コード例 #1
0
        private static void InitInfo()
        {
            try
            {
                List <int>      PIdList   = new List <int>();
                List <DataInfo> dataInfos = new List <DataInfo>();
                int             Sleep     = 1500;
                redis = new RedisHelper(Account);
                while (true)
                {
                    if (PIdList.Count == 0)
                    {
                        dataInfos.Clear();
                    }
                    if (PIdList.Count < 2)
                    {
                        Console.WriteLine("初始化进程");
                        PIdList = MemoryHelp.GetPidByProcessName();
                        foreach (var item in PIdList)
                        {
                            if (dataInfos.FirstOrDefault(i => i.Pid == item) == null)
                            {
                                dataInfos.Add(new DataInfo()
                                {
                                    Pid = item,
                                    CurrentExperience     = MemoryHelp.ReadMemoryValue(MemoryHelp.dqjyAddress, item),
                                    CurrentGold           = MemoryHelp.ReadMemoryValue(MemoryHelp.yxbAddress, item),
                                    CurrentLv             = MemoryHelp.GetGameLv(MemoryHelp.djAddress, item),
                                    NeedExperience        = MemoryHelp.ReadMemoryValue(MemoryHelp.sjzjyAddress, item),
                                    MillisecondExperience = 0,
                                    TimeCount             = 0,
                                    MillisecondGold       = 0
                                });
                            }
                        }
                    }
                    Console.WriteLine($"持续检查中,当前游戏进程{PIdList.Count}个");
                    foreach (var item in PIdList)
                    {
                        InfoModel infoModel = new InfoModel();
                        infoModel.CurrentExperience = MemoryHelp.ReadMemoryValue(MemoryHelp.dqjyAddress, item);
                        infoModel.CurrentGold       = MemoryHelp.ReadMemoryValue(MemoryHelp.yxbAddress, item);
                        infoModel.Grade             = MemoryHelp.GetGameLv(MemoryHelp.djAddress, item);
                        infoModel.Account           = MemoryHelp.ReadMemoryString(MemoryHelp.accountAddress, item);
                        infoModel.Name            = MemoryHelp.ReadMemoryString(MemoryHelp.nameAddress, item);
                        infoModel.NeedExperience  = MemoryHelp.ReadMemoryValue(MemoryHelp.sjzjyAddress, item);
                        infoModel.WX              = MemoryHelp.ReadMemoryValue(MemoryHelp.wxAddress, item);
                        infoModel.ExperienceRatio = Math.Round(Convert.ToDouble(infoModel.CurrentExperience) / Convert.ToDouble(infoModel.NeedExperience) * 100, 2).ToString() + "%";

                        var datainfo = dataInfos.FirstOrDefault(i => i.Pid == item);
                        if (datainfo != null)
                        {
                            if (datainfo.NeedExperience == 0 || datainfo.CurrentLv == 0 || datainfo.CurrentGold == 0)
                            {
                                datainfo.CurrentExperience     = MemoryHelp.ReadMemoryValue(MemoryHelp.dqjyAddress, item);
                                datainfo.CurrentGold           = MemoryHelp.ReadMemoryValue(MemoryHelp.yxbAddress, item);
                                datainfo.CurrentLv             = MemoryHelp.GetGameLv(MemoryHelp.djAddress, item);
                                datainfo.NeedExperience        = MemoryHelp.ReadMemoryValue(MemoryHelp.sjzjyAddress, item);
                                datainfo.MillisecondExperience = 0;
                                datainfo.MillisecondGold       = 0;
                            }

                            infoModel.LoginTime = datainfo.TimeCount;
                            if (datainfo.CurrentLv != 0 && infoModel.Grade > datainfo.CurrentLv)
                            {
                                datainfo.CurrentLv          = infoModel.Grade;
                                datainfo.CurrentExperience -= datainfo.NeedExperience;
                                datainfo.NeedExperience     = infoModel.NeedExperience;
                            }
                            if (datainfo.TimeCount != 0)
                            {
                                datainfo.MillisecondExperience = Convert.ToInt32((infoModel.CurrentExperience - datainfo.CurrentExperience) / datainfo.TimeCount);

