コード例 #1
0
        public void MemoryMappedHugeArraySimpleTest()
        {
            // make sure to initialize the native hooks to create a memory mapping.
            Native.Initialize();

            using (var intArray = new MemoryMappedHugeArray <int>(1000, 1024))
            {
                var intArrayRef = new int[1000];

                var randomGenerator = new RandomGenerator(66707770); // make this deterministic
                for (int idx = 0; idx < 1000; idx++)
                {
                    if (randomGenerator.Generate(2.0) > 1)
                    { // add data.
                        intArrayRef[idx] = idx;
                        intArray[idx]    = idx;
                    }
                    else
                    {
                        intArrayRef[idx] = int.MaxValue;
                        intArray[idx]    = int.MaxValue;
                    }
                }

                for (int idx = 0; idx < 1000; idx++)
                {
                    Assert.AreEqual(intArrayRef[idx], intArray[idx]);
                }
            }
        }
コード例 #2
0
 /// <summary>
 /// Disposes of all native resources associated with this memory dynamic graph.
 /// </summary>
 public void Dispose()
 {
     _coordinates.Dispose();
     _coordinates = null;
     _edges.Dispose();
     _edges = null;
     _edgeData.Dispose();
     _edgeData = null;
     _vertices.Dispose();
     _vertices = null;
 }
コード例 #3
0
 /// <summary>
 /// Creates a new memory mapped file dynamic graph.
 /// </summary>
 /// <param name="estimatedSize"></param>
 /// <param name="coordinates"></param>
 /// <param name="vertices"></param>
 /// <param name="edges"></param>
 /// <param name="edgeData"></param>
 /// <param name="edgeShapes"></param>
 public MemoryMappedFileDynamicGraph(long estimatedSize,
                                     MemoryMappedHugeArray <GeoCoordinateSimple> coordinates,
                                     MemoryMappedHugeArray <uint> vertices,
                                     MemoryMappedHugeArray <uint> edges,
                                     MemoryMappedHugeArray <TEdgeData> edgeData,
                                     IHugeArray <GeoCoordinateSimple[]> edgeShapes)
     : base(estimatedSize, coordinates, vertices, edges, edgeData, edgeShapes)
 {
     _coordinates = coordinates;
     _vertices    = vertices;
     _edges       = edges;
     _edgeData    = edgeData;
 }
コード例 #4
0
 /// <summary>
 /// Creates a new memory mapped file dynamic graph.
 /// </summary>
 /// <param name="estimatedSize"></param>
 /// <param name="coordinates"></param>
 /// <param name="vertices"></param>
 /// <param name="edges"></param>
 /// <param name="edgeData"></param>
 /// <param name="edgeShapes"></param>
 public MemoryMappedGraph(long estimatedSize,
                          MemoryMappedHugeArray <GeoCoordinateSimple> coordinates,
                          MemoryMappedHugeArray <uint> vertices,
                          MemoryMappedHugeArray <uint> edges,
                          MemoryMappedHugeArray <TEdgeData> edgeData,
                          HugeCoordinateCollectionIndex edgeShapes)
     : base(estimatedSize, coordinates, vertices, edges, edgeData, edgeShapes)
 {
     _coordinates = coordinates;
     _vertices    = vertices;
     _edges       = edges;
     _edgeData    = edgeData;
     _shapes      = edgeShapes;
 }
コード例 #5
0
        public void MemoryMappedHugeArrayResizeTests()
        {
            // make sure to initialize the native hooks to create a memory mapping.
            Native.Initialize();

            var randomGenerator = new RandomGenerator(66707770); // make this deterministic

            using (var intArray = new MemoryMappedHugeArray<int>(1000, 300))
            {
                var intArrayRef = new int[1000];

                for (int idx = 0; idx < 1000; idx++)
                {
                    if (randomGenerator.Generate(2.0) > 1)
                    { // add data.
                        intArrayRef[idx] = idx;
                        intArray[idx] = idx;
                    }
                    else
                    {
                        intArrayRef[idx] = int.MaxValue;
                        intArray[idx] = int.MaxValue;
                    }
                }

