensionMeters)
            {
                MinY = ((MaxY + MinY) / 2) - (MaxViewDimensionMeters / 2);
                MaxY = MinY + MaxViewDimensionMeters;
            }

            // We restrict the minimum zoom extent (ie width/height across view) to +0.001 Meters
            if ((MaxX - MinX) < MinViewDimensionMeters)
            {
                MinX = ((MaxX + MinX) / 2) - (MinViewDimensionMeters / 2);
                MaxX = MinX + MinViewDimensionMeters;
            }
            if ((MaxY - MinY) < MinViewDimensionMeters)
            {
                MinY = ((MaxY + MinY) / 2) - (MinViewDimensionMeters / 2);
                MaxY = MinY + MinViewDimensionMeters;
            }

            if (!SquareAspect) // Do nothing, we will stretch it to the view...
            {
                return;
            }

            double wX = (MaxX - MinX);
            double wY = (MaxY - MinY);

            double cX = (MaxX + MinX) / 2;
            double cY = (MaxY + MinY) / 2;

            try
            {
                if (wY / wX > Aspect) // its skinner & taller..., ie: height is OK, width needs to change
                {
                    MinX = cX - (wY / Aspect) / 2;
                    MaxX = cX + (wY / Aspect) / 2;
                }
                else                   // its fatter & shorter..., ie: width is OK, height needs to change
                {
                    MinY = cY - (wX * Aspect) / 2;
                    MaxY = cY + (wX * Aspect) / 2;
                }
            }
            catch
            {
                // Ooops, we were fed some bad numbers, possibly resulting in a div by zero.
                // Leave the extents alone...
            }
        }
コード例 #22
0
ファイル: ParticleEvent.cs プロジェクト: Jiwan/Revise
 /// <summary>
 /// Reads the event data from the underlying stream.
 /// </summary>
 /// <param name="reader">The reader.</param>
 public virtual void Read(BinaryReader reader)
 {
     TimeRange = new MinMax<float>(reader.ReadSingle(), reader.ReadSingle());
     Fade = reader.ReadBoolean();
 }
コード例 #23
0
 /// <summary>
 /// Initializes a new instance of the <see cref="TimePeriod"/> struct.
 /// </summary>
 /// <param name="start">The start.</param>
 /// <param name="end">The end.</param>
 public TimePeriod(TimeSpan start, TimeSpan end)
 {
     _period = new MinMax<TimeSpan>(start, end);
 }
コード例 #24
0
 public WanderAIComponentData(bool inAlignWithForwardDirection, float inRotationSpeed, MinMax corners, AttackMovingType battleMovingType, bool useHitProbForAgro = false)
     : base(inAlignWithForwardDirection, inRotationSpeed, useHitProbForAgro)
 {
     this.corners          = corners;
     this.battleMovingType = battleMovingType;
 }
コード例 #25
0
ファイル: VelocityEvent.cs プロジェクト: yuexiae/Revise
        /// <summary>
        /// Reads the event data from the underlying stream.
        /// </summary>
        /// <param name="reader">The reader.</param>
        public override void Read(BinaryReader reader)
        {
            base.Read(reader);

            Velocity = new MinMax <Vector3>(reader.ReadVector3(), reader.ReadVector3());
        }
コード例 #26
0
 private static Centroid GenerateRandomCentroidWithinRange(MinMax[] ranges)
 {
     Centroid centroid = new Centroid();
     Random rand = new Random(DateTime.Now.Millisecond);
     for (int i = 0; i < ImageInfo.PropertiesCount; ++i)
     {
         MinMax minMax = ranges[i];
         centroid.PropertyValues[i] = rand.NextDouble() * (minMax.Max - minMax.Min) + minMax.Min;
     }
     return centroid;
 }
コード例 #27
0
        public async Task ProcessEventsAsync(PartitionContext context, IEnumerable <EventData> events)
        {
            try
            {
                var now = DateTime.UtcNow;

                foreach (var eventData in events)
                {
                    // We don't care about messages that are older than bufferTimeInterval
                    if ((eventData.EnqueuedTimeUtc + bufferTimeInterval) >= now)
                    {
                        // Get message from the eventData body and convert JSON string into message object
                        string eventBodyAsString = Encoding.UTF8.GetString(eventData.GetBytes());

                        // There can be several messages in one
                        IList <IDictionary <string, object> > messagePayloads;
                        try
                        {
                            // Attempt to deserialze event body as single JSON message
                            messagePayloads = new List <IDictionary <string, object> >
                            {
                                JsonConvert.DeserializeObject <IDictionary <string, object> >(eventBodyAsString)
                            };
                        }
                        catch
                        {
                            // Not a single JSON message: attempt to deserialize as array of messages

                            // Azure Stream Analytics Preview generates invalid JSON for some multi-values queries
                            // Workaround: turn concatenated json objects (ivalid JSON) into array of json objects (valid JSON)
                            if (eventBodyAsString.IndexOf("}{") >= 0)
                            {
                                eventBodyAsString = eventBodyAsString.Replace("}{", "},{");
                            }
                            if (!eventBodyAsString.EndsWith("]"))
                            {
                                eventBodyAsString = eventBodyAsString + "]";
                            }
                            if (!eventBodyAsString.StartsWith("["))
                            {
                                eventBodyAsString = "[" + eventBodyAsString.Substring(eventBodyAsString.IndexOf("{"));
                            }

                            messagePayloads = JsonConvert.DeserializeObject <IList <IDictionary <string, object> > >(eventBodyAsString);
                        }

