/// <summary> /// ゲーム開始時のポップアップの非表示 /// </summary> /// <param name="n"></param> /// <returns></returns> IEnumerator MessageOFF(float n) { yield return(new WaitForSeconds(n)); Message.SetActive(false); Animator messagepopAnim = messagePop.GetComponent <Animator>(); messagepopAnim.SetBool("PopDown", false); }