public ulong GetUsedPhysicalMemory(MemoryUnitMode unit) { ulong usedPhysicalMemory = GetPhysicalMemSize() - GetAvailablePhysicalMemory(); return((ulong)ConvertBytes(usedPhysicalMemory, (int)unit)); }
public ulong GetAvailablePhysicalMemory(MemoryUnitMode unit) { ulong availablePhysicalMemory = cinf.AvailablePhysicalMemory; return((ulong)ConvertBytes(availablePhysicalMemory, (int)unit)); }