private void MainForm_Load(object sender, EventArgs e) { _characters = new MemoryCharacterDatabase(); var count = _characters.GetAll().Count(); if (count == 0) { _characters.GetAll(); } UpdateUI(); }
protected override void OnLoad(EventArgs e) { base.OnLoad(e); _characters = new MemoryCharacterDatabase(); var count = _characters.GetAll().Count(); if (count == 0) { UpdateUI(); } }
protected override void OnLoad(EventArgs e) { base.OnLoad(e); //Seed characters _characters = new MemoryCharacterDatabase(); var count = _characters.GetAll().Count(); if (count == 0) { CharacterDatabaseExtensions.Seed(_characters); } UpdateUI(); }