void Awake() { _TextMessageView.SendToServerAsObservable().Subscribe(message => { _MessagingHub.SendTextMessageToServer(message); }) .AddTo(this); _TextMessageView.SendToAllClientsAsObservable().Subscribe(message => { _MessagingHub.SendTextMessageToAllClients(message); }) .AddTo(this); _MessagingHub.OnReceivedTextMessageAsObservable().Subscribe(item => { Debug.Log("[SimpleMultiplayer] Sender ID: " + item.senderId + ", TextMessage: " + item.message); }) .AddTo(this); }