                                datainfo.MillisecondGold = Convert.ToInt32((infoModel.CurrentGold - datainfo.CurrentGold) / datainfo.TimeCount);
                            }
                            infoModel.MinutesExperience = datainfo.MillisecondExperience * 60;
                            infoModel.MinutesGold       = datainfo.MillisecondGold * 60;
                            var MillisecondExperience = datainfo.MillisecondExperience;
                            if (datainfo.MillisecondExperience != 0)
                            {
                                infoModel.UpGradeTime = Convert.ToInt32((infoModel.NeedExperience - infoModel.CurrentExperience) / datainfo.MillisecondExperience);
                            }
                            else
                            {
                                infoModel.UpGradeTime = 0;
                            }
                            datainfo.TimeCount += Convert.ToDouble(Sleep) / 1000;
                        }

                        if (infoModel.CurrentGold != 0)
                        {
                            redis.StringSet(infoModel.Account, Newtonsoft.Json.JsonConvert.SerializeObject(infoModel), new TimeSpan(0, 0, 10));
                            Console.WriteLine($"已推送账号:{infoModel.Account},角色:{infoModel.Name}的游戏数据");
                        }
                        else
                        {
                            Console.WriteLine($"账号:{infoModel.Account},正在登陆");
                            PIdList = MemoryHelp.GetPidByProcessName();
                        }
                    }
                    Thread.Sleep(Sleep);
                }
            }
            catch (Exception ex)
            {
                Console.WriteLine(ex.Message);
                InitInfo();
            }
        }
コード例 #2
0
        private void InitInfo()
        {
            try
            {
                if (PIdList.Count == 0)
                {
                    dataInfos.Clear();
                }
                if (PIdList.Count < 2)
                {
                    Console.WriteLine("初始化进程");
                    PIdList = MemoryHelp.GetPidByProcessName();
                    foreach (var item in PIdList)
                    {
                        if (dataInfos.FirstOrDefault(i => i.Pid == item) == null)
                        {
                            dataInfos.Add(new DataInfo()
                            {
                                Pid = item,
                                CurrentExperience     = MemoryHelp.ReadMemoryValue(MemoryHelp.dqjyAddress, item),
                                CurrentGold           = MemoryHelp.ReadMemoryValue(MemoryHelp.yxbAddress, item),
                                CurrentLv             = MemoryHelp.GetGameLv(MemoryHelp.djAddress, item),
                                NeedExperience        = MemoryHelp.ReadMemoryValue(MemoryHelp.sjzjyAddress, item),
                                MillisecondExperience = 0,
                                TimeCount             = 0,
                                MillisecondGold       = 0
                            });
                        }
                    }
                }
                //Console.WriteLine($"持续检查中,当前游戏进程{PIdList.Count}个");
                foreach (var item in PIdList)
                {
                    InfoModel infoModel = new InfoModel();
                    infoModel.CurrentExperience = MemoryHelp.ReadMemoryValue(MemoryHelp.dqjyAddress, item);
                    infoModel.CurrentGold       = MemoryHelp.ReadMemoryValue(MemoryHelp.yxbAddress, item);
                    infoModel.Grade             = MemoryHelp.GetGameLv(MemoryHelp.djAddress, item);
                    infoModel.Account           = MemoryHelp.ReadMemoryString(MemoryHelp.accountAddress, item);
                    infoModel.Name            = MemoryHelp.ReadMemoryString(MemoryHelp.nameAddress, item);
                    infoModel.NeedExperience  = MemoryHelp.ReadMemoryValue(MemoryHelp.sjzjyAddress, item);
                    infoModel.WX              = MemoryHelp.ReadMemoryValue(MemoryHelp.wxAddress, item);
                    infoModel.ExperienceRatio = Math.Round(Convert.ToDouble(infoModel.CurrentExperience) / Convert.ToDouble(infoModel.NeedExperience) * 100, 2).ToString() + "%";

