コード例 #1
0
        /// <summary>
        /// RegisterType a type mapping with the container, where the created instances will use
        /// the given <see cref="LifetimeManager"/>.
        /// </summary>
        /// <param name="from"><see cref="Type"/> that will be requested.</param>
        /// <param name="to"><see cref="Type"/> that will actually be returned.</param>
        /// <param name="name">Name to use for registration, null if a default registration.</param>
        /// <param name="lifetimeManager">The <see cref="LifetimeManager"/> that controls the lifetime
        /// of the returned instance.</param>
        /// <param name="injectionMembers">Injection configuration objects.</param>
        /// <returns>The <see cref="UnityContainer"/> object that this method was called on (this in C#, Me in Visual Basic).</returns>
        public IUnityContainer RegisterType(Type from, Type to, string name, LifetimeManager lifetimeManager, InjectionMember[] injectionMembers)
        {
            Guard.ArgumentNotNull(to, "to");
            if (string.IsNullOrEmpty(name))
            {
                name = null;
            }

            if (from != null && !from.IsGenericType && !to.IsGenericType)
            {
                Guard.TypeIsAssignable(from, to, "from");
            }

            registering(this, new RegisterEventArgs(from, to, name, lifetimeManager));

            if (injectionMembers.Length > 0)
            {
                ClearExistingBuildPlan(to, name);
                foreach (var member in injectionMembers)
                {
                    member.AddPolicies(from, to, name, policies);
                }
            }
            return(this);
        }
コード例 #2
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ファイル: Interception.cs プロジェクト: formist/LinkMe
        /// <summary>
        /// API to configure the default interception settings for a type.
        /// </summary>
        /// <param name="typeToIntercept">Type the interception is being configured for.</param>
        /// <param name="interceptor">The interceptor to use by default.</param>
        /// <returns>This extension object.</returns>
        public Interception SetDefaultInterceptorFor(Type typeToIntercept, IInstanceInterceptor interceptor)
        {
            Guard.ArgumentNotNull(typeToIntercept, "typeToIntercept");
            Guard.ArgumentNotNull(interceptor, "interceptor");
            GuardTypeInterceptable(typeToIntercept, interceptor);

            Context.Policies.Set <IInstanceInterceptionPolicy>(new InstanceInterceptionPolicy(interceptor), typeToIntercept);
            return(this);
        }
コード例 #3
0
 /// <summary>
 /// RegisterType an instance with the container.
 /// </summary>
 /// <remarks>
 /// <para>
 /// Instance registration is much like setting a type as a singleton, except that instead
 /// of the container creating the instance the first time it is requested, the user
 /// creates the instance ahead of type and adds that instance to the container.
 /// </para>
 /// </remarks>
 /// <param name="t">Type of instance to register (may be an implemented interface instead of the full type).</param>
 /// <param name="instance">Object to returned.</param>
 /// <param name="name">Name for registration.</param>
 /// <param name="lifetime">
 /// <para>If true, the container will take over the lifetime of the instance,
 /// calling Dispose on it (if it's <see cref="IDisposable"/>) when the container is Disposed.</para>
 /// <para>
 ///  If false, container will not maintain a strong reference to <paramref name="instance"/>. User is reponsible
 /// for disposing instance, and for keeping the instance from being garbage collected.</para></param>
 /// <returns>The <see cref="UnityContainer"/> object that this method was called on (this in C#, Me in Visual Basic).</returns>
 public override IUnityContainer RegisterInstance(Type t, string name, object instance, LifetimeManager lifetime)
 {
     Guard.ArgumentNotNull(instance, "instance");
     Guard.ArgumentNotNull(lifetime, "lifetime");
     Guard.TypeIsAssignable(t, instance.GetType(), "instance");
     registeringInstance(this,
                         new RegisterInstanceEventArgs(t,
                                                       instance,
                                                       name,
                                                       lifetime));
     return(this);
 }
コード例 #4
0
ファイル: Interception.cs プロジェクト: formist/LinkMe
        /// <summary>
        /// API to configure interception for a type.
        /// </summary>
        /// <param name="typeToIntercept">Type to intercept.</param>
        /// <param name="name">Name type is registered under.</param>
        /// <param name="interceptor">Instance interceptor to use.</param>
        /// <returns>This extension object.</returns>
        public Interception SetInterceptorFor(Type typeToIntercept, string name, IInstanceInterceptor interceptor)
        {
            Guard.ArgumentNotNull(typeToIntercept, "typeToIntercept");
            Guard.ArgumentNotNull(interceptor, "interceptor");
            GuardTypeInterceptable(typeToIntercept, interceptor);


