/// <summary> /// Ask host for full world sync. /// </summary> public void AskForFullWorldSync() { netPickupables.Clear(); Game.GameWorld.Instance.DestroyAllPickupables(); Messages.AskForWorldStateMessage msg = new Messages.AskForWorldStateMessage(); netManager.BroadcastMessage(msg, Steamworks.EP2PSend.k_EP2PSendReliable); }
/// <summary> /// Ask host for full world sync. /// </summary> public void AskForFullWorldSync() { Messages.AskForWorldStateMessage msg = new Messages.AskForWorldStateMessage(); netManager.BroadcastMessage(msg, Steamworks.EP2PSend.k_EP2PSendReliable); }
/// <summary> /// Ask host for full world sync. /// </summary> public void AskForFullWorldSync() { Messages.AskForWorldStateMessage msg = new Messages.AskForWorldStateMessage(); netManager.SendMessage(netManager.GetHostPlayer(), msg, Steamworks.EP2PSend.k_EP2PSendReliable); }