コード例 #1
0
ファイル: Player.cs プロジェクト: patrichs/SharpAimCSharp
        public bool TriggerBot()
        {
            if (!IsTriggerEnabled)
            {
                return(false);
            }

            var address = _clientModule.BaseAddress.ToInt32() + (int)Base.MainOffsets.ForceFire;

            if (IsInCrosshair == 0)
            {
                if (_process.Read <byte>(new IntPtr(address), false) == 5)
                {
                    _process.Write(new IntPtr(address), 4, false);
                }
            }

            if (IsInCrosshair > 0 && IsInCrosshair < 32)
            {
                _entity.SingleEntity(IsInCrosshair);

                if (Team != _entity.Team)
                {
                    _process.Write(new IntPtr(address), 5, false);
                    return(true);
                }
            }

            return(false);
        }
コード例 #2
0
        private void button1_Click(object sender, EventArgs e)
        {
            if (!File.Exists(config.ClientDirectory))
            {
                GetOps(config);
            }

            var server = config.Servers.Find(i => i.ServerName == comboBox1.Text);

            if (server == null)
            {
                MessageBox.Show("Error, Check config.");
                return;
            }

            STARTUPINFO         si = new STARTUPINFO();
            PROCESS_INFORMATION pi = new PROCESS_INFORMATION();
            bool success           = NativeMethods.CreateProcess(config.ClientDirectory, null,
                                                                 IntPtr.Zero, IntPtr.Zero, false,
                                                                 ProcessCreationFlags.CREATE_SUSPENDED,
                                                                 IntPtr.Zero, null, ref si, out pi);

            MemorySharp memory;

            try
            {
                memory = new MemorySharp((int)pi.dwProcessId);
            }
            catch
            {
                MessageBox.Show("This application needs to run as admin.");
                return;
            }
            var payload  = new byte[7];
            var segments = server.IPAddress.Split('.');


            if (server.ClientVersion == 718 && segments.Length == 4)
            {
                payload[0] = Convert.ToByte(segments[3]);
                payload[1] = 0x6A;
                payload[2] = Convert.ToByte(segments[2]);
                payload[3] = 0x6A;
                payload[4] = Convert.ToByte(segments[1]);
                payload[5] = 0x6A;
                payload[6] = Convert.ToByte(segments[0]);

                memory.Write((IntPtr)(0x400000 + server.HookTable), payload, false);
                memory.Write((IntPtr)(0x400000 + server.PatchTable), payload, false);

                //kill
                memory.Write((IntPtr)(0x400000 + server.SplashPtr), 0x87, false);
            }

            IntPtr ThreadHandle = pi.hThread;

            NativeMethods.ResumeThread(ThreadHandle);
        }
コード例 #3
0
        public void PlayReversal()
        {
#if DEBUG
            Console.WriteLine("Play Reversal");
#endif
            var fc = FrameCount();
            _memorySharp.Write <byte>(_newmembase, _remoteCodeAOB, false);
            while (FrameCount() < fc + 1)
            {
            }
            _memorySharp.Write <byte>(_newmembase, _originalCodeAOB, false);
        }
コード例 #4
0
 private void numericUpDown_fov_ValueChanged(object sender, EventArgs e)
 {
     if (!isDDRunning())
     {
         return;
     }
     m.Write <int>(new IntPtr(pFov + 0x14C), (int)((NumericUpDown)sender).Value, false);
 }
コード例 #5
0
 private void button1_Click(object sender, EventArgs e)
 {
     if (isValidSequence() && currentoffset != IntPtr.Zero)
     {
         var inputs = parseInputs();
         ms.Write <int>(currentoffset, inputs);
     }
 }
コード例 #6
0
        public void waitAndReversal(SlotInput slotInput, int wakeupTiming)
        {
            int fc     = FrameCount();
            var frames = wakeupTiming - slotInput.WakeupFrameIndex - 1;

            while (FrameCount() < fc + frames)
            {
            }
            lock (_memorySharp)
            {
#if DEBUG
                Console.WriteLine("Reversal!");
#endif
                _memorySharp.Write <byte>(_flagmembase, 0, false);
                Thread.Sleep(320); //20 frames, approximately, it's actually 333.333333333 ms.  Nobody should be able to be knocked down and get up in this time, causing the code to execute again.
#if DEBUG
                Console.WriteLine("Reversal Wait Finished!");
#endif
            }
        }
コード例 #7
0
 private void btnLoadRecording_Click(object sender, EventArgs e)
 {
     using (var dialog = new OpenFileDialog
     {
         Filter = "Dummy Recording|*.acrdummy",
         Title = "Load a saved dummy recording",
         RestoreDirectory = true
     })
     {
         if (dialog.ShowDialog() == DialogResult.OK)
         {
             var recording = File.ReadAllBytes(dialog.FileName);
             using (MemorySharp sharp = new MemorySharp(process))
             {
                 sharp.Write(recordingOffset, recording);
             }
         }
     }
 }
コード例 #8
0
        public void AttachToProcess()
        {
            var process = Process.GetProcessesByName(_ggprocname).FirstOrDefault();

            if (process == null)
            {
                throw new Exception("GG process not found!");
            }

