コード例 #1
0
    public void LockIn()
    {
        MeshAlpha interpolator = GetComponent <MeshAlpha>();

        interpolator.StartColor = renderer.material.color;
        interpolator.EndColor   = colors[1];
        animation.Play(lightupAnimation.name);
    }
コード例 #2
0
    public void LightUp()
    {
        MeshAlpha interpolator = GetComponent <MeshAlpha>();

        interpolator.StartColor = renderer.material.color;
        interpolator.EndColor   = colors[0];
        this.type = 0;
        StartCoroutine(PlayLightupAnimation());
    }