public MessageList ListMessages(string status = "", int limit = 20, int offset = 0) { var messageLists = new MessageLists(); var messageList = new MessageLists(new MessageList { Limit = limit, Offset = offset, Status = status }); restClient.Retrieve(messageList); return(messageList.Object as MessageList); }
public static void SaveData(StatBars stats, Clock clock, MessageLists messageLists) { BinaryFormatter formatter = new BinaryFormatter(); string path = Application.persistentDataPath + "/player.binary"; FileStream stream = new FileStream(path, FileMode.Create); PlayerData data = new PlayerData(stats, clock, messageLists); formatter.Serialize(stream, data); stream.Close(); }
public ConversationMessageList ListConversationMessages(string conversationId, int limit = 20, int offset = 0) { ParameterValidator.IsNotNullOrWhiteSpace(conversationId, "conversationId"); var resource = new MessageLists(); var list = (ConversationMessageList)resource.Object; list.Limit = limit; list.Offset = offset; list.ConversationId = conversationId; restClient.Retrieve(resource); return(resource.Object as ConversationMessageList); }