void OnGUI() { // state = state.renderGUI(new Vector2(pageShift,0),_guiStyle); MenuState tmp_state; //renders shifted menu if (state != oldState) offset++; oldState = state; // oldState = oldState.renderGUI(new Vector2(pageShift - Screen.width,0),_guiStyle); tmp_state = oldState.renderGUI(new Vector2(pageShift - Screen.width,0),_guiSkin); if (tmp_state != MenuManager.none) state = tmp_state; }