public override void Active() { Orbwalker.DisableAttacking = W.Handle.ToggleState == 2 && ComboMenu.checkbox("disableAA") && Common.orbmode(Orbwalker.ActiveModes.Combo); var f = (QMissle?.StartPosition.Distance(QMissle.Position) + Q.Width) / 16; if (f != null) { Qsize = (float)f; } Q.Range = (uint)Menuini.slider("qrange"); W.Range = (uint)Menuini.slider("wmax"); W2.Range = (uint)Menuini.slider("wmin"); }
public override void Active() { W.Range = (uint)(900 - Menuini.slider("wr")); }