                        var rnd = new Random();
                        foreach (var messagePayload in messagePayloads)
                        {
                            // Read time value
                            if (messagePayload.ContainsKey("timecreated"))
                            {
                                messagePayload["time"] = messagePayload["timecreated"];
                            }
                            if (messagePayload.ContainsKey("timearrived"))
                            {
                                messagePayload["time"] = messagePayload["timearrived"];
                            }
                            // process an alert
                            if (messagePayload.ContainsKey("alerttype") && messagePayload.ContainsKey("timecreated"))
                            {
                                Debug.Print("Alert message received!");

                                DateTime time = DateTime.Parse(messagePayload["timecreated"].ToString());
                                // find the nearest point
                                lock (sortedDataBuffer)
                                {
                                    int    idx       = SearchHelper.FindFirstIndexGreaterThanOrEqualTo(sortedDataBuffer, time);
                                    bool   found     = false;
                                    string alertType = messagePayload["alerttype"] as string;

                                    if (idx >= sortedDataBuffer.Values.Count)
                                    {
                                        idx = sortedDataBuffer.Values.Count - 1;
                                    }

                                    while (idx >= 0)
                                    {
                                        List <IDictionary <string, object> > dictList = sortedDataBuffer.Values[idx];
                                        foreach (IDictionary <string, object> dict in dictList)
                                        {
                                            if (
                                                (dict.ContainsKey("guid") && messagePayload.ContainsKey("guid") && messagePayload["guid"].ToString() == dict["guid"].ToString())
                                                &&
                                                (dict.ContainsKey("measurename") && messagePayload.ContainsKey("measurename") && messagePayload["measurename"].ToString() == dict["measurename"].ToString())
                                                &&
                                                (!messagePayload.ContainsKey("displayname") || dict.ContainsKey("displayname") && messagePayload["measurename"].ToString() == dict["measurename"].ToString())
                                                )
                                            {
                                                // fill anomaly message
                                                if (!messagePayload.ContainsKey("value"))
                                                {
                                                    messagePayload["value"] = dict["value"];
                                                }
                                                if (!messagePayload.ContainsKey("displayname") && dict.ContainsKey("displayname"))
                                                {
                                                    messagePayload["displayname"] = dict["displayname"];
                                                }
                                                if (!messagePayload.ContainsKey("time"))
                                                {
                                                    messagePayload["time"] = messagePayload["timecreated"];
                                                }
                                                found = true;
                                                break;
                                            }
                                        }
                                        if (found)
                                        {
                                            break;
                                        }
                                        idx--;
                                    }
                                }
                            }

                            if (messagePayload.ContainsKey("guid"))
                            {
                                var    guid = messagePayload["guid"].ToString();
                                double val  = Convert.ToDouble(messagePayload["value"]);
                                if (!MinMaxValue.ContainsKey(guid))
                                {
                                    MinMaxValue.Add(guid, new MinMax {
                                        min = val, max = val
                                    });
                                }

                                MinMax tmp = MinMaxValue[messagePayload["guid"].ToString()];
                                if (tmp.min > val)
                                {
                                    tmp.min = val;
                                }
                                if (tmp.max < val)
                                {
                                    tmp.max = val;
                                }
                            }
                            // We want to read the time value from the message itself.
                            // If none is found we will use the enqueued time
                            DateTime messageTimeStamp = new DateTime();
                            if (messagePayload.ContainsKey("time"))
                            {
                                messageTimeStamp = DateTime.Parse(messagePayload["time"].ToString());

                                //data.Timestamp = messagePayload["time"].ToString();
                                //if (GenerateAnomalies && rnd.Next(100) >= 95)
                                //{
                                //    messagePayload.Add("alerttype", "testType");
                                //    messagePayload.Add("dsplalert", "testAlert");
                                //    messagePayload.Add("message", "Anomaly detected by Azure ML model.");
                                //    messagePayload.Add("timestart", messagePayload["time"]);

                                //    // correct value
                                //    if (rnd.Next(2) == 1)
                                //        messagePayload["value"] = MinMaxValue[messagePayload["guid"].ToString()].max * (1.01 + 0.05 * rnd.Next(100) / 100);
                                //    else
                                //        messagePayload["value"] = MinMaxValue[messagePayload["guid"].ToString()].min * (0.99 - 0.05 * rnd.Next(100) / 100);
                                //}
                            }
                            else if (messagePayload.ContainsKey("timestart"))
                            {
                                messageTimeStamp = DateTime.Parse(messagePayload["timestart"].ToString());
                            }
                            else
                            {
                                messageTimeStamp = eventData.EnqueuedTimeUtc;
                            }

                            // Build up the list of devices seen so far (in lieu of a formal device repository)
                            // Also keep the last message received per device (not currently used in the sample)
                            if (messagePayload.ContainsKey("guid") && !messagePayload.ContainsKey("valueAvg"))
                            {
                                string guid = messagePayload["guid"].ToString();
                                if (guid != null)
                                {
                                    WebSocketEventProcessor.g_devices.TryAdd(guid, messagePayload);
                                }
                            }


                            if (messagePayload["measurename"].ToString().ToLower().Equals("temperature"))
                            {
                                if (!String.IsNullOrEmpty(messagePayload["value"].ToString()))
                                {
                                    CloudStorageAccount storageAccount = CloudStorageAccount.Parse("Storage Connection String");

                                    // Create the table client.
                                    CloudTableClient tableClient = storageAccount.CreateCloudTableClient();

                                    // Create the CloudTable object that represents the "people" table.
                                    CloudTable table = tableClient.GetTableReference("Table Storage Name");

                                    // Create a new customer entity.
                                    DeloreanData data = new DeloreanData("Table Storage Primary Key", "");


