private void TestMagnitude(Vector3 v1, Vector3 v2, DXVec3 dx1, DXVec3 dx2) { Magnitudes = new float[4]; Magnitudes[0] = v1.Magnitude(); Magnitudes[1] = v2.Magnitude(); Magnitudes[2] = dx1.Length(); Magnitudes[3] = dx2.Length(); MagnitudesSq = new float[4]; MagnitudesSq[0] = v1.MagnitudeS(); MagnitudesSq[1] = v2.MagnitudeS(); MagnitudesSq[2] = dx1.LengthSq(); MagnitudesSq[3] = dx2.LengthSq(); }