コード例 #1
0
ファイル: PopupMenu.cs プロジェクト: Sacristan/shaderschool
 // Construct with descriptor
 public ExecutableMenuItem( string category, string name, MenuExecute execute, string descriptor)
 {
     _category = category;
     _name = name;
     _execute = execute;
     Desc = descriptor;
 }
コード例 #2
0
 // Construct with descriptor
 public ExecutableMenuItem(string category, string name, MenuExecute execute, string descriptor)
 {
     _category = category;
     _name     = name;
     _execute  = execute;
     Desc      = descriptor;
 }
コード例 #3
0
ファイル: PopupMenu.cs プロジェクト: Sacristan/shaderschool
 public ExecutableMenuItem( string category, string name, MenuExecute execute )
 {
     _category = category;
     _name = name;
     _execute = execute;
 }
コード例 #4
0
 public ExecutableMenuItem(string category, string name, MenuExecute execute)
 {
     _category = category;
     _name     = name;
     _execute  = execute;
 }