                                    if (messagePayload.ContainsKey("measurename"))
                                    {
                                        data.measurename = messagePayload["measurename"].ToString();
                                    }
                                    if (messagePayload.ContainsKey("value"))
                                    {
                                        data.value = messagePayload["value"].ToString();
                                    }
                                    if (messagePayload.ContainsKey("unitofmeasure"))
                                    {
                                        data.unitofmeasure = messagePayload["unitofmeasure"].ToString();
                                    }
                                    if (messagePayload.ContainsKey("displayname"))
                                    {
                                        data.displayname = messagePayload["displayname"].ToString();
                                    }
                                    if (messagePayload.ContainsKey("organization"))
                                    {
                                        data.organization = messagePayload["organization"].ToString();
                                    }
                                    if (messagePayload.ContainsKey("location"))
                                    {
                                        data.location = messagePayload["location"].ToString();
                                    }
                                    data.RowKey = DateTime.Parse(messagePayload["timecreated"].ToString()).Ticks.ToString() + "-" + data.measurename;
                                    TableOperation insertOperation = TableOperation.Insert(data);

                                    //var temperature = double.Parse(data.value);
                                    //if (temperature > 75)
                                    // {

                                    //NotificationHubClient hub = NotificationHubClient
                                    //    .CreateClientFromConnectionString("Endpoint=sb://deloreantesthub-ns.servicebus.windows.net/;SharedAccessKeyName=DefaultFullSharedAccessSignature;SharedAccessKey=wSpPlbYOksiifQGSa7qT1lXeWzxOKatCbHoGSqZOKfY=", "deloreantesthub");
                                    //var toast = @"<toast><visual><binding template=""ToastText01""><text id=""1"">Hello from a .NET App!</text></binding></visual></toast>";
                                    //await hub.SendWindowsNativeNotificationAsync(toast);
                                    table.Execute(insertOperation);
                                    //}
                                }
                            }
                            // Create the TableOperation that inserts the customer entity.

                            //table.Execute(insertOperation);

                            // Notify clients
                            MyWebSocketHandler.SendToClients(messagePayload);

                            // Buffer messages so we can resend them to clients that connect later
                            // or when a client requests data for a different device

                            // Lock to guard against concurrent reads from client resend
                            lock (sortedDataBuffer)
                            {
                                if (!sortedDataBuffer.ContainsKey(messageTimeStamp))
                                {
                                    sortedDataBuffer.Add(messageTimeStamp, new List <IDictionary <string, object> >());
                                }

                                sortedDataBuffer[messageTimeStamp].Add(messagePayload);
                            }
                        }
                    }
                    else
                    {
                        Debug.Print("Received old message timestamped:" + eventData.EnqueuedTimeUtc.ToString());
                    }
                }

                //Call checkpoint every minute
                if (this.checkpointStopWatch.Elapsed > TimeSpan.FromMinutes(1))
                {
                    await context.CheckpointAsync();

                    lock (this)
                    {
                        this.checkpointStopWatch.Restart();
                    }

                    // trim data buffer to keep only last 10 minutes of data
                    lock (sortedDataBuffer)
                    {
                        DateTime oldDataPoint = now - bufferTimeInterval;
                        // find the closest point
                        int idx = SearchHelper.FindFirstIndexGreaterThanOrEqualTo(sortedDataBuffer, oldDataPoint);
                        // trim
                        while (idx > 0 && sortedDataBuffer.Count > 0 && sortedDataBuffer.Keys[0] <= oldDataPoint)
                        {
                            sortedDataBuffer.RemoveAt(0);
                        }
                    }
                }
            }
            catch (Exception e)
            {
                Trace.TraceError("Error processing events in EH {0}, partition {1}: {0}",
                                 context.EventHubPath, context.Lease.PartitionId, e.Message);
            }
        }
コード例 #28
0
ファイル: DeerController.cs プロジェクト: Ede1214/grow
    void initBounds()
    {
        enterPointZ[0] = new MinMax<float>(19.0F, 22.6F); // bottom
        enterPointZ[1] = new MinMax<float>(0.6F, 10.1F); // top side
        enterPointZ[2] = new MinMax<float>(0.3F, 1.1F); // top back

        enterPointX[0] = new MinMax<float>(-4.3F, -5.1F); // left side
        enterPointX[1] = new MinMax<float>(34.5F, 35.1F); // right side
        enterPointX[2] = new MinMax<float>(0.9F, 14.3F); // left back
        enterPointX[3] = new MinMax<float>(15.8F, 24.5F); // right back
    }
コード例 #29
0
        /// <summary>
        /// Calculate the BB based on Investopedia's formula.
        /// </summary>
        /// <remarks>
        /// @see [Bollinger Band Definition](https://www.investopedia.com/terms/b/bollingerbands.asp)
        /// </remarks>
        /// <param name="data">Specifies the BB data from the previous cycle.</param>
        /// <param name="i">Specifies the current data index.</param>
        /// <param name="minmax">Currently, not used here.</param>
        /// <param name="nLookahead">Specifies the look ahead value if any.</param>
        /// <param name="bAddToParams">Optionally, specifies whether or not to add the BB to the parameters of the original data.</param>
        /// <returns>The new BB values are returned.</returns>
        public Tuple <long, double, double, double, double, double> Process(BbData data, int i, MinMax minmax = null, int nLookahead = 0, bool bAddToParams = false)
        {
            bool bActive = data.SrcData[i].Active;