            _memorySharp             = new MemorySharp(process);
            _nonRelativeScriptOffset = IntPtr.Add(_memorySharp.Modules.MainModule.BaseAddress, (int)_scriptOffset);
            _newmem     = _memorySharp.Memory.Allocate(128);
            _newmembase = _newmem.Information.AllocationBase;
            var originalCodeAOB = _memorySharp.Assembly.Assembler.Assemble("mov ebp,[ebp+0x0C]\n" + "test [edx],ebp\n" + String.Format("jmp 0x{0}", (_nonRelativeScriptOffset + 5).ToString("X8")), _newmembase);

            _originalCodeAOB = new byte[originalCodeAOB.Length + 20];
            originalCodeAOB.CopyTo(_originalCodeAOB, 0);
            _remoteCodeAOB = _memorySharp.Assembly.Assembler.Assemble(String.Format("mov ebp,[ebp+0x0C]\n" + "cmp edi,3\n" + "jne 0x{0}\n" + "mov ebp,[edx]\n" + "test [edx],ebp\n" + "jmp 0x{1}", IntPtr.Add(_newmembase, 0xA).ToString("X8"), (_nonRelativeScriptOffset.ToInt32() + 5).ToString("X8")), _newmembase);
            _memorySharp.Write <byte>(_newmembase, _originalCodeAOB, false);
        }
コード例 #9
0
        /// <summary>
        /// Patches the value inside the running process memory
        /// with the value of the given YuGiValue
        /// </summary>
        /// <param name="value">YuGiValue that will be patched inside memory</param>
        public static void PatchMemory(YuGiValue value)
        {
            if (_instance == null)
            {
                return;
            }
            if (MemorySharp == null)
            {
                return;
            }

            try
            {
                MemorySharp.Write((IntPtr)value.Offset, value.Value);
            }
            catch (Exception e)
            {
                MessageBox.Show("Critical Error!\n\r\n\rDid you just closed the Game?\n\rApplication will now close!\n\r" + e);
                Application.Exit();
                return;
            }
        }
コード例 #10
0
        public void AttachToProcess()
        {
            var process = Process.GetProcessesByName(_ggprocname).FirstOrDefault();

            if (process == null)
            {
                throw new Exception("GG process not found!");
            }

            _memorySharp             = new MemorySharp(process);
            _nonRelativeScriptOffset = IntPtr.Add(_memorySharp.Modules.MainModule.BaseAddress, (int)_scriptOffset);
            _newmem      = _memorySharp.Memory.Allocate(128);
            _newmembase  = _newmem.Information.AllocationBase;
            _flagmem     = _memorySharp.Memory.Allocate(128);
            _flagmembase = _flagmem.Information.AllocationBase;
            var remoteASMstring = String.Format("mov ebp,[eax+0x40]\n" + "mov ebp,[ebp+0x0C]\n" + "cmp edi,3\n" + "jne 0x{0}\n" + "cmp BYTE [0x{2}], 1\n" + "je 0x{3}\n" +
                                                "mov DWORD [0x{4}], 0x200\n" + "and DWORD [0x{4}], eax\n" + "cmp DWORD [0x{4}], 0x200\n" + "jne 0x{0}\n" + "mov DWORD [0x{4}], eax\n" + "mov BYTE [0x{2}], 1\n" + "jmp 0x{0}\n" +
                                                "cmp DWORD [0x{4}], eax\n" + "jne 0x{0}\n" + "cmp BYTE [0x{1}],0\n" + "jne 0x{0}\n" + "mov ebp,[edx]\n" + "mov BYTE [0x{1}], 1\n" + "jmp 0x{0}",
                                                (_nonRelativeScriptOffset.ToInt32() + 6).ToString("X8"), _flagmembase.ToString("X8"), IntPtr.Add(_flagmembase, 1).ToString("X8"), IntPtr.Add(_newmembase, 0x49).ToString("X8"), IntPtr.Add(_flagmembase, 4).ToString("X8"));

            _remoteCodeAOB = _memorySharp.Assembly.Assembler.Assemble(remoteASMstring, _newmembase);
            _memorySharp.Write <byte>(_newmembase, _remoteCodeAOB, false);
        }
コード例 #11
0
 internal static void Write <T>(uint address, T value)
 {
     process.Write <T>(new IntPtr(address), value, false);
 }
コード例 #12
0
        private void frmMain_Load_1(object sender, EventArgs e)
        {
            var daPath = @"C:\ProgramData\Lorule\7.18\Darkages.exe";

            var server = config.Servers[config.SelectedIndex];

