コード例 #1
0
        public void CallStaticVoidMethod2ToAndFromJson()
        {
            var ruleBefore = MethodCallRulesFactory.CreateStaticVoidMethodCallRule("SomeVoidStaticMethod", "ModelForUnitTests.Game",
                                                                                   new List <Rule> {
                new ConstantRule <int> {
                    Value = "99"
                }
            });

            var jsonConverterForRule = new JsonConverterForRule();
            // convert to json
            var ruleJson = JsonConvert.SerializeObject(ruleBefore, jsonConverterForRule);

            _testOutputHelper.WriteLine($"ruleJson:{Environment.NewLine}{ruleJson}");
            // read from json
            var ruleAfter = JsonConvert.DeserializeObject <Rule>(ruleJson, jsonConverterForRule);

            var compileResult = ruleAfter.Compile();

            compileResult.Should().BeTrue();
            _testOutputHelper.WriteLine($"rule: {Environment.NewLine}" +
                                        $"{ruleAfter.ExpressionDebugView()}");

            Game.SomeStaticIntValue = 0;
            (ruleAfter as StaticVoidMethodCallRule)?.Execute();
            Game.SomeStaticIntValue.Should().Be(99);
        }
コード例 #2
0
        public void CallStaticVoidMethodUsingFactory()
        {
            var rule = MethodCallRulesFactory.CreateStaticVoidMethodCallRule("SomeVoidStaticMethod", "ModelForUnitTests.Game", null);

            var compileResult = rule.Compile();

            compileResult.Should().BeTrue();
            _testOutputHelper.WriteLine($"rule: {Environment.NewLine}" +
                                        $"{rule.ExpressionDebugView()}");

            Game.SomeStaticIntValue = 0;
            rule.Execute();
            Game.SomeStaticIntValue.Should().Be(1);
        }