public static string ToText(this MilitarismLevel militarism) { switch (militarism) { case MilitarismLevel.Civilized: return("Civilized"); case MilitarismLevel.Normal: return("Normal"); case MilitarismLevel.Militaristic: return("Militaristic"); default: return(null); } }
/// <summary> /// Modify the leader militarism level. /// </summary> /// <param name="value">The new militarism level for the leader.</param> public Militarism(MilitarismLevel value) : base(typeof(MilitarismLevel), value, InRange) { }