            STARTUPINFO         si = new STARTUPINFO();
            PROCESS_INFORMATION pi = new PROCESS_INFORMATION();
            bool success           = NativeMethods.CreateProcess(daPath, null,
                                                                 IntPtr.Zero, IntPtr.Zero, false,
                                                                 ProcessCreationFlags.CREATE_SUSPENDED,
                                                                 IntPtr.Zero, null, ref si, out pi);

            MemorySharp memory;

            try
            {
                memory = new MemorySharp((int)pi.dwProcessId);
            }
            catch (Exception error)
            {
                MessageBox.Show(string.Format("Fatal Launch Error: {0}", error.Message + "\n" + error.StackTrace));
                File.WriteAllText("lorule_lerror.txt", string.Format("Fatal Launch Error: {0}", error.Message + "\n" + error.StackTrace));
                return;
            }
            var payload  = new byte[7];
            var segments = server.IPAddress.Split('.');


            if (server.IPAddress.Contains(".com") || server.IPAddress.Contains("www.") || segments.Length != 4)
            {
                var ip       = Dns.GetHostAddresses(server.IPAddress)[0];
                var ipString = ip.ToString();

                payload[0] = Convert.ToByte(ipString[3]);
                payload[1] = 0x6A;
                payload[2] = Convert.ToByte(ipString[2]);
                payload[3] = 0x6A;
                payload[4] = Convert.ToByte(ipString[1]);
                payload[5] = 0x6A;
                payload[6] = Convert.ToByte(ipString[0]);

                memory.Write((IntPtr)(0x400000 + server.HookTable), payload, false);
                memory.Write((IntPtr)(0x400000 + server.PatchTable), payload, false);
            }
            else
            {
                if (server.ClientVersion == 718 && segments.Length == 4)
                {
                    payload[0] = Convert.ToByte(segments[3]);
                    payload[1] = 0x6A;
                    payload[2] = Convert.ToByte(segments[2]);
                    payload[3] = 0x6A;
                    payload[4] = Convert.ToByte(segments[1]);
                    payload[5] = 0x6A;
                    payload[6] = Convert.ToByte(segments[0]);

                    memory.Write((IntPtr)(0x400000 + server.HookTable), payload, false);
                    memory.Write((IntPtr)(0x400000 + server.PatchTable), payload, false);
                }
            }

            IntPtr ThreadHandle = pi.hThread;

            NativeMethods.ResumeThread(ThreadHandle);

            CheckAdmin();

            try
            {
                var Memory = new MemorySharp((int)pi.dwProcessId);
                {
                    var injection = Memory.Modules.Inject(LOR_DLL);

