public override void OpenThis(MenuTokenAbstract GetTok = null) { base.OpenThis(GetTok); PauseObject.GetComponent <CanvasGroup> ( ).DOFade(1, .2f); PauseText.transform.DOScale(7, 0); PauseText.transform.DOScale(1, .15f); }
public override void OpenThis(MenuTokenAbstract GetTok = null) { base.OpenThis(GetTok); fixBackShop.SetActive(true); currCatSeled = DefCatSelected; if (currItemSeled != currCatSeled.DefautItem) { CheckSelectItem(false); } currItemSeled = currCatSeled.DefautItem; CheckSelectItem(true); }
public void OpenThisMenu(MenuType thisType, MenuTokenAbstract GetTok = null) { UiParent thisUi; if (AllMenu.TryGetValue(thisType, out thisUi)) { InGame.SetActive(false); if (menuOpen != MenuType.Nothing) { CloseThisMenu(true); } menuOpen = thisType; GlobalBack.SetActive(true); thisUi.OpenThis(GetTok); } }
public override void OpenThis(MenuTokenAbstract GetTok = null) { base.OpenThis(GetTok); Debug.Log("GameOver"); GameOverTok thisTok = GetTok as GameOverTok; PointsGameOver.text = Mathf.RoundToInt(thisTok.totalDist).ToString(); YouGameOver.DOFade(0, 0); MadeGameOver.DOFade(0, 0); PointsGameOver.DOFade(0, 0); YouGameOver.transform.DOScale(5, 0); MadeGameOver.transform.DOScale(5, 0); PointsGameOver.transform.DOScale(5, 0); BarGameOver.transform.DOScaleY(0, 0); PatternGameOver.transform.DOLocalMoveY(-60, 5f).SetEase(Ease.Linear).OnComplete(() => { PatternGameOver.transform.DOLocalMoveY(1092, 0); }).SetLoops(-1, LoopType.Restart); gameObject.GetComponent <CanvasGroup>().DOFade(1f, 1.5f).OnComplete(() => { YouGameOver.DOFade(1, .25f); YouGameOver.transform.DOScale(1, .25f).OnComplete(() => { MadeGameOver.DOFade(1, .25f); MadeGameOver.transform.DOScale(1, .25f).OnComplete(() => { PointsGameOver.DOFade(1, .25f); BarGameOver.transform.DOScaleY(1.25f, .2f).OnComplete(() => { BarGameOver.transform.DOScaleY(1, .05f); }); PointsGameOver.transform.DOScale(1, .25f); DOVirtual.DelayedCall(1.5f, () => { PressGameOver.GetComponent <CanvasGroup>().DOFade(1, .5f); }); }); }); }); }
public void OpenThisMenu(MenuType thisType, MenuTokenAbstract GetTok = null) { UiParent thisUi; //Debug.Log ( "open " + thisType ); if (AllMenu.TryGetValue(thisType, out thisUi)) { if (menuOpen == thisType) { return; } if (menuOpen != MenuType.Nothing) { CloseThisMenu( ); } menuOpen = thisType; thisUi.OpenThis(GetTok); } }
public virtual void OpenThis(MenuTokenAbstract GetTok = null) { gameObject.SetActive(true); }
public override void OpenThis(MenuTokenAbstract GetTok = null) { base.OpenThis(GetTok); }
public override void OpenThis(MenuTokenAbstract GetTok = null) { gameObject.SetActive(true); }