// Use this for initialization void Start() { if( refMeshFilter == null ) { refMeshFilter = GetComponent<MeshFilter>(); } meshManager = new MeshColorManager(); meshManager.Initialize( refMeshFilter ); meshManager.SetColor( color ); }
// Use this for initialization void Start() { meshManager = new MeshColorManager(); meshManager.Initialize( refMeshFilter ); }
void Start() { meshManager = new MeshColorManager(); meshManager.Initialize( refMeshFIlter ); meshManager.SetColor( from ); this.SetColorImmediate(); }
// Use this for initialization public override void Start() { base.Start(); meshManager = new MeshColorManager(); meshManager.Initialize( refRendererList ); }
// Use this for initialization public override void Start() { base.Start(); meshManager = new MeshColorManager(); meshManager.Initialize( refMeshFilter ); }