void myFace() { MemberDataContext memContext = new MemberDataContext(); var query = from memCharacter in memContext.MemberCharacter where memCharacter.MemberName == Player.getInstance().getID().ToString() select memCharacter; foreach (var item in query) { byte[] byteimg; byteimg = item.CharacterImage.ToArray(); //Console.WriteLine(item.CharacterImage.ToString()); //Console.WriteLine(); MemoryStream ms = new MemoryStream(); ms.Write(byteimg, 0, byteimg.Length); getImage(System.Drawing.Image.FromStream(ms)); } }
public MemberRepository(MemberDataContext context) { _context = context; BuildInMemoryData(); }