protected void Awake() { meshFilter = GetComponent <MeshFilter>(); meshRenderer = GetComponent <MeshRenderer>(); meshData = new MeshRendererData(); meshGroup = new MeshRendererGroup(); meshLookup = new MeshRendererLookup(); }
protected void Awake() { this.meshFilter = (MeshFilter)((Component)this).GetComponent <MeshFilter>(); this.meshRenderer = (MeshRenderer)((Component)this).GetComponent <MeshRenderer>(); this.meshData = new MeshRendererData(); this.meshGroup = new MeshRendererGroup(); this.meshLookup = new MeshRendererLookup(); }