                Array.Resize<int>(ref intArrayRef, 335);
                intArray.Resize(335);

                Assert.AreEqual(intArrayRef.Length, intArray.Length);
                for (int idx = 0; idx < intArrayRef.Length; idx++)
                {
                    Assert.AreEqual(intArrayRef[idx], intArray[idx]);
                }
            }

            using (var intArray = new MemoryMappedHugeArray<int>(1000, 300))
            {
                var intArrayRef = new int[1000];

                for (int idx = 0; idx < 1000; idx++)
                {
                    if (randomGenerator.Generate(2.0) > 1)
                    { // add data.
                        intArrayRef[idx] = idx;
                        intArray[idx] = idx;
                    }
                    else
                    {
                        intArrayRef[idx] = int.MaxValue;
                        intArray[idx] = int.MaxValue;
                    }
                }

                Array.Resize<int>(ref intArrayRef, 1235);
                intArray.Resize(1235);

                Assert.AreEqual(intArrayRef.Length, intArray.Length);
                for (int idx = 0; idx < intArrayRef.Length; idx++)
                {
                    Assert.AreEqual(intArrayRef[idx], intArray[idx]);
                }
            }
        }
コード例 #6
0
        public void MemoryMappedHugeArraySimpleTest()
        {
            // make sure to initialize the native hooks to create a memory mapping.
            Native.Initialize();

            using (var intArray = new MemoryMappedHugeArray<int>(1000, 1024))
            {
                var intArrayRef = new int[1000];

                var randomGenerator = new RandomGenerator(66707770); // make this deterministic
                for (int idx = 0; idx < 1000; idx++)
                {
                    if (randomGenerator.Generate(2.0) > 1)
                    { // add data.
                        intArrayRef[idx] = idx;
                        intArray[idx] = idx;
                    }
                    else
                    {
                        intArrayRef[idx] = int.MaxValue;
                        intArray[idx] = int.MaxValue;
                    }
                }

                for (int idx = 0; idx < 1000; idx++)
                {
                    Assert.AreEqual(intArrayRef[idx], intArray[idx]);
                }
            }
        }
コード例 #7
0
        public void MemoryMappedHugeArrayResizeTests()
        {
            // make sure to initialize the native hooks to create a memory mapping.
            Native.Initialize();

            var randomGenerator = new RandomGenerator(66707770); // make this deterministic

            using (var intArray = new MemoryMappedHugeArray <int>(1000, 300))
            {
                var intArrayRef = new int[1000];

                for (int idx = 0; idx < 1000; idx++)
                {
                    if (randomGenerator.Generate(2.0) > 1)
                    { // add data.
                        intArrayRef[idx] = idx;
                        intArray[idx]    = idx;
                    }
                    else
                    {
                        intArrayRef[idx] = int.MaxValue;
                        intArray[idx]    = int.MaxValue;
                    }
                }

                Array.Resize <int>(ref intArrayRef, 335);
                intArray.Resize(335);

                Assert.AreEqual(intArrayRef.Length, intArray.Length);
                for (int idx = 0; idx < intArrayRef.Length; idx++)
                {
                    Assert.AreEqual(intArrayRef[idx], intArray[idx]);
                }
            }

            using (var intArray = new MemoryMappedHugeArray <int>(1000, 300))
            {
                var intArrayRef = new int[1000];

                for (int idx = 0; idx < 1000; idx++)
                {
                    if (randomGenerator.Generate(2.0) > 1)
                    { // add data.
                        intArrayRef[idx] = idx;
                        intArray[idx]    = idx;
                    }
                    else
                    {
                        intArrayRef[idx] = int.MaxValue;
                        intArray[idx]    = int.MaxValue;
                    }
                }

                Array.Resize <int>(ref intArrayRef, 1235);
                intArray.Resize(1235);

                Assert.AreEqual(intArrayRef.Length, intArray.Length);
                for (int idx = 0; idx < intArrayRef.Length; idx++)
                {
                    Assert.AreEqual(intArrayRef[idx], intArray[idx]);
                }
            }
        }