private void InitalizeScenes() { var menuScene = new MenuScene(this.Content, this.Window); var gameScene = new GameScene(this.Content, this.Window, _camera); var loadingScene = new LoadingScene(this.Content, this.Window); menuScene.Initalize(); gameScene.Initalize(); loadingScene.Initalize(); Engine.Services.Get <SceneManager>().AddScene(menuScene, "menuScene"); Engine.Services.Get <SceneManager>().AddScene(gameScene, "gameScene"); Engine.Services.Get <SceneManager>().AddScene(loadingScene, "loadingScene"); Engine.Services.Get <SceneManager>().SetActiveScene("menuScene"); }