            Plot plot = new Plot(data.SrcData[i].X, new float[] { 0, 0, 0 }, null, false, data.SrcData[i].Index, data.SrcData[i].Action1Active, data.SrcData[i].Action2Active);

            data.DstData.Add(plot, false);

            float fTypicalValue = (data.SrcData[i].Y_values.Length == 4) ? (data.SrcData[i].Y_values[1] + data.SrcData[i].Y_values[2] + data.SrcData[i].Y_values[3]) / 3 : data.SrcData[i].Y;

            if (data.SrcData[i].Y_values.Length == 4 && m_target != TARGET.DEFAULT)
            {
                if (m_target == TARGET.BAR)
                {
                    float fVal = (data.SrcData[i].Y_values[0] - data.SrcData[i].Y);
                    m_caValExt.Add(fVal, null, true);
                }
                else if (m_target == TARGET.RANGE)
                {
                    float fVal = (data.SrcData[i].Y_values[1] - data.SrcData[i].Y_values[2]);
                    m_caValExt.Add(fVal, null, true);
                }
            }

            if (m_caVal.Add(fTypicalValue, null, false))
            {
                data.Ave = (float)m_caVal.Average;
                float fStdevTp = (float)m_caVal.StdDev;

                if (m_target != TARGET.DEFAULT)
                {
                    fStdevTp = (float)m_caValExt.StdDev;
                }

                double dfStdDvTp = (m_dfStdDev * fStdevTp);
                data.BbAbove = data.Ave + dfStdDvTp;
                data.BbBelow = data.Ave - dfStdDvTp;
                plot.SetYValues(new float[] { (float)data.BbBelow, (float)data.Ave, (float)data.BbAbove }, true);

                double dfAboveBelow = data.BbAbove - data.BbBelow;
                data.BbPctb = 0;
                if (dfAboveBelow != 0)
                {
                    data.BbPctb = (data.SrcData[i].Y - data.BbBelow) / dfAboveBelow;
                }

                data.BbWid = 0;
                if (data.Ave != 0)
                {
                    data.BbWid = dfAboveBelow / data.Ave;
                }

                if (bAddToParams && bActive)
                {
                    data.SrcData[i].SetParameter(data.DstData.Name + " Below", data.BbBelow);
                    data.SrcData[i].SetParameter(data.DstData.Name + " Ave", data.Ave);
                    data.SrcData[i].SetParameter(data.DstData.Name + " Above", data.BbAbove);
                    data.SrcData[i].SetParameter(data.DstData.Name + " %b", data.BbPctb);
                    data.SrcData[i].SetParameter(data.DstData.Name + " BandWidth", data.BbWid);
                }

                if (minmax != null)
                {
                    minmax.Add(data.BbBelow);
                    minmax.Add(data.Ave);
                    minmax.Add(data.BbAbove);
                }
            }

            data.Count++;

            return(new Tuple <long, double, double, double, double, double>((long)data.SrcData[i].X, data.BbBelow, data.Ave, data.BbAbove, data.BbPctb, data.BbWid));
        }
コード例 #30
0
ファイル: VelocityEvent.cs プロジェクト: osROSE/UnityRose
        /// <summary>
        /// Reads the event data from the underlying stream.
        /// </summary>
        /// <param name="reader">The reader.</param>
        public override void Read(BinaryReader reader)
        {
            base.Read(reader);

            Velocity = new MinMax<Vector3>(reader.ReadVector3(), reader.ReadVector3());
        }
コード例 #31
0
 public void UpdateElevation(MinMax elevationMinMax)
 {   // send minMax values to the shader
     colorSettings.planetMaterial.SetVector("_elevationMinMax", new Vector4(elevationMinMax.Min, elevationMinMax.Max));
 }
コード例 #32
0
ファイル: RotationEvent.cs プロジェクト: Jiwan/Revise
        /// <summary>
        /// Reads the event data from the underlying stream.
        /// </summary>
        /// <param name="reader">The reader.</param>
        public override void Read(BinaryReader reader)
        {
            base.Read(reader);

            Angle = new MinMax<float>(reader.ReadSingle(), reader.ReadSingle());
        }
コード例 #33
0
        protected sealed override void ArrangeCore(Rect finalRect)
        {
            var arrangeSize = finalRect.Size;

            var margin       = this.Margin;
            var marginWidth  = margin.Left + margin.Right;
            var marginHeight = margin.Top + margin.Bottom;

            arrangeSize.Width  = Math.Max(0, arrangeSize.Width - marginWidth);
            arrangeSize.Height = Math.Max(0, arrangeSize.Height - marginHeight);

            if (this._unclippedDesiredSize.IsEmpty)
            {
                return;
            }

            if (DoubleUtil.AreClose(arrangeSize.Width, this._unclippedDesiredSize.Width) ||
                arrangeSize.Width < this._unclippedDesiredSize.Width)
            {
                //this.needClipBounds = true;
                arrangeSize.Width = this._unclippedDesiredSize.Width;
            }

            if (DoubleUtil.AreClose(arrangeSize.Height, this._unclippedDesiredSize.Height) ||
                arrangeSize.Height < this._unclippedDesiredSize.Height)
            {
                //this.needClipBounds = true;
                arrangeSize.Height = this._unclippedDesiredSize.Height;
            }

            if (this.HorizontalAlignment != HorizontalAlignment.Stretch)
            {
                arrangeSize.Width = this._unclippedDesiredSize.Width;
            }

            if (this.VerticalAlignment != VerticalAlignment.Stretch)
            {
                arrangeSize.Height = this._unclippedDesiredSize.Height;
            }

            var mm = new MinMax(this);

            var effectiveMaxWidth = Math.Max(this._unclippedDesiredSize.Width, mm.maxWidth);

            if (DoubleUtil.AreClose(effectiveMaxWidth, arrangeSize.Width) ||
                effectiveMaxWidth < arrangeSize.Width)
            {
                //this.needClipBounds = true;
                arrangeSize.Width = effectiveMaxWidth;
            }

            var effectiveMaxHeight = Math.Max(this._unclippedDesiredSize.Height, mm.maxHeight);

            if (DoubleUtil.AreClose(effectiveMaxHeight, arrangeSize.Height) ||
                effectiveMaxHeight < arrangeSize.Height)
            {
                //this.needClipBounds = true;
                arrangeSize.Height = effectiveMaxHeight;
            }

            var oldRenderSize = this.RenderSize;
            var innerInkSize  = this.ArrangeOverride(arrangeSize);

