private string GenerateSetup(MetaOperator metaOp, MetaOperatorPart codeMetaOpPart) { var lines = new List <string>(); var metaInputOpParts = metaOp.GetOrderedInputs(); var imageMetaInputOpParts = (from p in metaInputOpParts where p.OpPart.Type == FunctionType.Image select p).ToList(); foreach (var input in imageMetaInputOpParts) { var inputName = Utilities.AdjustOpPartNameForCode(input.Name); lines.Add(string.Format("using (var {0}View = new ShaderResourceView(context.D3DDevice, {0}))", inputName)); } lines.Add("{"); lines.Add(" _effect.GetVariableByName(\"RenderTargetSize\").AsVector().Set(new Vector2(_usedViewport.Width, _usedViewport.Height));"); var inputGroups = from input in metaInputOpParts group input by input.Name.Split(new[] { '.' })[0] into g select new { Name = g.Key, Inputs = g.ToArray() }; foreach (var group in inputGroups) { var inputGroupName = Utilities.AdjustOpPartNameForCode(group.Name); switch (group.Inputs[0].OpPart.Type) { case FunctionType.Float: switch (group.Inputs.Length) { case 1: lines.Add(string.Format(" _effect.GetVariableByName(\"{0}\").AsScalar().Set({0});", inputGroupName)); break; case 2: case 3: case 4: string vectorParams = Utilities.AdjustOpPartNameForCode(group.Inputs[0].Name); for (int i = 1; i < group.Inputs.Length; ++i) { vectorParams += ", " + Utilities.AdjustOpPartNameForCode(group.Inputs[i].Name); } lines.Add(string.Format(" _effect.GetVariableByName(\"{0}\").AsVector().Set(new Vector{1}({2}));", inputGroupName, group.Inputs.Length, vectorParams)); break; } break; case FunctionType.Image: lines.Add(string.Format(" _effect.GetVariableByName(\"{0}\").AsShaderResource().SetResource({0}View);", inputGroupName)); break; default: break; } } return(string.Join("\n", lines)); }
private string GenerateParameters(MetaOperator metaOp, MetaOperatorPart codeMetaOpPart) { var inputGroups = from input in metaOp.GetOrderedInputs() group input by input.Name.Split(new[] { '.' })[0] into g select new { Name = g.Key, Inputs = g.ToArray() }; var lines = new List <string>(); foreach (var group in inputGroups) { var inputGroupName = Utilities.AdjustOpPartNameForCode(group.Name); switch (group.Inputs[0].OpPart.Type) { case FunctionType.Float: switch (group.Inputs.Length) { case 1: lines.Add(string.Format("float {0};", inputGroupName)); break; case 2: case 3: case 4: lines.Add(string.Format("float{0} {1};", group.Inputs.Length, inputGroupName)); break; } break; case FunctionType.Image: lines.Add(string.Format("Texture2D {0};", inputGroupName)); break; default: break; } } return(string.Join("\n", lines)); }
private string GenerateInputIds(MetaOperator metaOp, MetaOperatorPart codeMetaOpPart) { var lines = new List <string>(); var inputs = metaOp.GetOrderedInputs().ToList(); inputs.Reverse(); if (inputs.Count > 0) { var inputName = Utilities.AdjustOpPartNameForCode(inputs[0].Name); lines.Insert(0, string.Format(" {0} = {1}", inputName, inputs.Count - 1)); } for (int i = 1; i < inputs.Count; ++i) { var inputName = Utilities.AdjustOpPartNameForCode(inputs[i].Name); lines.Insert(0, string.Format(" {0} = {1},", inputName, inputs.Count - 1 - i)); } lines.Insert(0, "{"); lines.Insert(0, "private enum InputId"); lines.Add("}"); return(string.Join("\n", lines)); }
private string GenerateParams(MetaOperator metaOp, MetaOperatorPart codeMetaOpPart) { var lines = new List <string>(); int idx = 0; var inputGroups = from input in metaOp.GetOrderedInputs() group input by input.Name.Split(new[] { '.' })[0] into g select new { Name = g.Key, Inputs = g.ToArray() }; foreach (var group in inputGroups) { foreach (var input in group.Inputs) { var inputName = Utilities.AdjustOpPartNameForCode(input.Name); switch (input.OpPart.Type) { case FunctionType.Float: { var typeConverter = input.IsEnum ? "(int) " : string.Empty; lines.Add(string.Format("var {0} = {1}inputs[(int)InputId.{0}].Eval(context).Value;", inputName, typeConverter)); break; } case FunctionType.Text: lines.Add(string.Format("var {0} = inputs[(int)InputId.{0}].Eval(context).Text;", inputName)); break; case FunctionType.Image: lines.Add(string.Format("var {0} = inputs[(int)InputId.{0}].Eval(context).Image; // Needs to be checked for null!", inputName)); break; case FunctionType.Dynamic: lines.Add(string.Format("var {0} = inputs[(int)InputId.{0}].Eval(context).Dynamic; // Needs to be checked for null!", inputName)); break; case FunctionType.Mesh: lines.Add(string.Format("var {0} = inputs[(int)InputId.{0}].Eval(context).Mesh;", inputName)); break; case FunctionType.Generic: case FunctionType.Scene: default: lines.Add(string.Format("var {0} = inputs[(int)InputId.{0}];", inputName)); break; } ++idx; } if (group.Inputs.Count() > 1) { // real group -> generate specific data type object (e.g. Color4, Vector3, ...) var groupName = Utilities.AdjustOpPartNameForCode(group.Name); string type = string.Empty; var firstInputName = group.Inputs[0].Name; var extensionIndex = firstInputName.IndexOf('.') + 1; var firstInputExtension = firstInputName.Substring(extensionIndex, firstInputName.Length - extensionIndex); var typeSize = group.Inputs.Count().ToString(); if (firstInputExtension == "R") { type = "Color4"; } else if (firstInputExtension == "X") { type = "Vector" + typeSize; } else if (firstInputExtension == "Width") { type = "Vector" + typeSize; } else { type = "Vector" + typeSize; } var groupLineBuilder = new StringBuilder(string.Format("var {0} = new {1}(", groupName, type)); foreach (var input in group.Inputs) { var inputName = Utilities.AdjustOpPartNameForCode(input.Name); groupLineBuilder.AppendFormat("{0}, ", inputName); } groupLineBuilder.Remove(groupLineBuilder.Length - 2, 2); // remove last ", " groupLineBuilder.Append(");"); lines.Add(groupLineBuilder.ToString()); } } return(string.Join("\n", lines)); }