private void rulesButton_Click(object sender, RoutedEventArgs e) { string rulesText = "游戏规则:\n将拼图碎片一一放在正确的位置上,当拼图完成时,记录完成的时间并计入榜单。\n"; var rulesPopup = new MessagePopUpWindow(rulesText, "我知道了"); rulesPopup.ShowWindow(); }
private void startButton_Click(object sender, RoutedEventArgs e) { var startPopup = new MessagePopUpWindow("", "确认难度"); startPopup.ShowWindow(); int d = startPopup.getDifficulty(); Frame.Navigate(typeof(Views.GameScene), d); }
private void rankingButton_Click(object sender, RoutedEventArgs e) { //todo: connect to the database List <Models.Record> top5Player = recordViewModel.getTop5Players(); string rankingText = "积分榜:\n昵称\t完成时长\t时间\n"; foreach (var n in top5Player) { rankingText += n.name + "\t" + n.finishTime + "\t" + n.date.ToString() + "\n"; } var rankingPopup = new MessagePopUpWindow(rankingText, "点个赞"); rankingPopup.ShowWindow(); }