public Channel(string name = null, int limit = 0, int joinPower = 0, int talkPower = 0) { commandHandler = new MessageHandler(); commandHandler.AddHandler((short)MessageHandler.ChannelCommands.DELETE, new Action <byte[]>(Command_Delete)); commandHandler.AddHandler((short)MessageHandler.ChannelCommands.RENAME, new Action <byte[]>(Command_Rename)); commandHandler.AddHandler((short)MessageHandler.ChannelCommands.EDIT, new Action <byte[]>(Command_Edit)); clients = new List <ServerClient>(); this.channelId = CHANNEL_NEXTID; CHANNEL_NEXTID++; this.joinPower = joinPower; this.talkPower = talkPower; if (name != null) { this.channelName = Data.MakeSafe(name, "Channel " + this.channelId); } else { this.channelName = "Channel " + this.channelId; } this.channelLimit = limit; }
private void Connect() { CreateChatPanel(); _client = new Client(); _client.Start(ip, port); _client.OnMessageReceived += MessageReceived; _handler = new MessageHandler(); _handler.AddHandler("chat", HandleChatMessage); _handler.AddHandler("greet", GreetHandleMessage); }
public async Task Handles_mapped_messages() { var handler = new MessageHandler<string>(s => s.Length == 1 ? typeof(SingleChar) : typeof(MultiChar)); var expected = 42; int actual = 0; handler.AddHandler<MultiChar>(s => actual = 100); handler.AddHandler<SingleChar>(s => actual = expected); await handler.Handle("a"); Assert.Equal(expected, actual); }
public async Task Handles_mapped_messages() { var handler = new MessageHandler <string>(s => s.Length == 1 ? typeof(SingleChar) : typeof(MultiChar)); var expected = 42; int actual = 0; handler.AddHandler <MultiChar>(s => actual = 100); handler.AddHandler <SingleChar>(s => actual = expected); await handler.Handle("a"); Assert.Equal(expected, actual); }
private void Start() { _server = new Server(7777); _server.Start(); _server.ClientConnectedEvent += OnClientConnect; _server.MessageReceivedEvent += OnMessage; _server.ClientDisconnectedEvent += OnClientDisconnect; _handler = new MessageHandler(); _handler.AddHandler("chat", HandleChatMessage); }
private void Start() { Application.targetFrameRate = 60; _server = new Server(); _server.Start(7777); _server.ClientConnectedEvent += OnClientConnect; _server.MessageReceivedEvent += OnMessage; _server.ClientDisconnectedEvent += OnClientDisconnect; _handler = new MessageHandler(); _handler.AddHandler("chat", HandleChatMessage); _console = new CommandConsole.Console(); _console.Initialize(); _console.Register("greet_all", ClientGreeter); }
private void AddHandlers() { _messageHandler.AddHandler(ScavengerClientMessageType.LobbyReady, reader => (object)null, (client, message, data) => client.LobbyReady(message.ClientId)); _messageHandler.AddHandler(ScavengerClientMessageType.EggFound, reader => (object)null, (client, message, data) => client.EggFound()); }
static FixedWeapon() { MessageHandler.AddHandler(MessageHandler.SubMod.FW_EngagerControl, Handler_EngagerControl); }
static Message() { MessageHandler.AddHandler(MessageHandler.SubMod.Message, FromClient); }
static GuidedMissile() { MessageHandler.AddHandler(MessageHandler.SubMod.GuidedMissile, ReceiveMissilePositions); }