            if (innerInkSize.IsEmpty)
            {
                throw new InvalidOperationException("arrangeOverride() can't return null");
            }

            this.RenderSize = innerInkSize;

            var clippedInkSize = new Size(Math.Min(innerInkSize.Width, mm.maxWidth),
                                          Math.Min(innerInkSize.Height, mm.maxHeight));

            var clientSize = new Size(Math.Max(0, finalRect.Width - marginWidth),
                                      Math.Max(0, finalRect.Height - marginHeight));

            var offset = this.ComputeAlignmentOffset(clientSize, clippedInkSize);

            offset.X += finalRect.X + margin.Left;
            offset.Y += finalRect.Y + margin.Top;

            var oldOffset = this._visualOffset;

            if (oldOffset.Equals(default(Vector)) ||
                (!DoubleUtil.AreClose(oldOffset.X, offset.X) || !DoubleUtil.AreClose(oldOffset.Y, offset.Y))
                )
            {
                this._visualOffset = offset;
            }
        }
コード例 #34
0
        /// <summary> 
        /// Override for <seealso cref="UIElement.MeasureCore" />.
        /// </summary> 
        protected sealed override Size MeasureCore(Size availableSize)
        {
            Debug.Assert(MeasureData == null || availableSize == MeasureData.AvailableSize, "MeasureData needs to be passed down in [....] with size");
 
            // If using layout rounding, check whether rounding needs to compensate for high DPI
            bool useLayoutRounding = this.UseLayoutRounding; 
 
            if (useLayoutRounding)
            { 
                if (!CheckFlagsAnd(VisualFlags.UseLayoutRounding))
                {
                    this.SetFlags(true, VisualFlags.UseLayoutRounding);
                } 
            }
 
            //build the visual tree from styles first 
            ApplyTemplate();
 
            if (BypassLayoutPolicies)
            {
                return MeasureOverride(availableSize);
            } 
            else
            { 
                Thickness margin = Margin; 
                double marginWidth = margin.Left + margin.Right;
                double marginHeight = margin.Top + margin.Bottom; 
                MeasureData measureData = MeasureData;

                //  parent size is what parent want us to be
                Size frameworkAvailableSize = new Size( 
                Math.Max(availableSize.Width - marginWidth, 0),
                Math.Max(availableSize.Height - marginHeight, 0)); 
 
                MinMax mm = new MinMax(this);
 
                LayoutTransformData ltd = LayoutTransformDataField.GetValue(this);
                {
                    Transform layoutTransform = this.LayoutTransform;
                    //  check that LayoutTransform is non-trivial 
                    if (layoutTransform != null && !layoutTransform.IsIdentity)
                    { 
                        if (ltd == null) 
                        {
                            //  allocate and store ltd if needed 
                            ltd = new LayoutTransformData();
                            LayoutTransformDataField.SetValue(this, ltd);
                        }
 
                        ltd.CreateTransformSnapshot(layoutTransform);
                        ltd.UntransformedDS = new Size(); 
 
                        if (useLayoutRounding)
                        { 
                            ltd.TransformedUnroundedDS = new Size();
                        }
                    }
                    else if (ltd != null) 
                    {
                        //  clear ltd storage 
                        ltd = null; 
                        LayoutTransformDataField.ClearValue(this);
                    } 
                }

                if (ltd != null)
                { 
                    // Find the maximal area rectangle in local (child) space that we can fit, post-transform
                    // in the decorator's measure constraint. 
                    frameworkAvailableSize = FindMaximalAreaLocalSpaceRect(ltd.Transform, frameworkAvailableSize); 
                }
 
                frameworkAvailableSize.Width = Math.Max(mm.minWidth, Math.Min(frameworkAvailableSize.Width, mm.maxWidth));
                frameworkAvailableSize.Height = Math.Max(mm.minHeight, Math.Min(frameworkAvailableSize.Height, mm.maxHeight));

                // If layout rounding is enabled, round available size passed to MeasureOverride. 
                if (useLayoutRounding)
                { 
                    frameworkAvailableSize = UIElement.RoundLayoutSize(frameworkAvailableSize, FrameworkElement.DpiScaleX, FrameworkElement.DpiScaleY); 
                }
 
                //  call to specific layout to measure
                if (measureData != null)
                {
                    measureData.AvailableSize = frameworkAvailableSize; 
                }
                Size desiredSize = MeasureOverride(frameworkAvailableSize); 
 
                if (measureData != null)
                { 
                    // MeasureData should be treated like a parameter to Measure and thus not modified when returning from this call.
                    measureData.AvailableSize = availableSize;
                }
 
                //  maximize desiredSize with user provided min size
                desiredSize = new Size( 
                    Math.Max(desiredSize.Width, mm.minWidth), 
                    Math.Max(desiredSize.Height, mm.minHeight));
 
                //here is the "true minimum" desired size - the one that is
                //for sure enough for the control to render its content.
                Size unclippedDesiredSize = desiredSize;
 
                if (ltd != null)
                { 
                    //need to store unclipped, untransformed desired size to be able to arrange later 
                    ltd.UntransformedDS = unclippedDesiredSize;
 
                    //transform unclipped desired size
                    Rect unclippedBoundsTransformed = Rect.Transform(new Rect(0, 0, unclippedDesiredSize.Width, unclippedDesiredSize.Height), ltd.Transform.Value);
                    unclippedDesiredSize.Width = unclippedBoundsTransformed.Width;
                    unclippedDesiredSize.Height = unclippedBoundsTransformed.Height; 
                }
 
                bool clipped = false; 

                // User-specified max size starts to "clip" the control here. 
                //Starting from this point desiredSize could be smaller then actually
                //needed to render the whole control
                if (desiredSize.Width > mm.maxWidth)
                { 
                    desiredSize.Width = mm.maxWidth;
                    clipped = true; 
                } 

                if (desiredSize.Height > mm.maxHeight) 
                {
                    desiredSize.Height = mm.maxHeight;
                    clipped = true;
                } 

