private void SrvProxy_ErrorMessage(object sender, MessageSubscriber.MessageEventArgs e) { Working = false; if (OnUploadError != null) { OnUploadError(sender, new FileSyncGui.UploadErrorEventArg(e.MessageText)); } }
static void client_ErrorMessage(object sender, MessageSubscriber.MessageEventArgs e) { //如果是分布式事务,这里应该回滚 Console.WriteLine("请求服务器错误:{0}", e.MessageText); }
void sessionProxy_ErrorMessage(object sender, MessageSubscriber.MessageEventArgs e) { }
void client_ErrorMessage(object sender, MessageSubscriber.MessageEventArgs e) { ResourceServerState = DistTrans3PCState.CommunicationInterrupt; PrintLog("MSF DTC({0}) Service Proxy Error:{1}", this.TransIdentity, e.MessageText); }
static void client_ErrorMessage(object sender, MessageSubscriber.MessageEventArgs e) { Console.WriteLine("---处理服务时错误:{0}", e.MessageText); }
void ServiceProxy_ErrorMessage(object sender, MessageSubscriber.MessageEventArgs e) { State = ConnectState.Failed; OnConnectedComplete(); }
void ServiceProxy_ErrorMessage(object sender, MessageSubscriber.MessageEventArgs e) { SaveCacheErrorMessage("Cache ServiceProxy Error:" + e.MessageText); }
void ServiceProxy_ErrorMessage(object sender, MessageSubscriber.MessageEventArgs e) { base.OnServiceProxyError(string.Format("source:{0}\r\nError Message:\r\n{1}", sender == null ? "null" : sender.GetType().FullName, e.MessageText)); View.ShowMsgAndLogout("网络错误", "请重新登录!"); }