コード例 #1
0
        /// <summary>
        /// Creates the play options menu.
        /// </summary>
        private void CreatePlayOptionsMenu()
        {
            // new menuEntity for play options
            PlayOptionsMenu = new MenuEntity();

            // Play button
            PlayOptionsMenu.AddMenuItemModel(new MenuItemModel()
            {
                DisplayText    = "Play",
                IsSelected     = true,
                ParentSelected = true,
                IsVisible      = true,
                RelayCommand   = new RelayCommand(() => { MediaPlayerModel.GetInstance.PlayMediaFullScreen(PlayOptions.Play); })
            });

            // Play All button
            PlayOptionsMenu.AddMenuItemModel(new MenuItemModel()
            {
                DisplayText    = "Play All",
                IsSelected     = false,
                ParentSelected = true,
                IsVisible      = true,
                RelayCommand   = new RelayCommand(() => { MediaPlayerModel.GetInstance.PlayMediaFullScreen(PlayOptions.PlayAll); })
            });

            // Suffle Button
            PlayOptionsMenu.AddMenuItemModel(new MenuItemModel()
            {
                DisplayText    = "Shuffle",
                IsSelected     = false,
                ParentSelected = true,
                IsVisible      = true,
                RelayCommand   = new RelayCommand(() => { MediaPlayerModel.GetInstance.PlayMediaFullScreen(PlayOptions.Shuffle); })
            });

            // Repeat Button
            PlayOptionsMenu.AddMenuItemModel(new MenuItemModel()
            {
                DisplayText    = "Repeat",
                IsSelected     = false,
                ParentSelected = true,
                IsVisible      = true,
                RelayCommand   = new RelayCommand(() => { MediaPlayerModel.GetInstance.PlayMediaFullScreen(PlayOptions.Repeat); })
            });
        }
コード例 #2
0
        /// <summary>
        /// Creates the game options menu.
        /// </summary>
        private void CreateGameOptionsMenu()
        {
            this.GameOptionsMenu = new MenuEntity();

            // Play game option
            GameOptionsMenu.AddMenuItemModel(new MenuItemModel()
            {
                DisplayText    = "Play",
                IsSelected     = true,
                ParentSelected = true,
                RelayCommand   = new RelayCommand(() => {
                })
            });

            // Save current cover option
            GameOptionsMenu.AddMenuItemModel(new MenuItemModel()
            {
                DisplayText    = "Save Current Cover",
                IsSelected     = false,
                ParentSelected = true,
                RelayCommand   = new RelayCommand(() => {
                })
            });
        }