public void LoadCurrentTheme() { var themeFolder = WgibeatRootFolder + "\\Content\\Textures\\"; var currentTheme = Settings.Get <string>("Theme"); if (currentTheme != "Default") { TextureManager.LoadTheme(themeFolder + "Default"); Metrics.LoadFromFile(themeFolder + "Default\\metrics.txt"); Sounds.LoadFromFolder(WgibeatRootFolder + "\\Content\\SoundEffects\\Default"); } TextureManager.LoadTheme(themeFolder + currentTheme); Metrics.LoadFromFile(themeFolder + currentTheme + "\\metrics.txt"); Sounds.LoadFromFolder(WgibeatRootFolder + "\\Content\\SoundEffects\\" + currentTheme); }