public System.Threading.Tasks.Task <MazeSolver.Core.Game.Player> MovePlayerAsync(string gameKey, string playerKey, MazeSolver.Core.Game.Direction direction) { return(base.Channel.MovePlayerAsync(gameKey, playerKey, direction)); }
public MazeSolver.Core.Game.Player MovePlayer(string gameKey, string playerKey, MazeSolver.Core.Game.Direction direction) { return(base.Channel.MovePlayer(gameKey, playerKey, direction)); }