public override void Randomize() { int arraylength = -1; Random rand = new Random(); int strlength; byte[] strbuf, myByte; //width width = rand.Next(); //height height = rand.Next(); //fps fps = (float)(rand.Next() + rand.NextDouble()); //controls arraylength = rand.Next(10); if (controls == null) { controls = new Messages.baxter_core_msgs.CameraControl[arraylength]; } else { Array.Resize(ref controls, arraylength); } for (int i = 0; i < controls.Length; i++) { //controls[i] controls[i] = new Messages.baxter_core_msgs.CameraControl(); controls[i].Randomize(); } }
public override byte[] Serialize(bool partofsomethingelse) { int currentIndex = 0, length = 0; bool hasmetacomponents = false; byte[] thischunk, scratch1, scratch2; List <byte[]> pieces = new List <byte[]>(); GCHandle h; //width scratch1 = new byte[Marshal.SizeOf(typeof(int))]; h = GCHandle.Alloc(scratch1, GCHandleType.Pinned); Marshal.StructureToPtr(width, h.AddrOfPinnedObject(), false); h.Free(); pieces.Add(scratch1); //height scratch1 = new byte[Marshal.SizeOf(typeof(int))]; h = GCHandle.Alloc(scratch1, GCHandleType.Pinned); Marshal.StructureToPtr(height, h.AddrOfPinnedObject(), false); h.Free(); pieces.Add(scratch1); //fps scratch1 = new byte[Marshal.SizeOf(typeof(Single))]; h = GCHandle.Alloc(scratch1, GCHandleType.Pinned); Marshal.StructureToPtr(fps, h.AddrOfPinnedObject(), false); h.Free(); pieces.Add(scratch1); //controls hasmetacomponents |= true; if (controls == null) { controls = new Messages.baxter_core_msgs.CameraControl[0]; } pieces.Add(BitConverter.GetBytes(controls.Length)); for (int i = 0; i < controls.Length; i++) { //controls[i] if (controls[i] == null) { controls[i] = new Messages.baxter_core_msgs.CameraControl(); } pieces.Add(controls[i].Serialize(true)); } //combine every array in pieces into one array and return it int __a_b__f = pieces.Sum((__a_b__c) => __a_b__c.Length); int __a_b__e = 0; byte[] __a_b__d = new byte[__a_b__f]; foreach (var __p__ in pieces) { Array.Copy(__p__, 0, __a_b__d, __a_b__e, __p__.Length); __a_b__e += __p__.Length; } return(__a_b__d); }
public override void Deserialize(byte[] SERIALIZEDSTUFF, ref int currentIndex) { int arraylength = -1; bool hasmetacomponents = false; object __thing; int piecesize = 0; byte[] thischunk, scratch1, scratch2; IntPtr h; //width piecesize = Marshal.SizeOf(typeof(int)); h = IntPtr.Zero; if (SERIALIZEDSTUFF.Length - currentIndex != 0) { h = Marshal.AllocHGlobal(piecesize); Marshal.Copy(SERIALIZEDSTUFF, currentIndex, h, piecesize); } if (h == IntPtr.Zero) { throw new Exception("Alloc failed"); } width = (int)Marshal.PtrToStructure(h, typeof(int)); Marshal.FreeHGlobal(h); currentIndex += piecesize; //height piecesize = Marshal.SizeOf(typeof(int)); h = IntPtr.Zero; if (SERIALIZEDSTUFF.Length - currentIndex != 0) { h = Marshal.AllocHGlobal(piecesize); Marshal.Copy(SERIALIZEDSTUFF, currentIndex, h, piecesize); } if (h == IntPtr.Zero) { throw new Exception("Alloc failed"); } height = (int)Marshal.PtrToStructure(h, typeof(int)); Marshal.FreeHGlobal(h); currentIndex += piecesize; //fps piecesize = Marshal.SizeOf(typeof(Single)); h = IntPtr.Zero; if (SERIALIZEDSTUFF.Length - currentIndex != 0) { h = Marshal.AllocHGlobal(piecesize); Marshal.Copy(SERIALIZEDSTUFF, currentIndex, h, piecesize); } if (h == IntPtr.Zero) { throw new Exception("Alloc failed"); } fps = (Single)Marshal.PtrToStructure(h, typeof(Single)); Marshal.FreeHGlobal(h); currentIndex += piecesize; //controls hasmetacomponents |= true; arraylength = BitConverter.ToInt32(SERIALIZEDSTUFF, currentIndex); currentIndex += Marshal.SizeOf(typeof(System.Int32)); if (controls == null) { controls = new Messages.baxter_core_msgs.CameraControl[arraylength]; } else { Array.Resize(ref controls, arraylength); } for (int i = 0; i < controls.Length; i++) { //controls[i] controls[i] = new Messages.baxter_core_msgs.CameraControl(SERIALIZEDSTUFF, ref currentIndex); } }