public void CheckOptionFocusedAndDoTheCorrectAction() { if (iOptionFocused == listOptions.Count - 2) { Debug.Log("Back Button..."); ResetAndHideMenuWithBackButton(); } else if (iOptionFocused == listOptions.Count - 1) { Debug.Log("Quitting game..."); myMenuInputController.QuitGame(); } else { myMenuInputController.SetOptionsFocused(false); EnableClickInButtons(false); myOptSuboptComunicator.ActivateAllSuboptionsOfAnOption(listOptions, GetTextFromOptionFocused()); } }
public void QuitGame() { myInputController.QuitGame(); }