コード例 #1
0
 public void Dispose()
 {
     isDisposed = true;
     databaseLock.Dispose();
     settingsProvider.GameSettingsChanged -= OnGameSettingsChanged;
     ((AssetDependencyManager)assetBuilderService.SessionViewModel.DependencyManager).AssetChanged -= OnAssetChanged;
     CompilerContext.Dispose();
     database.Clear();
 }