protected override void CreateSensors() { m_MemLOSSensor = new MemorizedSensor(new LOSSensor(LOSSensor.SensingFilter.ACTORS | LOSSensor.SensingFilter.CORPSES), LOS_MEMORY); m_LivingSmellSensor = new SmellSensor(Odor.LIVING); m_MasterSmellSensor = new SmellSensor(Odor.UNDEAD_MASTER); }
protected override void CreateSensors() { m_LOSSensor = new LOSSensor(LOSSensor.SensingFilter.ACTORS | LOSSensor.SensingFilter.ITEMS); m_MemorizedSensor = new MemorizedSensor(m_LOSSensor, LOS_MEMORY); }
public ZombieAI(Actor src) : base(src) { m_MemLOSSensor = new MemorizedSensor <LOSSensor>(new LOSSensor(VISION_SEES, src), LOS_MEMORY); }