public void EnableFreeCameraControls() { Injection.InjectionEntryPoint.HideCursor(); coordinatesFuncBytes = MemoryManipulator.Read(CAMERA_COORDINATES_UPDATE_FUNC_ADDRESS, 2); MemoryManipulator.Write(CAMERA_COORDINATES_UPDATE_FUNC_ADDRESS, Assembly.GetPaddedReturnInstructions(1)); focusCoordinatesFuncBytes = MemoryManipulator.Read(CAMERA_FOCUS_COORDINATES_UPDATE_FUNC_ADDRESS, 2); MemoryManipulator.Write(CAMERA_FOCUS_COORDINATES_UPDATE_FUNC_ADDRESS, Assembly.GetPaddedReturnInstructions(1)); slantFuncBytes = MemoryManipulator.Read(CAMERA_SLANT_UPDATE_FUNC_ADDRESS, 8); MemoryManipulator.Write(CAMERA_SLANT_UPDATE_FUNC_ADDRESS, Assembly.GetPaddedReturnInstructions(7)); fovFuncBytes = MemoryManipulator.Read(CAMERA_FOV_UPDATE_FUNC_ADDRESS, 7); MemoryManipulator.Write(CAMERA_FOV_UPDATE_FUNC_ADDRESS, Assembly.GetPaddedReturnInstructions(6)); ReadDivaCameraData(); CameraVerticalRotation = MathHelper.AngleFromPoints( CameraData.X, CameraData.Z, CameraData.FocusX, CameraData.FocusZ); CameraHorizontalRotation = 0f; CameraSlant = 0f; }
public void DisableFreeCameraControls() { Injection.InjectionEntryPoint.ShowCursor(); MemoryManipulator.Write(CAMERA_COORDINATES_UPDATE_FUNC_ADDRESS, coordinatesFuncBytes); MemoryManipulator.Write(CAMERA_FOCUS_COORDINATES_UPDATE_FUNC_ADDRESS, focusCoordinatesFuncBytes); MemoryManipulator.Write(CAMERA_SLANT_UPDATE_FUNC_ADDRESS, slantFuncBytes); MemoryManipulator.Write(CAMERA_FOV_UPDATE_FUNC_ADDRESS, fovFuncBytes); }
public TouchSliderEmulator(MemoryManipulator memoryManipulator, KeyConfig keyConfig) { MemoryManipulator = memoryManipulator; KeyConfig = keyConfig; for (int i = 0; i < sliderStopwatched.Length; i++) { sliderStopwatched[i] = new Stopwatch(); } }
public PlayerDataManager(MemoryManipulator memoryManipulator, PlayerConfig playerConfig) { MemoryManipulator = memoryManipulator; PlayerConfig = playerConfig; }
public ScaleComponent(MemoryManipulator memoryManipulator) { MemoryManipulator = memoryManipulator; }
// private static readonly UpdateTasksDelegate UpdateTasks = GetDelegateForFunctionPointer<UpdateTasksDelegate>(UPDATE_TASKS_ADDRESS); public FastLoader(MemoryManipulator memoryManipulator, KeyConfig keyConfig) { MemoryManipulator = memoryManipulator; KeyConfig = keyConfig; }
public StageManager(MemoryManipulator memoryManipulator, KeyConfig keyConfig) { MemoryManipulator = memoryManipulator; KeyConfig = keyConfig; }
public void WriteDivaCameraData() { MemoryManipulator.Write(CAMERA_OBJECT_ADDRESS, CameraData.GetBytes()); }
public void ReadDivaCameraData() { byte[] buffer = MemoryManipulator.Read(CAMERA_OBJECT_ADDRESS, CameraData.BYTE_SIZE); CameraData = CameraData.FromBytes(buffer); }
public CameraController(MemoryManipulator memoryManipulator, KeyConfig keyConfig) { MemoryManipulator = memoryManipulator; KeyConfig = keyConfig; return; }
public void UpdateInputTick(TimeSpan deltaTime) { float elapsedMs = (float)deltaTime.TotalMilliseconds; bool fastCamera = InputEmulator.KeyConfig.FastCameraSpeedBinding.IsAnyDown(); float cameraDistance = elapsedMs * (fastCamera ? FastCameraSpeed : CameraSpeed); ReadDivaCameraData(); { var bounds = MemoryManipulator.GetMainWindowBounds(); var center = bounds.Center; var mouseMovement = InputHelper.Instance.CurrentMouseState.Position.ToPoint() - center; CameraVerticalRotation += mouseMovement.X * elapsedMs * .01f; CameraHorizontalRotation += mouseMovement.Y * elapsedMs * -.01f; CameraHorizontalRotation = MathHelper.Clamp(CameraHorizontalRotation, -90, 90); Mouse.SetMousePosition(center); } Vector2 cameraPosition = new Vector2(CameraData.X, CameraData.Z); bool forwards = KeyConfig.MoveCameraForwardBinding.IsAnyDown(); bool backwards = KeyConfig.MoveCameraBackwardBinding.IsAnyDown(); bool left = KeyConfig.MoveCameraLeftBinding.IsAnyDown(); bool right = KeyConfig.MoveCameraRightBinding.IsAnyDown(); if (forwards || backwards) { cameraPosition += MathHelper.PointFromAngle(forwards ? CameraVerticalRotation : CameraVerticalRotation - 180f, cameraDistance); } if (left || right) { cameraPosition += MathHelper.PointFromAngle(CameraVerticalRotation + (right ? +90f : -90f), cameraDistance); } bool up = KeyConfig.MoveCameraUpBinding.IsAnyDown(); bool down = KeyConfig.MoveCameraDownBinding.IsAnyDown(); if (up || down) { CameraData.Height += elapsedMs * (fastCamera ? FastCameraSpeed : CameraSpeed) * .5f * (up ? +1f : -1f); } if (KeyConfig.ResetCameraFovBinding.IsAnyTapped()) { CameraData.FieldOfView = DEFAULT_FOV; } bool increaseFov = KeyConfig.IncreaseCameraFovBinding.IsAnyDown(); bool decreaseFov = KeyConfig.DecreaseCameraFovBinding.IsAnyDown(); if (increaseFov || decreaseFov) { CameraData.FieldOfView += elapsedMs * .25f * (increaseFov ? +1f : -1f); CameraData.FieldOfView = MathHelper.Clamp(CameraData.FieldOfView, MIN_FOV, MAX_FOV); } CameraData.X = cameraPosition.X; CameraData.Z = cameraPosition.Y; Vector2 focus = cameraPosition + MathHelper.PointFromAngle(CameraVerticalRotation, 1f); CameraData.FocusX = focus.X; CameraData.FocusZ = focus.Y; CameraData.FocusHeight = CameraData.Height + MathHelper.PointFromAngle(CameraHorizontalRotation, 1f).X; CameraData.Slant = CameraSlant; WriteDivaCameraData(); }
public JvsEmulator(MemoryManipulator memoryManipulator, KeyConfig keyConfig) { MemoryManipulator = memoryManipulator; KeyConfig = keyConfig; }
// private static readonly ChangeSubState changeSubState = Marshal.GetDelegateForFunctionPointer<ChangeSubState>((IntPtr)CHANGE_SUB_MODE_ADDRESS); public DebugComponent(MemoryManipulator memoryManipulator, KeyConfig keyConfig) { MemoryManipulator = memoryManipulator; KeyConfig = keyConfig; }
public TouchPanelEmulator(MemoryManipulator memoryManipulator, KeyConfig keyConfig) { MemoryManipulator = memoryManipulator; KeyConfig = keyConfig; }