public JsonResult SetAgreeMessage(string Id, string MyGuid, string FriendGuid, string loginName, int type) { ResultModel result = new ResultModel { errorCode = 500, errorMes = "" }; try { var memberService = new MemberService(); Message mes = new Message(); mes.FromUserGuid = FriendGuid; mes.ToUserGuid = MyGuid; mes.FriendGuid = ""; mes.IsRead = 0; mes.SendType = 0; mes.CreateTime = DateTime.Now; if (type == 1)//Refuse { mes.Description = string.Format("{0} refused you follow him as a friend ! ", loginName); } else { mes.Description = string.Format("{0} is already your friend now ! ", loginName); memberService.AgreeFollowFriend(FriendGuid, MyGuid); } memberService.SendMessagesToUser(mes); memberService.DeleteMessage(Id); result.errorCode = 200; result.errorMes = "ok"; } catch (Exception e) { result.errorCode = 400; result.errorMes = e.Message; } return(Json(result)); }