                //transform desired size to layout slot space 
                if (ltd != null) 
                {
                    Rect childBoundsTransformed = Rect.Transform(new Rect(0, 0, desiredSize.Width, desiredSize.Height), ltd.Transform.Value); 
                    desiredSize.Width = childBoundsTransformed.Width;
                    desiredSize.Height = childBoundsTransformed.Height;
                }
 
                //  because of negative margins, clipped desired size may be negative.
                //  need to keep it as doubles for that reason and maximize with 0 at the 
                //  very last point - before returning desired size to the parent. 
                double clippedDesiredWidth = desiredSize.Width + marginWidth;
                double clippedDesiredHeight = desiredSize.Height + marginHeight; 

                // In overconstrained scenario, parent wins and measured size of the child,
                // including any sizes set or computed, can not be larger then
                // available size. We will clip the guy later. 
                if (clippedDesiredWidth > availableSize.Width)
                { 
                    clippedDesiredWidth = availableSize.Width; 
                    clipped = true;
                } 

                if (clippedDesiredHeight > availableSize.Height)
                {
                    clippedDesiredHeight = availableSize.Height; 
                    clipped = true;
                } 
 
                // Set transformed, unrounded size on layout transform, if any.
                if (ltd != null) 
                {
                    ltd.TransformedUnroundedDS = new Size(Math.Max(0, clippedDesiredWidth), Math.Max(0, clippedDesiredHeight));
                }
 
                // If using layout rounding, round desired size.
                if (useLayoutRounding) 
                { 
                    clippedDesiredWidth = UIElement.RoundLayoutValue(clippedDesiredWidth, DpiScaleX);
                    clippedDesiredHeight = UIElement.RoundLayoutValue(clippedDesiredHeight, DpiScaleY); 
                }

                //  Note: unclippedDesiredSize is needed in ArrangeCore,
                //  because due to the layout protocol, arrange should be called 
                //  with constraints greater or equal to child's desired size
                //  returned from MeasureOverride. But in most circumstances 
                //  it is possible to reconstruct original unclipped desired size. 
                //  In such cases we want to optimize space and save 16 bytes by
                //  not storing it on each FrameworkElement. 
                //
                //  The if statement conditions below lists the cases when
                //  it is NOT possible to recalculate unclipped desired size later
                //  in ArrangeCore, thus we save it into Uncommon Fields... 
                //
                //  Note 2: use SizeBox to avoid CLR boxing of Size. 
                //  measurements show it is better to allocate an object once than 
                //  have spurious boxing allocations on every resize
                SizeBox sb = UnclippedDesiredSizeField.GetValue(this); 
                if (clipped
                    || clippedDesiredWidth < 0
                    || clippedDesiredHeight < 0)
                { 
                    if (sb == null) //not yet allocated, allocate the box
                    { 
                        sb = new SizeBox(unclippedDesiredSize); 
                        UnclippedDesiredSizeField.SetValue(this, sb);
                    } 
                    else //we already have allocated size box, simply change it
                    {
                        sb.Width = unclippedDesiredSize.Width;
                        sb.Height = unclippedDesiredSize.Height; 
                    }
                } 
                else 
                {
                    if (sb != null) 
                        UnclippedDesiredSizeField.ClearValue(this);
                }

                return new Size(Math.Max(0, clippedDesiredWidth), Math.Max(0, clippedDesiredHeight)); 
            }
        } 
コード例 #35
0
        /// <summary>
        /// This functiuon positions the base at the location 'intersect'
        /// The idir is the direction that was used to intersect
        /// </summary>
        /// <param name="intersect"></param>
        /// <param name="idir"></param>
        /// <param name="inorm"></param>
        public void PositionBottom(ISectData dat)
        {
            // the bottom could be a tip or base
            // need to orient the bottom and position it.
            Point3d center;

            // for a base support, just slide it around
            if (m_subtype == eSubType.eBase)
            {
                center = Centroid(); // get the centroid of the selected portion of the object
                MinMax mm   = CalcMinMaxRange(s1i, s4i);
                float  dist = (float)((mm.m_max - mm.m_min) / 2);
                Translate(
                    (float)(dat.intersect.x - center.x),
                    (float)(dat.intersect.y - center.y),
                    (float)(dat.intersect.z - center.z + dist));
            }
            else if (m_subtype == eSubType.eIntra)  // bottom tip
            {
                // for a base tip, find the angle and angle it in
                Vector3d isectnorm = new Vector3d();
                //save the polygon intersection normal
                isectnorm.x = dat.poly.m_normal.x;
                isectnorm.y = dat.poly.m_normal.y;
                isectnorm.z = dat.poly.m_normal.z;
                isectnorm.Normalize();

                if (isectnorm.z < 0)
                {
                    isectnorm.z *= -1.0f;
                }
                // limit the z down to 45 degrees
                if (isectnorm.z < .75)
                {
                    isectnorm.z = .75f;
                }

                // re-genrate the points on the bottom of the foot
                ReGenSegmentPoints(mSC.htrad, mSC.cdivs, s1i, 0, true); // bottom of foot is the tip radius
                Matrix3D tMat = new Matrix3D();
                Vector3d vup  = new Vector3d(0, 1, 0);
                Vector3d dir  = new Vector3d(isectnorm.x, isectnorm.y, isectnorm.z);
                dir.Normalize();


                //direction should be upward at this point.
                //create a matrix transform
                tMat.LookAt(dir, vup);
                //transform the si1-s2i points to look at the vector
                TransformRange(tMat, s1i, s2i);
                //move the range of points to be touching the intersection point
                STranslateRange(dat.intersect.x, dat.intersect.y, dat.intersect.z, s1i, s2i);

