public MainPage() { Machine1 = new McProtocol(Setting1, this.Dispatcher) { IsReadonly = false }; CreateDevices(); //Create devices before UI bindings them, or you can use DataTemplate. this.InitializeComponent(); Machine1.CommunicationError += Machine1_CommunicationError; }
public void connect() { string ip = "192.168.2.12"; int port = 3000; mcProtocol = new McProtocol(ip, port); mcProtocol.Connect(); if (mcProtocol.IsConnected) { Text = "McProtocol connected."; } else { Text = "McProtocol disconnect"; } }