コード例 #1
0
    public void Execute()
    {
        if (mStartDelay > 0.0f)
        {
            mStartDelay -= Time.deltaTime;
            return;
        }

        if (mSizeCounter < laser_size)
        {
            mSizeCounter += 20.0f * Time.deltaTime;

            if (mSizeCounter > laser_size)
            {
                mSizeCounter = laser_size;
                GameObject laser = MerlionBoss.Instantiate(owner.mSingleLaserPrefab, new Vector3(0.0f, 0.0f, 0.0f), Quaternion.Euler(0.0f, 0.0f, -90.0f)) as GameObject;
                laser.transform.position = new Vector2(player_x, laser.transform.position.y);
            }

            owner.mLaserMouth.transform.localScale = new Vector2(1.0f, 1.0f);
            mLaserTransform.localScale             = new Vector3(laser_size, mSizeCounter, 0.0f);

            return;
        }

        mEndDelay -= Time.deltaTime;
        if (mEndDelay <= 0.0f)
        {
            owner.mStateMachine.ChangeState(0);
        }
    }