                //now, get the center of s4i to s5i
                Point3d cnt = CalcCentroid(s2i, s4i);
                //translate to 0,0,0
                STranslateRange(-cnt.x, -cnt.y, -cnt.z, s2i, s4i);
                //reset the points,
                ReGenSegmentPoints(mSC.hbrad, mSC.cdivs, s2i, 0, false); // top of foot
                ReGenSegmentPoints(mSC.hbrad, mSC.cdivs, s3i, 0, false); // top of foot
                Point3d newp = new Point3d();
                newp.x = dat.intersect.x + (isectnorm.x * 2);
                newp.y = dat.intersect.y + (isectnorm.y * 2);
                newp.z = dat.intersect.z + (isectnorm.z * 2);
                STranslateRange(newp.x, newp.y, newp.z, s2i, s4i);

                Update();
            }
            //Update();
        }
コード例 #36
0
        /// <summary>
        /// Override of <seealso cref="UIElement.GetLayoutClip"/>. 
        /// </summary> 
        /// <returns>Geometry to use as additional clip in case when element is larger then available space</returns>
        protected override Geometry GetLayoutClip(Size layoutSlotSize) 
        {
            bool useLayoutRounding = this.UseLayoutRounding;

            if (useLayoutRounding) 
            {
                if (!CheckFlagsAnd(VisualFlags.UseLayoutRounding)) 
                { 
                    SetFlags(true, VisualFlags.UseLayoutRounding);
                } 
            }

            if (NeedsClipBounds || ClipToBounds)
            { 
                // see if  MaxWidth/MaxHeight limit the element
                MinMax mm = new MinMax(this); 
 
                //this is in element's local rendering coord system
                Size inkSize = this.RenderSize; 

                double maxWidthClip = (Double.IsPositiveInfinity(mm.maxWidth) ? inkSize.Width : mm.maxWidth);
                double maxHeightClip = (Double.IsPositiveInfinity(mm.maxHeight) ? inkSize.Height : mm.maxHeight);
 
                //need to clip because the computed sizes exceed MaxWidth/MaxHeight/Width/Height
                bool needToClipLocally = 
                     ClipToBounds //need to clip at bounds even if inkSize is less then maxSize 
                  || (DoubleUtil.LessThan(maxWidthClip, inkSize.Width)
                  || DoubleUtil.LessThan(maxHeightClip, inkSize.Height)); 

                //now lets say we already clipped by MaxWidth/MaxHeight, lets see if further clipping is needed
                inkSize.Width = Math.Min(inkSize.Width, mm.maxWidth);
                inkSize.Height = Math.Min(inkSize.Height, mm.maxHeight); 

                //if LayoutTransform is set, convert RenderSize to "outer bounds" 
                LayoutTransformData ltd = LayoutTransformDataField.GetValue(this); 
                Rect inkRectTransformed = new Rect();
                if (ltd != null) 
                {
                    inkRectTransformed = Rect.Transform(new Rect(0, 0, inkSize.Width, inkSize.Height), ltd.Transform.Value);
                    inkSize.Width = inkRectTransformed.Width;
                    inkSize.Height = inkRectTransformed.Height; 
                }
 
                //now see if layout slot should clip the element 
                Thickness margin = Margin;
                double marginWidth = margin.Left + margin.Right; 
                double marginHeight = margin.Top + margin.Bottom;

                Size clippingSize = new Size(Math.Max(0, layoutSlotSize.Width - marginWidth),
                                             Math.Max(0, layoutSlotSize.Height - marginHeight)); 

                bool needToClipSlot = ( 
                     ClipToBounds //forces clip at layout slot bounds even if reported sizes are ok 
                  || DoubleUtil.LessThan(clippingSize.Width, inkSize.Width)
                  || DoubleUtil.LessThan(clippingSize.Height, inkSize.Height)); 

                Transform rtlMirror = GetFlowDirectionTransform();

                if (needToClipLocally && !needToClipSlot) 
                {
                    Rect clipRect = new Rect(0, 0, maxWidthClip, maxHeightClip); 
 
                    if (useLayoutRounding)
                    { 
                        clipRect = UIElement.RoundLayoutRect(clipRect, DpiScaleX, DpiScaleY);
                    }

                    RectangleGeometry localClip = new RectangleGeometry(clipRect); 
                    if (rtlMirror != null) localClip.Transform = rtlMirror;
                    return localClip; 
                } 

                if (needToClipSlot) 
                {
                    Vector offset = ComputeAlignmentOffset(clippingSize, inkSize);

                    if (ltd != null) 
                    {
                        Rect slotClipRect = new Rect(-offset.X + inkRectTransformed.X, 
                                                     -offset.Y + inkRectTransformed.Y, 
                                                     clippingSize.Width,
                                                     clippingSize.Height); 

                        if (useLayoutRounding)
                        {
                            slotClipRect = UIElement.RoundLayoutRect(slotClipRect, DpiScaleX, DpiScaleY); 
                        }
 
                        RectangleGeometry slotClip = new RectangleGeometry(slotClipRect); 
                        Matrix m = ltd.Transform.Value;
                        if (m.HasInverse) 
                        {
                            m.Invert();
                            slotClip.Transform = new MatrixTransform(m);
                        } 

                        if (needToClipLocally) 
                        { 
                            Rect localClipRect = new Rect(0, 0, maxWidthClip, maxHeightClip);
 
                            if (useLayoutRounding)
                            {
                                localClipRect = UIElement.RoundLayoutRect(localClipRect, DpiScaleX, DpiScaleY);
                            } 

