public void Collect_1MeshSupplierWith1Mesh_1MeshIsFound() { var scene = new OperatorPart(Guid.NewGuid(), new Utilities.ValueFunction()); var mesh1Supplier = new OperatorPart(Guid.NewGuid(), new MeshSupplier1Mesh()); scene.Connections.Add(mesh1Supplier); var meshCollector = new MeshCollector(_parentFunc); meshCollector.Collect(scene); Assert.AreEqual(1, meshCollector.NumberOfCollectedMeshes); }
public void Collect_1MeshSupplier_TransformEntryIsIdentity() { var scene = new OperatorPart(Guid.NewGuid(), new Utilities.ValueFunction()); var mesh1Supplier = new OperatorPart(Guid.NewGuid(), new MeshSupplier1Mesh()); scene.Connections.Add(mesh1Supplier); var meshCollector = new MeshCollector(_parentFunc); meshCollector.Collect(scene); Assert.AreEqual(Matrix.Identity, meshCollector.CollectedMeshes.First().Key); }
public void Collect_1MeshSupplierWithTransformX100Before_TransformEntryIsX100() { var scene = new OperatorPart(Guid.NewGuid(), new Utilities.ValueFunction()); var mesh1Supplier = new OperatorPart(Guid.NewGuid(), new MeshSupplier1Mesh()); var transformX100 = new OperatorPart(Guid.NewGuid(), new TransformX100()); scene.Connections.Add(transformX100); transformX100.Connections.Add(mesh1Supplier); var meshCollector = new MeshCollector(_parentFunc); meshCollector.Collect(scene); Assert.AreEqual(Matrix.Translation(100, 0, 0), meshCollector.CollectedMeshes.First().Key); }
public void Collect_2MeshSupplierFirstWith1MeshSecondWith2Meshes_3MeshesAreFound() { var scene = new OperatorPart(Guid.NewGuid(), new Utilities.ValueFunction()); var mesh1Supplier = new OperatorPart(Guid.NewGuid(), new MeshSupplier1Mesh()); var mesh2Supplier = new OperatorPart(Guid.NewGuid(), new MeshSupplier2Meshes()); scene.Connections.Add(mesh1Supplier); scene.Connections.Add(mesh2Supplier); var meshCollector = new MeshCollector(_parentFunc); meshCollector.Collect(scene); Assert.AreEqual(3, meshCollector.NumberOfCollectedMeshes); }
public void Collect_2MeshSupplierWith3MeshesOneWithTransformBefore_2TransformEntriesAreFound() { var scene = new OperatorPart(Guid.NewGuid(), new Utilities.ValueFunction()); var mesh1Supplier = new OperatorPart(Guid.NewGuid(), new MeshSupplier1Mesh()); var mesh2Supplier = new OperatorPart(Guid.NewGuid(), new MeshSupplier2Meshes()); var transformX100 = new OperatorPart(Guid.NewGuid(), new TransformX100()); scene.Connections.Add(mesh2Supplier); scene.Connections.Add(transformX100); transformX100.Connections.Add(mesh1Supplier); var meshCollector = new MeshCollector(_parentFunc); meshCollector.Collect(scene); Assert.AreEqual(2, meshCollector.CollectedMeshes.Count); }