            NamedTypeBuildKey          key    = new NamedTypeBuildKey(typeToIntercept, name);
            InstanceInterceptionPolicy policy = new InstanceInterceptionPolicy(interceptor);

            Context.Policies.Set <IInstanceInterceptionPolicy>(policy, key);
            return(this);
        }
コード例 #5
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        /// <summary>
        /// RegisterType a type mapping with the container, where the created instances will use
        /// the given <see cref="LifetimeManager"/>.
        /// </summary>
        /// <param name="from"><see cref="Type"/> that will be requested.</param>
        /// <param name="to"><see cref="Type"/> that will actually be returned.</param>
        /// <param name="name">Name to use for registration, null if a default registration.</param>
        /// <param name="lifetimeManager">The <see cref="LifetimeManager"/> that controls the lifetime
        /// of the returned instance.</param>
        /// <param name="injectionMembers">Injection configuration objects.</param>
        /// <returns>The <see cref="UnityContainer"/> object that this method was called on (this in C#, Me in Visual Basic).</returns>
        public override IUnityContainer RegisterType(Type from, Type to, string name, LifetimeManager lifetimeManager, params InjectionMember[] injectionMembers)
        {
            if (to != null && !from.IsGenericType && !to.IsGenericType)
            {
                Guard.TypeIsAssignable(from, to, "from");
            }
            registering(this, new RegisterEventArgs(from, to, name, lifetimeManager));

            if (injectionMembers.Length > 0)
            {
                Configure <InjectedMembers>()
                .ConfigureInjectionFor(to ?? from, name, injectionMembers);
            }
            return(this);
        }
コード例 #6
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        public override void AddPolicies(Type typeToCreate, string name, IPolicyList policies)
        {
            Guard.ArgumentNotNull(typeToCreate, "typeToCreate");
            PropertyInfo propInfo = typeToCreate.GetProperty(propertyName);

            GuardPropertyExists(propInfo, typeToCreate, propertyName);
            GuardPropertyIsSettable(propInfo);
            GuardPropertyIsNotIndexer(propInfo);
            InitializeParameterValue(propInfo);
            GuardPropertyValueIsCompatible(propInfo, parameterValue);

            SpecifiedPropertiesSelectorPolicy selector =
                GetSelectorPolicy(policies, typeToCreate, name);

            selector.AddPropertyAndValue(propInfo, parameterValue);
        }
コード例 #7
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        /// <summary>
        /// API to configure the default interception settings for a type.
        /// </summary>
        /// <param name="typeToIntercept">Type the interception is being configured for.</param>
        /// <param name="interceptor">The interceptor to use by default.</param>
        /// <returns>This extension object.</returns>
        public Interception SetDefaultInterceptorFor(Type typeToIntercept, IInstanceInterceptor interceptor)
        {
            Guard.ArgumentNotNull(typeToIntercept, "typeToIntercept");
            Guard.ArgumentNotNull(interceptor, "interceptor");
            GuardTypeInterceptable(typeToIntercept, interceptor);

            Context.Policies.Set <IInstanceInterceptionPolicy>(new FixedInstanceInterceptionPolicy(interceptor), typeToIntercept);

            // add policy injection behavior if using this configuration API to set the interceptor
            var interceptionBehaviorsPolicy = new InterceptionBehaviorsPolicy();

            interceptionBehaviorsPolicy.AddBehaviorKey(NamedTypeBuildKey.Make <PolicyInjectionBehavior>());
            Context.Policies.Set <IInterceptionBehaviorsPolicy>(interceptionBehaviorsPolicy, typeToIntercept);

            return(this);
        }
コード例 #8
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        public override void PreBuildUp(IBuilderContext context)
        {
            Guard.ArgumentNotNull(context, "context");
            Type typeToBuild = context.BuildKey.Type;

            if (typeToBuild.IsArray && typeToBuild.GetArrayRank() == 1)
            {
                Type elementType = typeToBuild.GetElementType();