                            RectangleGeometry localClip = new RectangleGeometry(localClipRect); 
                            PathGeometry combinedClip = Geometry.Combine(localClip, slotClip, GeometryCombineMode.Intersect, null); 
                            if (rtlMirror != null) combinedClip.Transform = rtlMirror;
                            return combinedClip; 
                        }
                        else
                        {
                            if (rtlMirror != null) 
                            {
                                if (slotClip.Transform != null) 
                                    slotClip.Transform = new MatrixTransform(slotClip.Transform.Value * rtlMirror.Value); 
                                else
                                    slotClip.Transform = rtlMirror; 
                            }
                            return slotClip;
                        }
                    } 
                    else //no layout transform, intersect axis-aligned rects
                    { 
                        Rect slotRect = new Rect(-offset.X + inkRectTransformed.X, 
                                                 -offset.Y + inkRectTransformed.Y,
                                                  clippingSize.Width, 
                                                  clippingSize.Height);

                        if (useLayoutRounding)
                        { 
                            slotRect = UIElement.RoundLayoutRect(slotRect, DpiScaleX, DpiScaleY);
                        } 
 
                        if (needToClipLocally) //intersect 2 rects
                        { 
                            Rect localRect = new Rect(0, 0, maxWidthClip, maxHeightClip);

                            if (useLayoutRounding)
                            { 
                                localRect = UIElement.RoundLayoutRect(localRect, DpiScaleX, DpiScaleY);
                            } 
 
                            slotRect.Intersect(localRect);
                        } 

                        RectangleGeometry combinedClip = new RectangleGeometry(slotRect);
                        if (rtlMirror != null) combinedClip.Transform = rtlMirror;
                        return combinedClip; 
                    }
                } 
 
                return null;
            } 
            return base.GetLayoutClip(layoutSlotSize);
        }
コード例 #37
0
 public void UpdateElevation(MinMax elevationMinMax)
 {
     _renderer.material.SetVector("_elevationMinMax", new Vector4(elevationMinMax.Min, elevationMinMax.Max));
 }
コード例 #38
0
ファイル: GameManager.cs プロジェクト: saygt/ironclad
 private void initLaneBounds()
 {
     laneBounds[0] = new MinMax<float>(-7.5F, 11.3F);
     laneBounds[1] = new MinMax<float>(-9.0F, 13.0F);
     laneBounds[2] = new MinMax<float>(-10.6F, 14.6F);
     laneBounds[3] = new MinMax<float>(-12.1F, 16.3F);
     laneBounds[4] = new MinMax<float>(-13.7F, 17.9F);
 }
コード例 #39
0
 public void UpdateElevation(MinMax elevationMinMax)
 {
     settings.planetMaterial.SetVector("_elevationMinMax", new Vector4(elevationMinMax.Min, elevationMinMax.Max));
 }
コード例 #40
0
ファイル: ColourEvent.cs プロジェクト: osROSE/UnityRose
        /// <summary>
        /// Reads the event data from the underlying stream.
        /// </summary>
        /// <param name="reader">The reader.</param>
        public override void Read(BinaryReader reader)
        {
            base.Read(reader);

            Colour = new MinMax<Color>(reader.ReadColour4(), reader.ReadColour4());
        }
コード例 #41
0
ファイル: UIElement.cs プロジェクト: Hengle/Engine-Nine
        /// <summary>
        ///     Defines the template for core-level arrange layout definition.
        /// </summary>
        /// <remarks>
        ///     In WPF this method is defined on UIElement as protected virtual and has a base implementation.
        ///     FrameworkElement (which derrives from UIElement) creates a sealed implemention, similar to the below,
        ///     which discards UIElement's base implementation.
        /// </remarks>
        /// <param name = "finalRect">The final area within the parent that element should use to arrange itself and its child elements.</param>
        private void ArrangeCore(BoundingRectangle finalRect)
        {
            Thickness margin = this.Margin;

            Vector2 unclippedDesiredSize = isClippingRequired ? unclippedSize : DesiredSize.Deflate(margin);
            Vector2 finalSize            = new Vector2(finalRect.Width, finalRect.Height);

            finalSize = finalSize.Deflate(margin);

            isClippingRequired = false;

            if (finalSize.X < unclippedDesiredSize.X)
            {
                isClippingRequired = true;
                finalSize.X        = unclippedDesiredSize.X;
            }

            if (finalSize.Y < unclippedDesiredSize.Y)
            {
                isClippingRequired = true;
                finalSize.Y        = unclippedDesiredSize.Y;
            }

            if (HorizontalAlignment != HorizontalAlignment.Stretch)
            {
                finalSize.X = unclippedDesiredSize.X;
            }

            if (VerticalAlignment != VerticalAlignment.Stretch)
            {
                finalSize.Y = unclippedDesiredSize.Y;
            }

            var minMax = new MinMax(this);

            float largestWidth = Math.Max(unclippedDesiredSize.X, minMax.MaxWidth);

            if (largestWidth < finalSize.X)
            {
                finalSize.X = largestWidth;
            }

            float largestHeight = Math.Max(unclippedDesiredSize.Y, minMax.MaxHeight);

            if (largestHeight < finalSize.Y)
            {
                finalSize.Y = largestHeight;
            }

            Vector2 renderSize = this.ArrangeOverride(finalSize);

            this.RenderSize = renderSize;

            Vector2 inkSize = new Vector2(
                Math.Min(renderSize.X, minMax.MaxWidth), Math.Min(renderSize.Y, minMax.MaxHeight));

            isClippingRequired |= inkSize.X < renderSize.X || inkSize.Y < renderSize.Y;

            Vector2 clientSize = finalRect.Size.Deflate(margin);

            isClippingRequired |= clientSize.X < inkSize.X || clientSize.Y < inkSize.Y;

            Vector2 offset = this.ComputeAlignmentOffset(clientSize, inkSize);

            offset.X += finalRect.X + margin.Left;
            offset.Y += finalRect.Y + margin.Top;

            this.visualOffset = offset;
        }