                    var datainfo = dataInfos.FirstOrDefault(i => i.Pid == item);
                    if (datainfo != null)
                    {
                        if (datainfo.NeedExperience == 0 || datainfo.CurrentLv == 0 || datainfo.CurrentGold == 0)
                        {
                            datainfo.CurrentExperience     = MemoryHelp.ReadMemoryValue(MemoryHelp.dqjyAddress, item);
                            datainfo.CurrentGold           = MemoryHelp.ReadMemoryValue(MemoryHelp.yxbAddress, item);
                            datainfo.CurrentLv             = MemoryHelp.GetGameLv(MemoryHelp.djAddress, item);
                            datainfo.NeedExperience        = MemoryHelp.ReadMemoryValue(MemoryHelp.sjzjyAddress, item);
                            datainfo.MillisecondExperience = 0;
                            datainfo.MillisecondGold       = 0;
                        }

                        infoModel.LoginTime = datainfo.TimeCount;
                        if (datainfo.CurrentLv != 0 && infoModel.Grade > datainfo.CurrentLv)
                        {
                            datainfo.CurrentLv          = infoModel.Grade;
                            datainfo.CurrentExperience -= datainfo.NeedExperience;
                            datainfo.NeedExperience     = infoModel.NeedExperience;
                        }
                        if (datainfo.TimeCount != 0)
                        {
                            datainfo.MillisecondExperience = Convert.ToInt32((infoModel.CurrentExperience - datainfo.CurrentExperience) / datainfo.TimeCount);

                            datainfo.MillisecondGold = Convert.ToInt32((infoModel.CurrentGold - datainfo.CurrentGold) / datainfo.TimeCount);
                        }
                        infoModel.MinutesExperience = datainfo.MillisecondExperience * 60;
                        infoModel.MinutesGold       = datainfo.MillisecondGold * 60;
                        var MillisecondExperience = datainfo.MillisecondExperience;
                        if (datainfo.MillisecondExperience != 0)
                        {
                            infoModel.UpGradeTime = Convert.ToInt32((infoModel.NeedExperience - infoModel.CurrentExperience) / datainfo.MillisecondExperience);
                        }
                        else
                        {
                            infoModel.UpGradeTime = 0;
                        }
                        datainfo.TimeCount += Convert.ToDouble(Sleep) / 1000;
                    }

                    if (infoModel.CurrentGold != 0)
                    {
                        if (!InfoModelCache.KeyValues.Keys.Contains(infoModel.Account))
                        {
                            InfoModelCache.KeyValues.Add(infoModel.Account, infoModel);
                        }
                        else
                        {
                            InfoModelCache.KeyValues[infoModel.Account] = infoModel;
                        }
                        //Console.WriteLine($"已推送账号:{infoModel.Account},角色:{infoModel.Name}的游戏数据");
                    }
                    else
                    {
                        //Console.WriteLine($"账号:{infoModel.Account},正在登陆");
                        PIdList = MemoryHelp.GetPidByProcessName();
                    }
                }
                Thread.Sleep(Sleep);
            }
            catch (Exception ex)
            {
                var filePath = $"Errorlog /{ DateTime.Now.ToString("yyyy-MM-dd")}.txt";
                if (!Directory.Exists("Errorlog"))
                {
                    Directory.CreateDirectory("Errorlog");
                }
                if (!File.Exists(filePath))
                {
                    using (File.Create(filePath))
                    {
                    }
                }
                using (StreamWriter sw = new StreamWriter(filePath, true))
                {
                    sw.WriteLine(ex.ToString());
                }
                InitInfo();
            }
        }