                MethodInfo resolverMethod = GenericResolveArrayMethod.MakeGenericMethod(elementType);

                ArrayResolver resolver = (ArrayResolver)resolverMethod.CreateDelegate(typeof(ArrayResolver));

                context.Existing      = resolver(context);
                context.BuildComplete = true;
            }
        }
コード例 #9
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        /// <summary>
        /// Run an existing object through the container, and clean it up.
        /// </summary>
        /// <param name="o">The object to tear down.</param>
        public void Teardown(object o)
        {
            IBuilderContext context = null;

            try
            {
                Guard.ArgumentNotNull(o, "o");

                context =
                    new BuilderContext(GetStrategies().Reverse(), lifetimeContainer, policies, null, o);
                context.Strategies.ExecuteTearDown(context);
            }
            catch (Exception ex)
            {
                throw new ResolutionFailedException(o.GetType(), null, ex, context);
            }
        }
コード例 #10
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 /// <summary>
 /// Create an instance of <see cref="InjectionParameter"/> that stores
 /// the given value, using the runtime type of that value as the
 /// type of the parameter.
 /// </summary>
 /// <param name="parameterValue">Value to be injected for this parameter.</param>
 public InjectionParameter(object parameterValue)
     : base(parameterValue.GetType())
 {
     Guard.ArgumentNotNull(parameterValue, "parameterValue");
     this.parameterValue = parameterValue;
 }
コード例 #11
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 /// <summary>
 /// Starts the definition of a new <see cref="RuleDrivenPolicy"/>.
 /// </summary>
 /// <param name="policyName">The policy name.</param>
 /// <returns></returns>
 /// <remarks>This is a convenient way for defining a new policy and the <see cref="IMatchingRule"/>
 /// instances and <see cref="ICallHandler"/> instances that are required by a policy.
 /// <para/>
 /// This mechanism is just a shortcut for what can be natively expressed by wiring up together objects
 /// with repeated calls to the <see cref="IUnityContainer.RegisterType"/> method.
 /// </remarks>
 public PolicyDefinition AddPolicy(string policyName)
 {
     Guard.ArgumentNotNullOrEmpty(policyName, "policyName");
     return(new PolicyDefinition(policyName, this));
 }
コード例 #12
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 // FxCop warning suppressed: false positive, Guard class is doing validation
 public override object BuildUp(Type t, object existing, string name)
 {
     Guard.ArgumentNotNull(existing, "existing");
     Guard.TypeIsAssignable(t, existing.GetType(), "existing");
     return(DoBuildUp(t, existing, name));
 }
コード例 #13
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 // FxCop warning suppressed: false positive, Guard class is doing validation
 public object BuildUp(Type t, object existing, string name, params ResolverOverride[] resolverOverrides)
 {
     Guard.ArgumentNotNull(existing, "existing");
     Guard.InstanceIsAssignable(t, existing, "existing");
     return(DoBuildUp(t, existing, name, resolverOverrides));
 }
コード例 #14
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        /// <summary>
        /// Return instances of all registered types requested.
        /// </summary>
        /// <remarks>
        /// <para>
        /// This method is useful if you've registered multiple types with the same
        /// <see cref="Type"/> but different names.
        /// </para>
        /// <para>
        /// Be aware that this method does NOT return an instance for the default (unnamed) registration.
        /// </para>
        /// </remarks>
        /// <param name="t">The type requested.</param>
        /// <param name="resolverOverrides">Any overrides for the resolve calls.</param>
        /// <returns>Set of objects of type <paramref name="t"/>.</returns>
        public IEnumerable <object> ResolveAll(Type t, params ResolverOverride[] resolverOverrides)
        {
            Guard.ArgumentNotNull(t, "t");

            return((IEnumerable <object>) this.Resolve(t.MakeArrayType(), resolverOverrides));
        }