                    if (injection.IsValid)
                    {
                        Console.Beep();
                    }
                }
            }
            catch
            {
            }
        }
コード例 #13
0
 /// <summary>
 /// Assembles mnemonics and injects the corresponding assembly code into the remote process at the specified address.
 /// </summary>
 /// <param name="asm">The mnemonics to inject.</param>
 /// <param name="address">The address where the assembly code is injected.</param>
 public void Inject(string asm, IntPtr address)
 {
     MemorySharp.Write(address, Assembler.Assemble(asm, address), false);
 }
コード例 #14
0
 private void TeleportToDestination()
 {
     if (GameProcess != null)
     {
         if (GameProcess.IsRunning == true)
         {
             PointerAddress = GameProcess.Read <int>(CharacterPointers.CurrentCharacter);
             if (PointerAddress != 0)
             {
                 GameProcess.Write <float>((IntPtr)(PointerAddress + (int)CharacterPointerOffsets.XVelocity), CurrentWarps[MenuWarpIndex].XVelocity, false);
                 GameProcess.Write <float>((IntPtr)(PointerAddress + (int)CharacterPointerOffsets.YVelocity), CurrentWarps[MenuWarpIndex].YVelocity, false);
                 GameProcess.Write <float>((IntPtr)(PointerAddress + (int)CharacterPointerOffsets.ZVelocity), CurrentWarps[MenuWarpIndex].ZVelocity, false);
                 GameProcess.Write <float>((IntPtr)(PointerAddress + (int)CharacterPointerOffsets.XPosition), CurrentWarps[MenuWarpIndex].XPosition, false);
                 GameProcess.Write <float>((IntPtr)(PointerAddress + (int)CharacterPointerOffsets.YPosition), CurrentWarps[MenuWarpIndex].YPosition, false);
                 GameProcess.Write <float>((IntPtr)(PointerAddress + (int)CharacterPointerOffsets.ZPosition), CurrentWarps[MenuWarpIndex].ZPosition, false);
                 GameProcess.Write <ushort>((IntPtr)(PointerAddress + (int)CharacterPointerOffsets.XRotation), CurrentWarps[MenuWarpIndex].XRotation, false);
                 GameProcess.Write <ushort>((IntPtr)(PointerAddress + (int)CharacterPointerOffsets.YRotation), CurrentWarps[MenuWarpIndex].YRotation, false);
                 GameProcess.Write <ushort>((IntPtr)(PointerAddress + (int)CharacterPointerOffsets.ZRotation), CurrentWarps[MenuWarpIndex].ZRotation, false);
                 GameProcess.Write <float>((IntPtr)(PointerAddress + (int)CharacterPointerOffsets.XCharacterThickness), CurrentWarps[MenuWarpIndex].XCharacterThickness, false);
                 GameProcess.Write <float>((IntPtr)(PointerAddress + (int)CharacterPointerOffsets.YCharacterThickness), CurrentWarps[MenuWarpIndex].YCharacterThickness, false);
                 GameProcess.Write <float>((IntPtr)(PointerAddress + (int)CharacterPointerOffsets.TeamMatesFollowingSomething), CurrentWarps[MenuWarpIndex].TeamMatesFollowingSomething, false);
                 GameProcess.Write <float>((IntPtr)(PointerAddress + (int)CharacterPointerOffsets.TeamMatesFollowingSomething2), CurrentWarps[MenuWarpIndex].TeamMatesFollowingSomething2, false);
                 GameProcess.Write <float>((IntPtr)(PointerAddress + (int)CharacterPointerOffsets.TeamMatesFollowingSomething3), CurrentWarps[MenuWarpIndex].TeamMatesFollowingSomething3, false);
             }
         }
     }
 }
コード例 #15
0
ファイル: CProcess.cs プロジェクト: salvamr/old-zurrxpa
 public void Write <T>(IntPtr Address, T value)
 {
     mem.Write <T>(Address, value);
 }
コード例 #16
0
            public static void Inject(int offset, string[] mnemonics, bool isRelative = true)
            {
                var asmBytes = Generate(mnemonics, offset);

                MemorySharp.Write((IntPtr)offset, asmBytes, isRelative);
            }
コード例 #17
0
 public void Write <T>(IntPtr address, T value, bool isRelative = true)
 {
     m.Write <T>(address, value, isRelative);
 }
コード例 #18
0
        private void HOTKEYS()
        {
            if (!pcsx2Running)
            {
                return;
            }
            //Numpad Brightness Toggle ON (NUMPAD 1)
            if (GetAsyncKeyState(Keys.NumPad1) < 0)
            {
                var cheatString = @"204B858C 40800000
                    204B859C 40800000
                    204B85AC 40800000";

                var cheat = ParseCheat(cheatString);

                foreach (var code in cheat.Codes)
                {
                    m.Write <int>(code.Address, code.Data, false);
                }
            }

            //Numpad Brightness Toggle OFF (NUMPAD 0)
            if (GetAsyncKeyState(Keys.NumPad0) < 0)
            {
                var cheatString = @"204B858C 00000000
                    204B859C 00000000
                    204B85AC 00000000";

                var cheat = ParseCheat(cheatString);

                foreach (var code in cheat.Codes)
                {
                    m.Write <int>(code.Address, code.Data, false);
                }
            }

            //Brightness Adjustments (NUMPAD +)
            if (GetAsyncKeyState(Keys.Add) < 0)
            {
                IntPtr address  = GameHelper.BRIGHTNESS1;
                float  oldValue = m.Read <float>(address, false);
                float  newValue = oldValue + 2;
                m.Write(address, value: newValue, false);
            }

            //Brightness Adjustments (NUMPAD -)
            if (GetAsyncKeyState(Keys.Subtract) < 0)
            {
                IntPtr address  = GameHelper.BRIGHTNESS1;
                float  oldValue = m.Read <float>(address, false);
                float  newValue = oldValue - 2;
                m.Write(address, value: newValue, false);
            }

            //Lock Perfect Brightness
            if (lockBrightness_checkBox.Checked)
            {
                if (!pcsx2Running)
                {
                    return;
                }

                var cheatString = @"204B858C 40500000
                    204B859C 40500000
                    204B85AC 40500000";

                var cheat = ParseCheat(cheatString);

                foreach (var code in cheat.Codes)
                {
                    m.Write <int>(code.Address, code.Data, false);
                }
            }
        }
コード例 #19
0
    public static void WriteInfoInt(ref Player player, int offset, int value)
    {
        IntPtr ptr = _memorySharp[player._playerPtr].Read <IntPtr>();

        _memorySharp.Write <int>(ptr + offset, value, false);
    }