internal static bool Run() { Load(); if (RunMethod != null) { DisableCloseButton(); int returnval = (int)RunMethod.Invoke(null, new object[0]); EnableCloseButton(); MelonUtils.SetCurrentDomainBaseDirectory(MelonUtils.GameDirectory); return(returnval == 0); } return(false); }
internal static bool Run() { Load(); if (RunMethod != null) { IntPtr windowHandle = Process.GetCurrentProcess().MainWindowHandle; DisableCloseButton(windowHandle); int returnval = (int)RunMethod.Invoke(null, new object[0]); EnableCloseButton(windowHandle); MelonUtils.SetCurrentDomainBaseDirectory(MelonUtils.GameDirectory); return(returnval == 0); } return(false); }
internal static void Run(AppDomain domain) { string gameDir = string.Copy(MelonUtils.GameDirectory); MelonUtils.SetCurrentDomainBaseDirectory(gameDir, domain); }